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* Cleanup various headers to reduce compilation times (#6255)Loïc Blot2017-08-16
* server.cpp: code modernizationLoic Blot2017-08-15
* C++11 cleanup on constructors dir network (#6021)Vincent Glize2017-06-21
* Use C++11 mutexes only (remove compat code) (#5922)Loïc Blot2017-06-06
* Time: Change old `u32` timestamps to 64-bit (#5818)SmallJoker2017-05-26
* Fix Travis/unittest broken since b662a45SmallJoker2017-04-29
* Fix various performance issues reported by cppcheck (#5628)Loïc Blot2017-04-21
* Fix various copy instead of const ref reported by cppcheck (part 3) (#5616)Loïc Blot2017-04-20
* Tolerate packet reordering in the early init processest312016-05-22
* Clean up threadingShadowNinja2015-08-23
* Remove unused function from connection.{cpp,h}nerzhul2015-08-15
* Fix BufferedPacket race condition (fixes #2983)kwolekr2015-08-06
* src/network/connection.h: Fix race conditionBřetislav Štec2015-08-01
* connection.cpp: remove unused constructorLoic Blot2015-07-14
* Fix uninitialized variabled in ConnectionEventLoic Blot2015-04-05
* Connection::Receive(): receive Network Packet instead of SharedBuffer<u8>.Loic Blot2015-03-31
* queued_commands must be a std::deque. RunCommandQueues needs to push packet o...Loic Blot2015-03-29
* Remove unused ConnectionCommand::sendToAll function. NetworkPacket::oldForgeP...Loic Blot2015-03-22
* For usages of assert() that are meant to persist in Release builds (when NDEB...Craig Robbins2015-03-07
* Remove Queue class which uses std::list and use native std::queueLoic Blot2015-03-05
* [Patch 2/4] Network rework: packet writing, sending and cleanupsLoic Blot2015-02-16