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path:
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clientpackethandler.cpp
Commit message (
Expand
)
Author
Age
*
Implement adding velocity to player from Lua
sfan5
2019-08-10
*
Fix binary-string confusion in client network code
sfan5
2019-08-04
*
Fix serialization of std::time_t by casting to u64 first (#8353)
rubenwardy
2019-03-10
*
Fix detach inventory serialisation (#8331)
rubenwardy
2019-03-07
*
Fix particle spawners not visible since CSM spawner implementation (#8289)
Loïc Blot
2019-03-01
*
Revert "Revert CSM particles commit to fix particle spawner bug for 5.0.0 (#8...
Loïc Blot
2019-02-26
*
Revert CSM particles commit to fix particle spawner bug for 5.0.0 (#8288)
Paramat
2019-02-26
*
Disable confirmation dialog on localhost
rubenwardy
2019-02-09
*
Add setting to disable confirmation on new player registration (#8102)
Muhammad Rifqi Priyo Susanto
2019-01-26
*
Proselytize the network. Use IEEE F32 (#8030)
SmallJoker
2019-01-03
*
Send only changed node metadata to clients instead of whole mapblock (#5268)
SmallJoker
2018-12-04
*
Move client-specific files to 'src/client' (#7902)
Quentin Bazin
2018-11-28
*
CSM: Don't create the client script environment if CSM is disabled (#7874)
Paramat
2018-11-24
*
Add core.remove_detached_inventory (#7684)
SmallJoker
2018-10-10
*
Particles: Make collision with objects optional (#7682)
Paramat
2018-09-08
*
Rename CSM flavours to restrictions
SmallJoker
2018-06-26
*
Add formspec theming using prepended strings
Andrew Ward
2018-03-28
*
Cleanup sound manager class (#7158)
Loïc Blot
2018-03-24
*
Remove legacy chat network code. (#6954)
red-001
2018-02-17
*
Fix issues with earlier CSM HUD commit (#6940)
red-001
2018-01-26
*
[CSM] Add functions to create particles and particlespawners. (#6072)
red-001
2018-01-20
*
[CSM] Add basic HUD manipulation. (#6067)
red-001
2018-01-20
*
Add confirmation on new player registration (#6849)
Muhammad Rifqi Priyo Susanto
2018-01-13
*
CSM fixes: load mods after flavours & add flavour to block mod loading (#6738)
Loïc Blot
2017-12-11
*
Damage: Remove damage ignore timer
SmallJoker
2017-12-10
*
Implement mod communication channels (#6351)
Loïc Blot
2017-09-26
*
Network: Fix logging into older worlds with base64 hashes
SmallJoker
2017-09-12
*
Network: Remove large parts of deprecated legacy code (#6404)
SmallJoker
2017-09-12
*
Network proto handlers/container fixes (#6334)
Loïc Blot
2017-08-29
*
Clientevent refactor (#6320)
Loïc Blot
2017-08-28
*
Add clientside translations.
Ekdohibs
2017-08-24
*
Network cleanup (#6302)
Loïc Blot
2017-08-24
*
Minimap: Add new HUD flag for minimap radar mode
paramat
2017-08-20
*
Code modernization: subfolders (#6283)
Loïc Blot
2017-08-19
*
[CSM] Add flavour limits controlled by server (#5930)
Loïc Blot
2017-07-18
*
Chat protocol rewrite (#5117)
Loïc Blot
2017-07-16
*
Verify HudSetParams input when hotbar textures are set (#6013)
Loïc Blot
2017-06-19
*
Cpp11 initializers 2 (#5999)
Loïc Blot
2017-06-17
*
Sound: Add pitch option (#5960)
Rui
2017-06-11
*
Have the server send the player list to the client (#5924)
red-001
2017-06-08
*
C++11 patchset 2: remove util/cpp11.h and util/cpp11_container.h (#5821)
Loïc Blot
2017-06-04
*
When minimap is disabled in configuration, really disable it (#5771)
Loïc Blot
2017-05-19
*
Fading soungs: Fix client crash on older servers
SmallJoker
2017-05-03
*
Set sky API: Add bool for clouds in front of custom skybox
paramat
2017-05-02
*
Sneak: Improve and fix various things
SmallJoker
2017-05-03
*
Sound API: Add fading sounds
Brandon
2017-05-03
*
Add clouds API
Ben Deutsch
2017-04-30
*
Rename Scripting API files for consistency
ShadowNinja
2017-04-25
*
Network:Remove old opcodes and fix documentation. (#5573)
red-001
2017-04-22
*
Client handlers: Remove useless stringstream usage in two handlers (#5510)
Loïc Blot
2017-04-04
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