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* Node definition manager refactor (#7016)Dániel Juhász2018-02-10
* C++ modernize: Pragma once (#6264)Loïc Blot2017-08-17
* Cleanup various headers to reduce compilation times (#6255)Loïc Blot2017-08-16
* VoxelManip cleanups (const ref, const move) + function removal (#6169)Loïc Blot2017-07-26
* Isolate irrlicht references and use a singleton (#6041)Loïc Blot2017-06-26
* Cpp11 patchset 11: continue working on constructor style migration (#6004)Loïc Blot2017-06-18
* Use C++11 mutexes only (remove compat code) (#5922)Loïc Blot2017-06-06
* [CSM] Add function to set minimap shape (#5569)bigfoot5472017-04-14
* [CSM] Add minimap API modifiers (#5399)Loïc Blot2017-03-16
* Minimap: Optimisenumber Zero2017-03-11
* Add hardware node coloring. Includes:Dániel Juhász2017-01-23
* Minimap: show player markersRealBadAngel2016-02-19
* Clean up threadingShadowNinja2015-08-23
* Misc. minor fixeskwolekr2015-07-10
* Clean-up Minimap codekwolekr2015-07-08
* Make m_blocks_cache privateest312015-06-30
* Add UpdateThread and use it for minimap and mesh threadsest312015-06-29
* Bugfix: minimap was updated only with loading new blocks, allow forced update...RealBadAngel2015-06-28
* Minimap updateRealBadAngel2015-06-28
* Remove busy polling inside minimap threadest312015-06-27
* Add minimap featureRealBadAngel2015-06-27