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path: root/src/network/networkpacket.cpp
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* Fix serialization of std::time_t by casting to u64 first (#8353)rubenwardy2019-03-11
* Fix incorrect string length check after castrubenwardy2019-03-11
* Proselytize the network. Use IEEE F32 (#8030)SmallJoker2019-01-03
* Fix undefined behaviour on getting pointer to data in empty vectornOOb31672017-12-22
* NetworkPacket::putRawPacket: resize m_data to datasize + memcpyLoic Blot2017-10-10
* Add session_t typedef + remove unused functions (#6470)Loïc Blot2017-09-27
* Network cleanup (#6310)Loïc Blot2017-08-25
* Network cleanup (#6302)Loïc Blot2017-08-24
* Cleanup various headers to reduce compilation times (#6255)Loïc Blot2017-08-16
* Chat protocol rewrite (#5117)Loïc Blot2017-07-16
* C++11 cleanup on constructors dir network (#6021)Vincent Glize2017-06-21
* NetworkPacket: don't copy push std::string and std::wstringLoic Blot2017-04-14
* Add particle animation, glowsfan52017-01-18
* Fix for commit 87dcee6 It uses the wrong variable and only covers some use ca...gregorycu2016-01-04
* Prevent technically unsafe access with empty vectorgregorycu2016-01-03
* Make NetworkPacket respect serialized string size limitskwolekr2015-08-10
* Fix critical vulnerabilities and bugs with NetworkPacketkwolekr2015-08-06
* Stop NetworkPacket methods from producing bloated packetsJay Arndt2015-05-05
* Create PacketError exception and use it with ACTIVEOBJECT_REMOVE_ADD handler ...Loic Blot2015-04-03
* NetworkPacket: reading outside packet is now clearer.Loic Blot2015-04-01
* Connection::Receive(): receive Network Packet instead of SharedBuffer<u8>.Loic Blot2015-03-31
* Use Buffer not SharedBuffer in NetworkPacket::oldForgePacketLoic Blot2015-03-30
* Remove unused ConnectionCommand::sendToAll function. NetworkPacket::oldForgeP...Loic Blot2015-03-22
* [Patch 2/4] Network rework: packet writing, sending and cleanupsLoic Blot2015-02-16
* Network Layer 7 rework (Packet handling)Loic Blot2015-02-10