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path: root/src/network/clientpackethandler.cpp
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* Network cleanup (#6302)Loïc Blot2017-08-24
* Minimap: Add new HUD flag for minimap radar modeparamat2017-08-20
* Code modernization: subfolders (#6283)Loïc Blot2017-08-19
* [CSM] Add flavour limits controlled by server (#5930)Loïc Blot2017-07-18
* Chat protocol rewrite (#5117)Loïc Blot2017-07-16
* Verify HudSetParams input when hotbar textures are set (#6013)Loïc Blot2017-06-19
* Cpp11 initializers 2 (#5999)Loïc Blot2017-06-17
* Sound: Add pitch option (#5960)Rui2017-06-11
* Have the server send the player list to the client (#5924)red-0012017-06-08
* C++11 patchset 2: remove util/cpp11.h and util/cpp11_container.h (#5821)Loïc Blot2017-06-04
* When minimap is disabled in configuration, really disable it (#5771)Loïc Blot2017-05-19
* Fading soungs: Fix client crash on older serversSmallJoker2017-05-03
* Set sky API: Add bool for clouds in front of custom skyboxparamat2017-05-02
* Sneak: Improve and fix various thingsSmallJoker2017-05-03
* Sound API: Add fading soundsBrandon2017-05-03
* Add clouds APIBen Deutsch2017-04-30
* Rename Scripting API files for consistencyShadowNinja2017-04-25
* Network:Remove old opcodes and fix documentation. (#5573)red-0012017-04-22
* Client handlers: Remove useless stringstream usage in two handlers (#5510)Loïc Blot2017-04-04
* [CSM] Add minimap API modifiers (#5399)Loïc Blot2017-03-16
* [CSM] Add enable_client_modding param (default: false)nerzhul2017-03-13
* [CSM] Add on_death, on_hp_modification & oh_damage_taken callbacks (#5093)Loïc Blot2017-03-13
* [CSM] Add method that display chat to client-sided lua. (#5089) (#5091)red-0012017-03-13
* [CSM] Client side moddingLoic Blot2017-03-13
* Add particle animation, glowsfan52017-01-18
* Revert "Adding particle blend, glow and animation (#4705)"sfan52016-11-14
* Adding particle blend, glow and animation (#4705)Foghrye42016-11-15
* PlayerSAO/LocalPlayer refactor: (#4612)Ner'zhul2016-10-30
* Attached particle spawnersraymoo2016-10-13
* More code cleanup (UNORDERED + RemotePlayer/LocalPlayer)Loic Blot2016-10-08
* Player/LocalPlayer/RemotePlayer inheritance cleanup (part 1 on X)Loic Blot2016-10-08
* Use more unordered_maps to improve performance in c++11 buildsLoic Blot2016-10-06
* Particles: Add option to remove particles on collisionAuke Kok2016-05-28
* Clean up StrfndShadowNinja2016-03-19
* Fix player teleportation bug whilst sneakingHybridDog2016-03-14
* Use warningstream for log messages with WARNINGShadowNinja2015-10-14
* Hide minimap if it has been disabled by serverest312015-09-01
* Clean up threadingShadowNinja2015-08-23
* Fix srp.cpp:815 leakest312015-07-27
* Optional reconnect functionalityest312015-07-23
* Remove raw message output on AOM deserialization failurekwolekr2015-07-13
* Use UTF-8 instead of narrowest312015-07-08
* Client: better m_proto_ver initialisationest312015-07-07
* Typo fix on previous @est31 commitLoic Blot2015-06-23
* Small TOCLIENT_HELLO logging fixest312015-06-23
* Finalize init packets and enable protocol v25est312015-05-16
* Make early protocol auth mechanism generic, and add SRPest312015-05-11
* Protocol 25: wstring -> string for custom access denial reasonsest312015-04-22
* TOCLIENT_ACTIVE_OBJECT_REMOVE_ADD can be unreliable, catch PacketError except...Loic Blot2015-04-05
* Create PacketError exception and use it with ACTIVEOBJECT_REMOVE_ADD handler ...Loic Blot2015-04-03