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path: root/src/network/networkprotocol.h
Commit message (Expand)AuthorAge
* Zoom: Set zoom FOV per-player using a player object propertyparamat2017-12-04
* Real global textures (#6105)Vitaliy2017-10-15
* Add session_t typedef + remove unused functions (#6470)Loïc Blot2017-09-27
* Implement mod communication channels (#6351)Loïc Blot2017-09-26
* Object properties: Add 'glow', disables light's effect if negativeRob Blanckaert2017-09-14
* Network: Remove large parts of deprecated legacy code (#6404)SmallJoker2017-09-12
* Network protocol documentation: Add 'can_zoom' to version 36paramat2017-09-05
* Bump minimal protocol version to 36 (#6319)SmallJoker2017-08-29
* Step height: Add as a player object propertyparamat2017-08-09
* Network protocol: Document settable player collisionbox (#6168)Paramat2017-07-25
* [CSM] Add flavour limits controlled by server (#5930)Loïc Blot2017-07-18
* Chat protocol rewrite (#5117)Loïc Blot2017-07-16
* Fix the serialization error by ff73c7a (#5964)Rui2017-06-11
* Have the server send the player list to the client (#5924)red-0012017-06-08
* Set sky API: Add bool for clouds in front of custom skyboxparamat2017-05-02
* Sound API: Add fading soundsBrandon2017-05-03
* Add clouds APIBen Deutsch2017-04-30
* Fix #5655 (#5658)red-0012017-04-26
* Network:Remove old opcodes and fix documentation. (#5573)red-0012017-04-22
* Soft node overlay (#5186)Dániel Juhász2017-04-21
* Update server min protocol version to v24 (#5411)Loïc Blot2017-03-19
* Plantlike: Fix visual_scale being applied squaredparamat2017-02-10
* Revert "Plantlike visual scale: Send sqrt(visual_scale) to old clients"Craig Robbins2017-02-10
* Plantlike visual scale: Send sqrt(visual_scale) to old clientsparamat2017-01-30
* Add hardware node coloring. Includes:Dániel Juhász2017-01-23
* Remove client-side chat prediction. (#5055)red-0012017-01-17
* Move TileAnimation code to seperate filesfan52017-01-02
* Breath cheat fix: server sideLoic Blot2017-01-01
* Fix computation of viewing range (in blocks) sent to server (#4882)Rogier-52016-12-11
* Optimize/adjust blocks/ActiveObjects sent at the server based on client setti...lhofhansl2016-11-30
* Make plantlike drawtype more funAuke Kok2016-08-26
* Particles: Add option to remove particles on collisionAuke Kok2016-05-28
* Add option to not send pre v25 init packetest312016-03-15
* Nodebox: Allow nodeboxes to "connect"Auke Kok2016-03-12
* Backface culling: Ignore setting in tiledef from old servers.Auke Kok2016-01-23
* networkprotocol.h: remove "u16 command" from docest312015-09-10
* Bump protocol to 26est312015-07-24
* Optional reconnect functionalityest312015-07-23
* Fix relief mapping issuesRealBadAngel2015-07-16
* Generic CAO cleanups and renames for clarificationest312015-06-20
* Finalize init packets and enable protocol v25est312015-05-16
* Make early protocol auth mechanism generic, and add SRPest312015-05-11
* Make comments consistent with TOSERVER_INIT -> TOSERVER_INIT_LEGACY renameest312015-04-07
* Change error_message from wstring to stringShadowNinja2015-03-27
* Prepare Protocol v25 init & authentication.Loic Blot2015-03-13
* Handle the newly added TOCLIENT_ACCESS_DENIED and TOCLIENT_DELETE_PARTICLESPA...Loic Blot2015-03-13
* Rename some packet and handlers to <packet>_Legacy name for compat layer betw...Loic Blot2015-03-13
* Typo fix in networkprotocol.hNer'zhul2015-02-19
* Network Layer 7 rework (Packet handling)Loic Blot2015-02-10