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path: root/src/network/clientpackethandler.cpp
Commit message (Expand)AuthorAge
* Inventory: Send dirty lists where appropriate (#8742)SmallJoker2019-08-24
* Implement adding velocity to player from Luasfan52019-08-10
* Fix binary-string confusion in client network codesfan52019-08-04
* Fix serialization of std::time_t by casting to u64 first (#8353)rubenwardy2019-03-10
* Fix detach inventory serialisation (#8331)rubenwardy2019-03-07
* Fix particle spawners not visible since CSM spawner implementation (#8289)Loïc Blot2019-03-01
* Revert "Revert CSM particles commit to fix particle spawner bug for 5.0.0 (#8...Loïc Blot2019-02-26
* Revert CSM particles commit to fix particle spawner bug for 5.0.0 (#8288)Paramat2019-02-26
* Disable confirmation dialog on localhostrubenwardy2019-02-09
* Add setting to disable confirmation on new player registration (#8102)Muhammad Rifqi Priyo Susanto2019-01-26
* Proselytize the network. Use IEEE F32 (#8030)SmallJoker2019-01-03
* Send only changed node metadata to clients instead of whole mapblock (#5268)SmallJoker2018-12-04
* Move client-specific files to 'src/client' (#7902)Quentin Bazin2018-11-28
* CSM: Don't create the client script environment if CSM is disabled (#7874)Paramat2018-11-24
* Add core.remove_detached_inventory (#7684)SmallJoker2018-10-10
* Particles: Make collision with objects optional (#7682)Paramat2018-09-08
* Rename CSM flavours to restrictionsSmallJoker2018-06-26
* Add formspec theming using prepended stringsAndrew Ward2018-03-28
* Cleanup sound manager class (#7158)Loïc Blot2018-03-24
* Remove legacy chat network code. (#6954)red-0012018-02-17
* Fix issues with earlier CSM HUD commit (#6940)red-0012018-01-26
* [CSM] Add functions to create particles and particlespawners. (#6072)red-0012018-01-20
* [CSM] Add basic HUD manipulation. (#6067)red-0012018-01-20
* Add confirmation on new player registration (#6849)Muhammad Rifqi Priyo Susanto2018-01-13
* CSM fixes: load mods after flavours & add flavour to block mod loading (#6738)Loïc Blot2017-12-11
* Damage: Remove damage ignore timerSmallJoker2017-12-10
* Implement mod communication channels (#6351)Loïc Blot2017-09-26
* Network: Fix logging into older worlds with base64 hashesSmallJoker2017-09-12
* Network: Remove large parts of deprecated legacy code (#6404)SmallJoker2017-09-12
* Network proto handlers/container fixes (#6334)Loïc Blot2017-08-29
* Clientevent refactor (#6320)Loïc Blot2017-08-28
* Add clientside translations.Ekdohibs2017-08-24
* Network cleanup (#6302)Loïc Blot2017-08-24
* Minimap: Add new HUD flag for minimap radar modeparamat2017-08-20
* Code modernization: subfolders (#6283)Loïc Blot2017-08-19
* [CSM] Add flavour limits controlled by server (#5930)Loïc Blot2017-07-18
* Chat protocol rewrite (#5117)Loïc Blot2017-07-16
* Verify HudSetParams input when hotbar textures are set (#6013)Loïc Blot2017-06-19
* Cpp11 initializers 2 (#5999)Loïc Blot2017-06-17
* Sound: Add pitch option (#5960)Rui2017-06-11
* Have the server send the player list to the client (#5924)red-0012017-06-08
* C++11 patchset 2: remove util/cpp11.h and util/cpp11_container.h (#5821)Loïc Blot2017-06-04
* When minimap is disabled in configuration, really disable it (#5771)Loïc Blot2017-05-19
* Fading soungs: Fix client crash on older serversSmallJoker2017-05-03
* Set sky API: Add bool for clouds in front of custom skyboxparamat2017-05-02
* Sneak: Improve and fix various thingsSmallJoker2017-05-03
* Sound API: Add fading soundsBrandon2017-05-03
* Add clouds APIBen Deutsch2017-04-30
* Rename Scripting API files for consistencyShadowNinja2017-04-25
* Network:Remove old opcodes and fix documentation. (#5573)red-0012017-04-22