Commit message (Expand) | Author | Age | |
---|---|---|---|
* | C++11 cleanup on constructors dir network (#6021) | Vincent Glize | 2017-06-21 |
* | NetworkPacket: don't copy push std::string and std::wstring | Loic Blot | 2017-04-14 |
* | Add particle animation, glow | sfan5 | 2017-01-18 |
* | Add control information to player interacts (#4685) | raymoo | 2016-11-12 |
* | Fix critical vulnerabilities and bugs with NetworkPacket | kwolekr | 2015-08-06 |
* | Make early protocol auth mechanism generic, and add SRP | est31 | 2015-05-11 |
* | Stop NetworkPacket methods from producing bloated packets | Jay Arndt | 2015-05-05 |
* | NetworkPacket: reading outside packet is now clearer. | Loic Blot | 2015-04-01 |
* | Connection::Receive(): receive Network Packet instead of SharedBuffer<u8>. | Loic Blot | 2015-03-31 |
* | Remove unused ConnectionCommand::sendToAll function. NetworkPacket::oldForgeP... | Loic Blot | 2015-03-22 |
* | [Patch 2/4] Network rework: packet writing, sending and cleanups | Loic Blot | 2015-02-16 |
* | Network Layer 7 rework (Packet handling) | Loic Blot | 2015-02-10 |