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clientpackethandler.cpp
Commit message (
Expand
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Author
Age
*
Network cleanup (#6302)
Loïc Blot
2017-08-24
*
Minimap: Add new HUD flag for minimap radar mode
paramat
2017-08-20
*
Code modernization: subfolders (#6283)
Loïc Blot
2017-08-19
*
[CSM] Add flavour limits controlled by server (#5930)
Loïc Blot
2017-07-18
*
Chat protocol rewrite (#5117)
Loïc Blot
2017-07-16
*
Verify HudSetParams input when hotbar textures are set (#6013)
Loïc Blot
2017-06-19
*
Cpp11 initializers 2 (#5999)
Loïc Blot
2017-06-17
*
Sound: Add pitch option (#5960)
Rui
2017-06-11
*
Have the server send the player list to the client (#5924)
red-001
2017-06-08
*
C++11 patchset 2: remove util/cpp11.h and util/cpp11_container.h (#5821)
Loïc Blot
2017-06-04
*
When minimap is disabled in configuration, really disable it (#5771)
Loïc Blot
2017-05-19
*
Fading soungs: Fix client crash on older servers
SmallJoker
2017-05-03
*
Set sky API: Add bool for clouds in front of custom skybox
paramat
2017-05-02
*
Sneak: Improve and fix various things
SmallJoker
2017-05-03
*
Sound API: Add fading sounds
Brandon
2017-05-03
*
Add clouds API
Ben Deutsch
2017-04-30
*
Rename Scripting API files for consistency
ShadowNinja
2017-04-25
*
Network:Remove old opcodes and fix documentation. (#5573)
red-001
2017-04-22
*
Client handlers: Remove useless stringstream usage in two handlers (#5510)
Loïc Blot
2017-04-04
*
[CSM] Add minimap API modifiers (#5399)
Loïc Blot
2017-03-16
*
[CSM] Add enable_client_modding param (default: false)
nerzhul
2017-03-13
*
[CSM] Add on_death, on_hp_modification & oh_damage_taken callbacks (#5093)
Loïc Blot
2017-03-13
*
[CSM] Add method that display chat to client-sided lua. (#5089) (#5091)
red-001
2017-03-13
*
[CSM] Client side modding
Loic Blot
2017-03-13
*
Add particle animation, glow
sfan5
2017-01-18
*
Revert "Adding particle blend, glow and animation (#4705)"
sfan5
2016-11-14
*
Adding particle blend, glow and animation (#4705)
Foghrye4
2016-11-15
*
PlayerSAO/LocalPlayer refactor: (#4612)
Ner'zhul
2016-10-30
*
Attached particle spawners
raymoo
2016-10-13
*
More code cleanup (UNORDERED + RemotePlayer/LocalPlayer)
Loic Blot
2016-10-08
*
Player/LocalPlayer/RemotePlayer inheritance cleanup (part 1 on X)
Loic Blot
2016-10-08
*
Use more unordered_maps to improve performance in c++11 builds
Loic Blot
2016-10-06
*
Particles: Add option to remove particles on collision
Auke Kok
2016-05-28
*
Clean up Strfnd
ShadowNinja
2016-03-19
*
Fix player teleportation bug whilst sneaking
HybridDog
2016-03-14
*
Use warningstream for log messages with WARNING
ShadowNinja
2015-10-14
*
Hide minimap if it has been disabled by server
est31
2015-09-01
*
Clean up threading
ShadowNinja
2015-08-23
*
Fix srp.cpp:815 leak
est31
2015-07-27
*
Optional reconnect functionality
est31
2015-07-23
*
Remove raw message output on AOM deserialization failure
kwolekr
2015-07-13
*
Use UTF-8 instead of narrow
est31
2015-07-08
*
Client: better m_proto_ver initialisation
est31
2015-07-07
*
Typo fix on previous @est31 commit
Loic Blot
2015-06-23
*
Small TOCLIENT_HELLO logging fix
est31
2015-06-23
*
Finalize init packets and enable protocol v25
est31
2015-05-16
*
Make early protocol auth mechanism generic, and add SRP
est31
2015-05-11
*
Protocol 25: wstring -> string for custom access denial reasons
est31
2015-04-22
*
TOCLIENT_ACTIVE_OBJECT_REMOVE_ADD can be unreliable, catch PacketError except...
Loic Blot
2015-04-05
*
Create PacketError exception and use it with ACTIVEOBJECT_REMOVE_ADD handler ...
Loic Blot
2015-04-03
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