aboutsummaryrefslogtreecommitdiff
path: root/src/network/serveropcodes.cpp
Commit message (Collapse)AuthorAge
* Add clouds APIBen Deutsch2017-04-30
|
* Fix #5655 (#5658)red-0012017-04-26
| | | | Client: Don't send `TOSERVER_RECEIVED_MEDIA` since it's not used anymore Server: Handle `TOSERVER_RECEIVED_MEDIA` using `Server::handleCommand_Deprecated`
* Network:Remove old opcodes and fix documentation. (#5573)red-0012017-04-22
|
* Breath cheat fix: server sideLoic Blot2017-01-01
| | | | | | | | | Breath is now handled server side. Changing this behaviour required some modifications to core: * Ignore TOSERVER_BREATH package, marking it as obsolete * Clients doesn't send the breath to server anymore * Use PlayerSAO pointer instead of peer_id in Server::SendPlayerBreath to prevent a useless lookup (little perf gain) * drop a useless static_cast in emergePlayer
* Finalize init packets and enable protocol v25est312015-05-16
| | | | This enables srp.
* Make early protocol auth mechanism generic, and add SRPest312015-05-11
| | | | | | | Adds everything needed for SRP (and everything works too), but still deactivated, as protocol v25 init packets aren't final yet. Can be activated by changing the LATEST_PROTOCOL_VERSION header to 25 inside networkprotocol.h.
* Prepare Protocol v25 init & authentication.Loic Blot2015-03-13
| | | | | | | | | | * TOSERVER_INIT and TOCLIENT_INIT renamed to _LEGACY * TOSERVER_PASSWORD merged from dev-0.5, can use protocol v24 and v25 * TOCLIENT_ACCESS_DENIED merged from dev-0.5, can use protocol v24 and v25, with normalized strings an a custom id for custom errors * new TOSERVER_INIT packet only send MT version, supported compressions, protocols and serialization, this permit to rework everything later without break the _INIT packet * new TOSERVER_AUTH packet which auth the client * new TOCLIENT_HELLO packet which send server serialization version atm * new TOCLIENT_AUTH_ACCEPTED which is send when TOCLIENT_AUTH was okay. After this packet, the client load datas from servers, like after TOCLIENT_INIT_LEGACY packet
* Handle the newly added TOCLIENT_ACCESS_DENIED and ↵Loic Blot2015-03-13
| | | | | | | TOCLIENT_DELETE_PARTICLESPAWNER * Rename the handlers from _Legacy to regular, because here we can use same handlers * Fix some packet names and pseudo handlers
* Rename some packet and handlers to <packet>_Legacy name for compat layer ↵Loic Blot2015-03-13
| | | | between new network changes and old network clients
* [Patch 2/4] Network rework: packet writing, sending and cleanupsLoic Blot2015-02-16
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | NetworkPacket.cpp: * Remove some deprecated functions, we must use streaming interface * m_data converted from u8* to std::vector<u8> * Add an exporter to forge packet to Connection object * implement operator << std::wstring. n * implement operator << std::string * dynamic resize when write packet content. * fix string writing and performances. * create ServerCommandFactory, used by client to get useful informations about packet processing (sending). * Reliability * Transmit channel * Implement putRawString for some ugly char (_INIT packet), and use it. * Many packet read and write migrated * Implement oldForgePacket to interface writing with current connection * fix U8/char/bool writing * fix string writing and performances. * add some missing functions * Use v3s16 read instead of reading x,y,z separately * Add irr::video::SColor support into packets * Add some missing handlers * Add a template function to increase offset * Throw a serialization error on packet reading (must be improved) PacketFactories: * Create ServerCommandFactory, used by client to get useful informations about packet processing (sending). * Create ClientCommandFactory, used by server to get useful informations about packet processing (sending). Client.cpp: * implement NetworkPacket ::Send interface. * Move packet handlers to a dedicated file * Remove Client::Send(SharedBuffer) Server.cpp: * implement NetworkPacket ::Send interface. * Rewrite all packets using NetworkPacket * Move packet handlers to a dedicated file * Remove Server::Send(SharedBuffer) ClientIface.cpp: * Remove sendToAll(SharedBuffer<u8>) Connection.hpp rework: * Remove duplicate include * Remove duplicate negation * Remove a useless variable * Improve code performance by using a m_peers_list instead of scanning m_peers map * Remove Connection::Send(SharedBuffer) * Fix useafterfree into NetworkPacket Sending * Remove unused Connection::sendToAll Test.cpp: * Remove dead code * Update tests to use NetworkPackets Misc: * add new wrappers to Send packets in client, using NetworkPacket * Add NetworkPacket methods for Connection * coding style fix * dead code since changes cleanup * Use v3s16 read instead of reading x,y,z separately in some packets * Use different files to handle packets received by client and server * Cleanup: Remove useless includes ok @Zeno- Tested by @Zeno- @VanessaE and @nerzhul on running servers
* Network Layer 7 rework (Packet handling)Loic Blot2015-02-10
* Move networkcode to a dedicated directory * Rename clientserver.h to network/networkprotocol.h (Better name) and sanitize some includes * Create object NetworkPacket * It stores command (opcode) and data separated * It also stores peer_id * Data reading can be done by using a streaming interface * Change packet routing analysis * Remove old conditional analysis * Now uses function pointed analysis and add connection state ({Client,Server}::handlers) * Connection state permit to categorize condition to handle before analyze packets * Create a handler for depreciated messages, instead of duplicating code
n426'>426 427 428 429 430 431 432 433 434 435 436 437 438 439 440 441 442 443 444 445 446 447 448 449 450 451 452 453 454 455 456 457 458 459 460 461 462 463 464 465 466 467 468 469 470 471 472 473 474 475 476 477 478 479 480 481 482 483 484 485 486 487 488 489 490 491 492 493 494 495 496 497 498 499 500 501 502 503 504 505 506 507 508 509 510 511 512 513 514 515 516 517 518 519 520 521 522 523 524 525 526 527 528 529 530 531 532 533 534 535 536 537 538 539 540 541 542 543 544 545 546 547 548 549 550 551 552 553 554 555 556 557 558 559 560 561 562 563 564 565 566 567 568 569 570 571 572 573 574 575 576 577 578 579 580 581 582 583 584 585 586 587 588 589 590 591 592 593 594 595 596 597 598 599 600 601 602 603 604 605 606 607 608 609 610 611 612 613 614 615 616 617 618 619 620 621 622 623 624 625 626 627 628 629 630 631 632 633 634 635 636 637 638 639 640 641 642 643 644 645 646 647 648 649 650 651 652 653 654 655 656 657 658 659 660 661 662 663 664 665 666 667 668 669 670 671 672 673 674 675 676 677 678 679 680 681 682 683 684 685 686 687 688 689 690 691 692 693 694 695 696 697 698 699 700 701 702 703 704 705 706 707 708 709 710 711 712 713 714 715 716 717 718 719 720 721 722 723 724 725 726 727 728 729 730 731 732 733 734 735 736 737 738 739 740 741 742 743 744 745 746 747 748 749 750 751 752 753 754 755 756 757 758 759 760 761 762 763 764 765 766 767 768 769 770 771 772 773 774 775 776 777 778 779 780 781 782 783 784 785 786 787 788 789 790 791 792 793 794 795 796 797 798 799 800 801 802 803 804 805 806 807 808 809 810 811 812 813 814 815 816 817 818 819 820 821 822 823 824 825 826 827 828 829 830 831 832 833 834 835 836 837 838 839 840 841 842 843 844 845 846 847 848 849 850 851 852 853 854 855 856 857 858 859 860 861 862 863 864 865 866 867 868 869 870 871 872 873 874 875 876 877 878 879 880 881 882 883 884 885 886 887 888 889 890 891 892 893 894 895 896 897 898 899 900 901 902 903 904 905 906 907 908 909 910 911 912 913 914 915 916 917 918 919 920 921 922 923 924 925 926 927 928 929 930 931 932 933 934 935 936 937 938 939 940 941 942 943 944 945 946 947 948 949 950 951 952 953 954 955 956 957 958 959 960 961 962 963 964 965 966 967 968 969 970 971 972 973 974 975 976 977 978 979 980 981 982 983 984 985 986 987 988 989 990 991 992 993 994 995 996 997 998 999 1000 1001 1002 1003 1004 1005 1006 1007 1008 1009 1010 1011 1012 1013 1014 1015 1016 1017 1018 1019 1020 1021 1022 1023 1024 1025 1026 1027 1028 1029 1030 1031 1032 1033 1034 1035 1036 1037 1038 1039 1040 1041 1042 1043 1044 1045 1046 1047 1048 1049 1050 1051 1052 1053 1054 1055 1056 1057 1058 1059 1060 1061 1062 1063 1064 1065 1066 1067 1068 1069 1070 1071 1072 1073 1074 1075 1076 1077 1078 1079 1080 1081 1082 1083 1084 1085 1086 1087 1088 1089 1090 1091 1092 1093 1094 1095 1096 1097 1098 1099 1100 1101 1102 1103 1104 1105 1106 1107 1108 1109 1110 1111 1112 1113 1114 1115 1116 1117 1118 1119 1120 1121 1122 1123 1124 1125 1126 1127 1128 1129 1130 1131 1132 1133 1134 1135 1136 1137 1138 1139 1140 1141 1142 1143 1144 1145 1146 1147 1148 1149 1150 1151 1152 1153 1154 1155 1156 1157 1158 1159 1160 1161 1162 1163 1164 1165 1166 1167 1168 1169 1170 1171 1172 1173 1174 1175 1176 1177 1178 1179 1180 1181 1182 1183 1184 1185 1186 1187 1188 1189 1190 1191 1192 1193 1194 1195 1196 1197 1198 1199 1200 1201 1202 1203 1204 1205 1206 1207 1208 1209 1210 1211 1212 1213 1214 1215 1216 1217 1218 1219 1220 1221 1222 1223 1224 1225 1226 1227 1228 1229 1230 1231 1232 1233 1234 1235 1236 1237 1238 1239 1240 1241 1242 1243 1244
/*
Minetest
Copyright (C) 2013 celeron55, Perttu Ahola <celeron55@gmail.com>

This program is free software; you can redistribute it and/or modify
it under the terms of the GNU Lesser General Public License as published by
the Free Software Foundation; either version 2.1 of the License, or
(at your option) any later version.

This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
GNU Lesser General Public License for more details.

You should have received a copy of the GNU Lesser General Public License along
with this program; if not, write to the Free Software Foundation, Inc.,
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/


#include "guiTable.h"
#include <queue>
#include <sstream>
#include <utility>
#include <string.h>
#include <IGUISkin.h>
#include <IGUIFont.h>
#include <IGUIScrollBar.h>
#include "debug.h"
#include "log.h"
#include "client/tile.h"
#include "gettime.h"
#include "util/string.h"
#include "util/numeric.h"
#include "util/string.h" // for parseColorString()
#include "settings.h" // for settings
#include "porting.h" // for dpi
#include "guiscalingfilter.h"

/*
	GUITable
*/

GUITable::GUITable(gui::IGUIEnvironment *env,
		gui::IGUIElement* parent, s32 id,
		core::rect<s32> rectangle,
		ISimpleTextureSource *tsrc
):
	gui::IGUIElement(gui::EGUIET_ELEMENT, env, parent, id, rectangle),
	m_tsrc(tsrc),
	m_is_textlist(false),
	m_has_tree_column(false),
	m_selected(-1),
	m_sel_column(0),
	m_sel_doubleclick(false),
	m_keynav_time(0),
	m_keynav_buffer(L""),
	m_border(true),
	m_color(255, 255, 255, 255),
	m_background(255, 0, 0, 0),
	m_highlight(255, 70, 100, 50),
	m_highlight_text(255, 255, 255, 255),
	m_rowheight(1),
	m_font(NULL),
	m_scrollbar(NULL)
{
	assert(tsrc != NULL);

	gui::IGUISkin* skin = Environment->getSkin();

	m_font = skin->getFont();
	if (m_font) {
		m_font->grab();
		m_rowheight = m_font->getDimension(L"A").Height + 4;
		m_rowheight = MYMAX(m_rowheight, 1);
	}

	const s32 s = skin->getSize(gui::EGDS_SCROLLBAR_SIZE);
	m_scrollbar = Environment->addScrollBar(false,
			core::rect<s32>(RelativeRect.getWidth() - s,
					0,
					RelativeRect.getWidth(),
					RelativeRect.getHeight()),
			this, -1);
	m_scrollbar->setSubElement(true);
	m_scrollbar->setTabStop(false);
	m_scrollbar->setAlignment(gui::EGUIA_LOWERRIGHT, gui::EGUIA_LOWERRIGHT,
			gui::EGUIA_UPPERLEFT, gui::EGUIA_LOWERRIGHT);
	m_scrollbar->setVisible(false);
	m_scrollbar->setPos(0);

	setTabStop(true);
	setTabOrder(-1);
	updateAbsolutePosition();

	core::rect<s32> relative_rect = m_scrollbar->getRelativePosition();
	s32 width = (relative_rect.getWidth()/(2.0/3.0)) * porting::getDisplayDensity() *
			g_settings->getFloat("gui_scaling");
	m_scrollbar->setRelativePosition(core::rect<s32>(
			relative_rect.LowerRightCorner.X-width,relative_rect.UpperLeftCorner.Y,
			relative_rect.LowerRightCorner.X,relative_rect.LowerRightCorner.Y
			));
}

GUITable::~GUITable()
{
	for (size_t i = 0; i < m_rows.size(); ++i)
		delete[] m_rows[i].cells;

	if (m_font)
		m_font->drop();
	
	m_scrollbar->remove();
}

GUITable::Option GUITable::splitOption(const std::string &str)
{
	size_t equal_pos = str.find('=');
	if (equal_pos == std::string::npos)
		return GUITable::Option(str, "");
	else
		return GUITable::Option(str.substr(0, equal_pos),
				str.substr(equal_pos + 1));
}

void GUITable::setTextList(const std::vector<std::string> &content,
		bool transparent)
{
	clear();

	if (transparent) {
		m_background.setAlpha(0);
		m_border = false;
	}

	m_is_textlist = true;

	s32 empty_string_index = allocString("");

	m_rows.resize(content.size());
	for (s32 i = 0; i < (s32) content.size(); ++i) {
		Row *row = &m_rows[i];
		row->cells = new Cell[1];
		row->cellcount = 1;
		row->indent = 0;
		row->visible_index = i;
		m_visible_rows.push_back(i);

		Cell *cell = row->cells;
		cell->xmin = 0;
		cell->xmax = 0x7fff;  // something large enough
		cell->xpos = 6;
		cell->content_type = COLUMN_TYPE_TEXT;
		cell->content_index = empty_string_index;
		cell->tooltip_index = empty_string_index;
		cell->color.set(255, 255, 255, 255);
		cell->color_defined = false;
		cell->reported_column = 1;

		// parse row content (color)
		const std::string &s = content[i];
		if (s[0] == '#' && s[1] == '#') {
			// double # to escape
			cell->content_index = allocString(s.substr(2));
		}
		else if (s[0] == '#' && s.size() >= 7 &&
				parseColorString(
					s.substr(0,7), cell->color, false)) {
			// single # for color
			cell->color_defined = true;
			cell->content_index = allocString(s.substr(7));
		}
		else {
			// no #, just text
			cell->content_index = allocString(s);
		}

	}

	allocationComplete();

	// Clamp scroll bar position
	updateScrollBar();
}

void GUITable::setTable(const TableOptions &options,
		const TableColumns &columns,
		std::vector<std::string> &content)
{
	clear();

	// Naming conventions:
	// i is always a row index, 0-based
	// j is always a column index, 0-based
	// k is another index, for example an option index

	// Handle a stupid error case... (issue #1187)
	if (columns.empty()) {
		TableColumn text_column;
		text_column.type = "text";
		TableColumns new_columns;
		new_columns.push_back(text_column);
		setTable(options, new_columns, content);
		return;
	}

	// Handle table options
	video::SColor default_color(255, 255, 255, 255);
	s32 opendepth = 0;
	for (size_t k = 0; k < options.size(); ++k) {
		const std::string &name = options[k].name;
		const std::string &value = options[k].value;
		if (name == "color")
			parseColorString(value, m_color, false);
		else if (name == "background")
			parseColorString(value, m_background, false);
		else if (name == "border")
			m_border = is_yes(value);
		else if (name == "highlight")
			parseColorString(value, m_highlight, false);
		else if (name == "highlight_text")
			parseColorString(value, m_highlight_text, false);
		else if (name == "opendepth")
			opendepth = stoi(value);
		else
			errorstream<<"Invalid table option: \""<<name<<"\""
				<<" (value=\""<<value<<"\")"<<std::endl;
	}

	// Get number of columns and rows
	// note: error case columns.size() == 0 was handled above
	s32 colcount = columns.size();
	assert(colcount >= 1);
	// rowcount = ceil(cellcount / colcount) but use integer arithmetic
	s32 rowcount = (content.size() + colcount - 1) / colcount;
	assert(rowcount >= 0);
	// Append empty strings to content if there is an incomplete row
	s32 cellcount = rowcount * colcount;
	while (content.size() < (u32) cellcount)
		content.push_back("");

	// Create temporary rows (for processing columns)
	struct TempRow {
		// Current horizontal position (may different between rows due
		// to indent/tree columns, or text/image columns with width<0)
		s32 x;
		// Tree indentation level
		s32 indent;
		// Next cell: Index into m_strings or m_images
		s32 content_index;
		// Next cell: Width in pixels
		s32 content_width;
		// Vector of completed cells in this row
		std::vector<Cell> cells;
		// Stores colors and how long they last (maximum column index)
		std::vector<std::pair<video::SColor, s32> > colors;

		TempRow(): x(0), indent(0), content_index(0), content_width(0) {}
	};
	TempRow *rows = new TempRow[rowcount];

	// Get em width. Pedantically speaking, the width of "M" is not
	// necessarily the same as the em width, but whatever, close enough.
	s32 em = 6;
	if (m_font)
		em = m_font->getDimension(L"M").Width;

	s32 default_tooltip_index = allocString("");

	std::map<s32, s32> active_image_indices;

	// Process content in column-major order
	for (s32 j = 0; j < colcount; ++j) {
		// Check column type
		ColumnType columntype = COLUMN_TYPE_TEXT;
		if (columns[j].type == "text")
			columntype = COLUMN_TYPE_TEXT;
		else if (columns[j].type == "image")
			columntype = COLUMN_TYPE_IMAGE;
		else if (columns[j].type == "color")
			columntype = COLUMN_TYPE_COLOR;
		else if (columns[j].type == "indent")
			columntype = COLUMN_TYPE_INDENT;
		else if (columns[j].type == "tree")
			columntype = COLUMN_TYPE_TREE;
		else
			errorstream<<"Invalid table column type: \""
				<<columns[j].type<<"\""<<std::endl;

		// Process column options
		s32 padding = myround(0.5 * em);
		s32 tooltip_index = default_tooltip_index;
		s32 align = 0;
		s32 width = 0;
		s32 span = colcount;

		if (columntype == COLUMN_TYPE_INDENT) {
			padding = 0; // default indent padding
		}
		if (columntype == COLUMN_TYPE_INDENT ||
				columntype == COLUMN_TYPE_TREE) {
			width = myround(em * 1.5); // default indent width
		}

		for (size_t k = 0; k < columns[j].options.size(); ++k) {
			const std::string &name = columns[j].options[k].name;
			const std::string &value = columns[j].options[k].value;
			if (name == "padding")
				padding = myround(stof(value) * em);
			else if (name == "tooltip")
				tooltip_index = allocString(value);
			else if (name == "align" && value == "left")
				align = 0;
			else if (name == "align" && value == "center")
				align = 1;
			else if (name == "align" && value == "right")
				align = 2;
			else if (name == "align" && value == "inline")
				align = 3;
			else if (name == "width")
				width = myround(stof(value) * em);
			else if (name == "span" && columntype == COLUMN_TYPE_COLOR)
				span = stoi(value);
			else if (columntype == COLUMN_TYPE_IMAGE &&
					!name.empty() &&
					string_allowed(name, "0123456789")) {
				s32 content_index = allocImage(value);
				active_image_indices.insert(std::make_pair(
							stoi(name),
							content_index));
			}
			else {
				errorstream<<"Invalid table column option: \""<<name<<"\""
					<<" (value=\""<<value<<"\")"<<std::endl;
			}
		}

		// If current column type can use information from "color" columns,
		// find out which of those is currently active
		if (columntype == COLUMN_TYPE_TEXT) {
			for (s32 i = 0; i < rowcount; ++i) {
				TempRow *row = &rows[i];
				while (!row->colors.empty() && row->colors.back().second < j)
					row->colors.pop_back();
			}
		}

		// Make template for new cells
		Cell newcell;
		memset(&newcell, 0, sizeof newcell);
		newcell.content_type = columntype;
		newcell.tooltip_index = tooltip_index;
		newcell.reported_column = j+1;

		if (columntype == COLUMN_TYPE_TEXT) {
			// Find right edge of column
			s32 xmax = 0;
			for (s32 i = 0; i < rowcount; ++i) {
				TempRow *row = &rows[i];
				row->content_index = allocString(content[i * colcount + j]);
				const core::stringw &text = m_strings[row->content_index];
				row->content_width = m_font ?
					m_font->getDimension(text.c_str()).Width : 0;
				row->content_width = MYMAX(row->content_width, width);
				s32 row_xmax = row->x + padding + row->content_width;
				xmax = MYMAX(xmax, row_xmax);
			}
			// Add a new cell (of text type) to each row
			for (s32 i = 0; i < rowcount; ++i) {
				newcell.xmin = rows[i].x + padding;
				alignContent(&newcell, xmax, rows[i].content_width, align);
				newcell.content_index = rows[i].content_index;
				newcell.color_defined = !rows[i].colors.empty();
				if (newcell.color_defined)
					newcell.color = rows[i].colors.back().first;
				rows[i].cells.push_back(newcell);
				rows[i].x = newcell.xmax;
			}
		}
		else if (columntype == COLUMN_TYPE_IMAGE) {
			// Find right edge of column
			s32 xmax = 0;
			for (s32 i = 0; i < rowcount; ++i) {
				TempRow *row = &rows[i];
				row->content_index = -1;

				// Find content_index. Image indices are defined in
				// column options so check active_image_indices.
				s32 image_index = stoi(content[i * colcount + j]);
				std::map<s32, s32>::iterator image_iter =
					active_image_indices.find(image_index);
				if (image_iter != active_image_indices.end())
					row->content_index = image_iter->second;

				// Get texture object (might be NULL)
				video::ITexture *image = NULL;
				if (row->content_index >= 0)
					image = m_images[row->content_index];

				// Get content width and update xmax
				row->content_width = image ? image->getOriginalSize().Width : 0;
				row->content_width = MYMAX(row->content_width, width);
				s32 row_xmax = row->x + padding + row->content_width;
				xmax = MYMAX(xmax, row_xmax);
			}
			// Add a new cell (of image type) to each row
			for (s32 i = 0; i < rowcount; ++i) {
				newcell.xmin = rows[i].x + padding;
				alignContent(&newcell, xmax, rows[i].content_width, align);
				newcell.content_index = rows[i].content_index;
				rows[i].cells.push_back(newcell);
				rows[i].x = newcell.xmax;
			}
			active_image_indices.clear();
		}
		else if (columntype == COLUMN_TYPE_COLOR) {
			for (s32 i = 0; i < rowcount; ++i) {
				video::SColor cellcolor(255, 255, 255, 255);
				if (parseColorString(content[i * colcount + j], cellcolor, true))
					rows[i].colors.push_back(std::make_pair(cellcolor, j+span));
			}
		}
		else if (columntype == COLUMN_TYPE_INDENT ||
				columntype == COLUMN_TYPE_TREE) {
			// For column type "tree", reserve additional space for +/-
			// Also enable special processing for treeview-type tables
			s32 content_width = 0;
			if (columntype == COLUMN_TYPE_TREE) {
				content_width = m_font ? m_font->getDimension(L"+").Width : 0;
				m_has_tree_column = true;
			}
			// Add a new cell (of indent or tree type) to each row
			for (s32 i = 0; i < rowcount; ++i) {
				TempRow *row = &rows[i];

				s32 indentlevel = stoi(content[i * colcount + j]);
				indentlevel = MYMAX(indentlevel, 0);
				if (columntype == COLUMN_TYPE_TREE)
					row->indent = indentlevel;

				newcell.xmin = row->x + padding;
				newcell.xpos = newcell.xmin + indentlevel * width;
				newcell.xmax = newcell.xpos + content_width;
				newcell.content_index = 0;
				newcell.color_defined = !rows[i].colors.empty();
				if (newcell.color_defined)
					newcell.color = rows[i].colors.back().first;
				row->cells.push_back(newcell);
				row->x = newcell.xmax;
			}
		}
	}

	// Copy temporary rows to not so temporary rows
	if (rowcount >= 1) {
		m_rows.resize(rowcount);
		for (s32 i = 0; i < rowcount; ++i) {
			Row *row = &m_rows[i];
			row->cellcount = rows[i].cells.size();
			row->cells = new Cell[row->cellcount];
			memcpy((void*) row->cells, (void*) &rows[i].cells[0],
					row->cellcount * sizeof(Cell));
			row->indent = rows[i].indent;
			row->visible_index = i;
			m_visible_rows.push_back(i);
		}
	}

	if (m_has_tree_column) {
		// Treeview: convert tree to indent cells on leaf rows
		for (s32 i = 0; i < rowcount; ++i) {
			if (i == rowcount-1 || m_rows[i].indent >= m_rows[i+1].indent)
				for (s32 j = 0; j < m_rows[i].cellcount; ++j)
					if (m_rows[i].cells[j].content_type == COLUMN_TYPE_TREE)
						m_rows[i].cells[j].content_type = COLUMN_TYPE_INDENT;
		}

		// Treeview: close rows according to opendepth option
		std::set<s32> opened_trees;
		for (s32 i = 0; i < rowcount; ++i)
			if (m_rows[i].indent < opendepth)
				opened_trees.insert(i);
		setOpenedTrees(opened_trees);
	}

	// Delete temporary information used only during setTable()
	delete[] rows;
	allocationComplete();

	// Clamp scroll bar position
	updateScrollBar();
}

void GUITable::clear()
{
	// Clean up cells and rows
	for (size_t i = 0; i < m_rows.size(); ++i)
		delete[] m_rows[i].cells;
	m_rows.clear();
	m_visible_rows.clear();

	// Get colors from skin
	gui::IGUISkin *skin = Environment->getSkin();
	m_color          = skin->getColor(gui::EGDC_BUTTON_TEXT);
	m_background     = skin->getColor(gui::EGDC_3D_HIGH_LIGHT);
	m_highlight      = skin->getColor(gui::EGDC_HIGH_LIGHT);
	m_highlight_text = skin->getColor(gui::EGDC_HIGH_LIGHT_TEXT);

	// Reset members
	m_is_textlist = false;
	m_has_tree_column = false;
	m_selected = -1;
	m_sel_column = 0;
	m_sel_doubleclick = false;
	m_keynav_time = 0;
	m_keynav_buffer = L"";
	m_border = true;
	m_strings.clear();
	m_images.clear();
	m_alloc_strings.clear();
	m_alloc_images.clear();
}

std::string GUITable::checkEvent()
{
	s32 sel = getSelected();
	assert(sel >= 0);

	if (sel == 0) {
		return "INV";
	}

	std::ostringstream os(std::ios::binary);
	if (m_sel_doubleclick) {
		os<<"DCL:";
		m_sel_doubleclick = false;
	}
	else {
		os<<"CHG:";
	}
	os<<sel;
	if (!m_is_textlist) {
		os<<":"<<m_sel_column;
	}
	return os.str();
}

s32 GUITable::getSelected() const
{
	if (m_selected < 0)
		return 0;

	assert(m_selected >= 0 && m_selected < (s32) m_visible_rows.size());
	return m_visible_rows[m_selected] + 1;
}

void GUITable::setSelected(s32 index)
{
	m_selected = -1;
	m_sel_column = 0;
	m_sel_doubleclick = false;

	--index;

	s32 rowcount = m_rows.size();

	if (index >= rowcount)
		index = rowcount - 1;
	while (index >= 0 && m_rows[index].visible_index < 0)
		--index;
	if (index >= 0) {
		m_selected = m_rows[index].visible_index;
		assert(m_selected >= 0 && m_selected < (s32) m_visible_rows.size());
	}

	autoScroll();
}

GUITable::DynamicData GUITable::getDynamicData() const
{
	DynamicData dyndata;
	dyndata.selected = getSelected();
	dyndata.scrollpos = m_scrollbar->getPos();
	dyndata.keynav_time = m_keynav_time;
	dyndata.keynav_buffer = m_keynav_buffer;
	if (m_has_tree_column)
		getOpenedTrees(dyndata.opened_trees);
	return dyndata;
}

void GUITable::setDynamicData(const DynamicData &dyndata)
{
	if (m_has_tree_column)
		setOpenedTrees(dyndata.opened_trees);

	m_keynav_time = dyndata.keynav_time;
	m_keynav_buffer = dyndata.keynav_buffer;

	m_scrollbar->setPos(dyndata.scrollpos);

	setSelected(dyndata.selected);
	m_sel_column = 0;
	m_sel_doubleclick = false;
}

const c8* GUITable::getTypeName() const
{
	return "GUITable";
}

void GUITable::updateAbsolutePosition()
{
	IGUIElement::updateAbsolutePosition();
	updateScrollBar();
}

void GUITable::draw()
{
	if (!IsVisible)
		return;

	gui::IGUISkin *skin = Environment->getSkin();

	// draw background

	bool draw_background = m_background.getAlpha() > 0;
	if (m_border)
		skin->draw3DSunkenPane(this, m_background,
				true, draw_background,
				AbsoluteRect, &AbsoluteClippingRect);
	else if (draw_background)
		skin->draw2DRectangle(this, m_background,
				AbsoluteRect, &AbsoluteClippingRect);

	// get clipping rect

	core::rect<s32> client_clip(AbsoluteRect);
	client_clip.UpperLeftCorner.Y += 1;
	client_clip.UpperLeftCorner.X += 1;
	client_clip.LowerRightCorner.Y -= 1;
	client_clip.LowerRightCorner.X -= 1;
	if (m_scrollbar->isVisible()) {
		client_clip.LowerRightCorner.X =
				m_scrollbar->getAbsolutePosition().UpperLeftCorner.X;
	}
	client_clip.clipAgainst(AbsoluteClippingRect);

	// draw visible rows

	s32 scrollpos = m_scrollbar->getPos();
	s32 row_min = scrollpos / m_rowheight;
	s32 row_max = (scrollpos + AbsoluteRect.getHeight() - 1)
			/ m_rowheight + 1;
	row_max = MYMIN(row_max, (s32) m_visible_rows.size());

	core::rect<s32> row_rect(AbsoluteRect);
	if (m_scrollbar->isVisible())
		row_rect.LowerRightCorner.X -=
			skin->getSize(gui::EGDS_SCROLLBAR_SIZE);
	row_rect.UpperLeftCorner.Y += row_min * m_rowheight - scrollpos;
	row_rect.LowerRightCorner.Y = row_rect.UpperLeftCorner.Y + m_rowheight;

	for (s32 i = row_min; i < row_max; ++i) {
		Row *row = &m_rows[m_visible_rows[i]];
		bool is_sel = i == m_selected;
		video::SColor color = m_color;

		if (is_sel) {
			skin->draw2DRectangle(this, m_highlight, row_rect, &client_clip);
			color = m_highlight_text;
		}

		for (s32 j = 0; j < row->cellcount; ++j)
			drawCell(&row->cells[j], color, row_rect, client_clip);

		row_rect.UpperLeftCorner.Y += m_rowheight;
		row_rect.LowerRightCorner.Y += m_rowheight;
	}

	// Draw children
	IGUIElement::draw();
}

void GUITable::drawCell(const Cell *cell, video::SColor color,
		const core::rect<s32> &row_rect,
		const core::rect<s32> &client_clip)
{
	if ((cell->content_type == COLUMN_TYPE_TEXT)
			|| (cell->content_type == COLUMN_TYPE_TREE)) {

		core::rect<s32> text_rect = row_rect;
		text_rect.UpperLeftCorner.X = row_rect.UpperLeftCorner.X
				+ cell->xpos;
		text_rect.LowerRightCorner.X = row_rect.UpperLeftCorner.X
				+ cell->xmax;

		if (cell->color_defined)
			color = cell->color;

		if (m_font) {
			if (cell->content_type == COLUMN_TYPE_TEXT)
				m_font->draw(m_strings[cell->content_index],
						text_rect, color,
						false, true, &client_clip);
			else // tree
				m_font->draw(cell->content_index ? L"+" : L"-",
						text_rect, color,
						false, true, &client_clip);
		}
	}
	else if (cell->content_type == COLUMN_TYPE_IMAGE) {

		if (cell->content_index < 0)
			return;

		video::IVideoDriver *driver = Environment->getVideoDriver();
		video::ITexture *image = m_images[cell->content_index];

		if (image) {
			core::position2d<s32> dest_pos =
					row_rect.UpperLeftCorner;
			dest_pos.X += cell->xpos;
			core::rect<s32> source_rect(
					core::position2d<s32>(0, 0),
					image->getOriginalSize());
			s32 imgh = source_rect.LowerRightCorner.Y;
			s32 rowh = row_rect.getHeight();
			if (imgh < rowh)
				dest_pos.Y += (rowh - imgh) / 2;
			else
				source_rect.LowerRightCorner.Y = rowh;

			video::SColor color(255, 255, 255, 255);

			driver->draw2DImage(image, dest_pos, source_rect,
					&client_clip, color, true);
		}
	}
}

bool GUITable::OnEvent(const SEvent &event)
{
	if (!isEnabled())
		return IGUIElement::OnEvent(event);

	if (event.EventType == EET_KEY_INPUT_EVENT) {
		if (event.KeyInput.PressedDown && (
				event.KeyInput.Key == KEY_DOWN ||
				event.KeyInput.Key == KEY_UP   ||
				event.KeyInput.Key == KEY_HOME ||
				event.KeyInput.Key == KEY_END  ||
				event.KeyInput.Key == KEY_NEXT ||
				event.KeyInput.Key == KEY_PRIOR)) {
			s32 offset = 0;
			switch (event.KeyInput.Key) {
				case KEY_DOWN:
					offset = 1;
					break;
				case KEY_UP:
					offset = -1;
					break;
				case KEY_HOME:
					offset = - (s32) m_visible_rows.size();
					break;
				case KEY_END:
					offset = m_visible_rows.size();
					break;
				case KEY_NEXT:
					offset = AbsoluteRect.getHeight() / m_rowheight;
					break;
				case KEY_PRIOR:
					offset = - (s32) (AbsoluteRect.getHeight() / m_rowheight);
					break;
				default:
					break;
			}
			s32 old_selected = m_selected;
			s32 rowcount = m_visible_rows.size();
			if (rowcount != 0) {
				m_selected = rangelim(m_selected + offset, 0, rowcount-1);
				autoScroll();
			}

			if (m_selected != old_selected)
				sendTableEvent(0, false);

			return true;
		}
		else if (event.KeyInput.PressedDown && (
				event.KeyInput.Key == KEY_LEFT ||
				event.KeyInput.Key == KEY_RIGHT)) {
			// Open/close subtree via keyboard
			if (m_selected >= 0) {
				int dir = event.KeyInput.Key == KEY_LEFT ? -1 : 1;
				toggleVisibleTree(m_selected, dir, true);
			}
			return true;
		}
		else if (!event.KeyInput.PressedDown && (
				event.KeyInput.Key == KEY_RETURN ||
				event.KeyInput.Key == KEY_SPACE)) {
			sendTableEvent(0, true);
			return true;
		}
		else if (event.KeyInput.Key == KEY_ESCAPE ||
				event.KeyInput.Key == KEY_SPACE) {
			// pass to parent
		}
		else if (event.KeyInput.PressedDown && event.KeyInput.Char) {
			// change selection based on text as it is typed
			s32 now = getTimeMs();
			if (now - m_keynav_time >= 500)
				m_keynav_buffer = L"";
			m_keynav_time = now;

			// add to key buffer if not a key repeat
			if (!(m_keynav_buffer.size() == 1 &&
					m_keynav_buffer[0] == event.KeyInput.Char)) {
				m_keynav_buffer.append(event.KeyInput.Char);
			}

			// find the selected item, starting at the current selection
			// don't change selection if the key buffer matches the current item
			s32 old_selected = m_selected;
			s32 start = MYMAX(m_selected, 0);
			s32 rowcount = m_visible_rows.size();
			for (s32 k = 1; k < rowcount; ++k) {
				s32 current = start + k;
				if (current >= rowcount)
					current -= rowcount;
				if (doesRowStartWith(getRow(current), m_keynav_buffer)) {
					m_selected = current;
					break;
				}
			}
			autoScroll();
			if (m_selected != old_selected)
				sendTableEvent(0, false);

			return true;
		}
	}
	if (event.EventType == EET_MOUSE_INPUT_EVENT) {
		core::position2d<s32> p(event.MouseInput.X, event.MouseInput.Y);

		if (event.MouseInput.Event == EMIE_MOUSE_WHEEL) {
			m_scrollbar->setPos(m_scrollbar->getPos() +
					(event.MouseInput.Wheel < 0 ? -3 : 3) *
					- (s32) m_rowheight / 2);
			return true;
		}

		// Find hovered row and cell
		bool really_hovering = false;
		s32 row_i = getRowAt(p.Y, really_hovering);
		const Cell *cell = NULL;
		if (really_hovering) {
			s32 cell_j = getCellAt(p.X, row_i);
			if (cell_j >= 0)
				cell = &(getRow(row_i)->cells[cell_j]);
		}

		// Update tooltip
		setToolTipText(cell ? m_strings[cell->tooltip_index].c_str() : L"");

		// Fix for #1567/#1806:
		// IGUIScrollBar passes double click events to its parent,
		// which we don't want. Detect this case and discard the event
		if (event.MouseInput.Event != EMIE_MOUSE_MOVED &&
				m_scrollbar->isVisible() &&
				m_scrollbar->isPointInside(p))
			return true;

		if (event.MouseInput.isLeftPressed() &&
				(isPointInside(p) ||
				 event.MouseInput.Event == EMIE_MOUSE_MOVED)) {
			s32 sel_column = 0;
			bool sel_doubleclick = (event.MouseInput.Event
					== EMIE_LMOUSE_DOUBLE_CLICK);
			bool plusminus_clicked = false;

			// For certain events (left click), report column
			// Also open/close subtrees when the +/- is clicked
			if (cell && (
					event.MouseInput.Event == EMIE_LMOUSE_PRESSED_DOWN ||
					event.MouseInput.Event == EMIE_LMOUSE_DOUBLE_CLICK ||
					event.MouseInput.Event == EMIE_LMOUSE_TRIPLE_CLICK)) {
				sel_column = cell->reported_column;
				if (cell->content_type == COLUMN_TYPE_TREE)
					plusminus_clicked = true;
			}

			if (plusminus_clicked) {
				if (event.MouseInput.Event == EMIE_LMOUSE_PRESSED_DOWN) {
					toggleVisibleTree(row_i, 0, false);
				}
			}
			else {
				// Normal selection
				s32 old_selected = m_selected;
				m_selected = row_i;
				autoScroll();

				if (m_selected != old_selected ||
						sel_column >= 1 ||
						sel_doubleclick) {
					sendTableEvent(sel_column, sel_doubleclick);
				}
			}
		}
		return true;
	}
	if (event.EventType == EET_GUI_EVENT &&
			event.GUIEvent.EventType == gui::EGET_SCROLL_BAR_CHANGED &&
			event.GUIEvent.Caller == m_scrollbar) {
		// Don't pass events from our scrollbar to the parent
		return true;
	}

	return IGUIElement::OnEvent(event);
}

/******************************************************************************/
/* GUITable helper functions                                                  */
/******************************************************************************/

s32 GUITable::allocString(const std::string &text)
{
	std::map<std::string, s32>::iterator it = m_alloc_strings.find(text);
	if (it == m_alloc_strings.end()) {
		s32 id = m_strings.size();
		std::wstring wtext = utf8_to_wide(text);
		m_strings.push_back(core::stringw(wtext.c_str()));
		m_alloc_strings.insert(std::make_pair(text, id));
		return id;
	}
	else {
		return it->second;
	}
}

s32 GUITable::allocImage(const std::string &imagename)
{
	std::map<std::string, s32>::iterator it = m_alloc_images.find(imagename);
	if (it == m_alloc_images.end()) {
		s32 id = m_images.size();
		m_images.push_back(m_tsrc->getTexture(imagename));
		m_alloc_images.insert(std::make_pair(imagename, id));
		return id;
	}
	else {
		return it->second;
	}
}

void GUITable::allocationComplete()
{
	// Called when done with creating rows and cells from table data,
	// i.e. when allocString and allocImage won't be called anymore
	m_alloc_strings.clear();
	m_alloc_images.clear();
}

const GUITable::Row* GUITable::getRow(s32 i) const
{
	if (i >= 0 && i < (s32) m_visible_rows.size())
		return &m_rows[m_visible_rows[i]];
	else
		return NULL;
}

bool GUITable::doesRowStartWith(const Row *row, const core::stringw &str) const
{
	if (row == NULL)
		return false;

	for (s32 j = 0; j < row->cellcount; ++j) {
		Cell *cell = &row->cells[j];
		if (cell->content_type == COLUMN_TYPE_TEXT) {
			const core::stringw &cellstr = m_strings[cell->content_index];
			if (cellstr.size() >= str.size() &&
					str.equals_ignore_case(cellstr.subString(0, str.size())))
				return true;
		}
	}
	return false;
}

s32 GUITable::getRowAt(s32 y, bool &really_hovering) const
{
	really_hovering = false;

	s32 rowcount = m_visible_rows.size();
	if (rowcount == 0)
		return -1;

	// Use arithmetic to find row
	s32 rel_y = y - AbsoluteRect.UpperLeftCorner.Y - 1;
	s32 i = (rel_y + m_scrollbar->getPos()) / m_rowheight;

	if (i >= 0 && i < rowcount) {
		really_hovering = true;
		return i;
	}
	else if (i < 0)
		return 0;
	else
		return rowcount - 1;

}

s32 GUITable::getCellAt(s32 x, s32 row_i) const
{
	const Row *row = getRow(row_i);
	if (row == NULL)
		return -1;

	// Use binary search to find cell in row
	s32 rel_x = x - AbsoluteRect.UpperLeftCorner.X - 1;
	s32 jmin = 0;
	s32 jmax = row->cellcount - 1;
	while (jmin < jmax) {
		s32 pivot = jmin + (jmax - jmin) / 2;
		assert(pivot >= 0 && pivot < row->cellcount);
		const Cell *cell = &row->cells[pivot];

		if (rel_x >= cell->xmin && rel_x <= cell->xmax)
			return pivot;
		else if (rel_x < cell->xmin)
			jmax = pivot - 1;
		else
			jmin = pivot + 1;
	}

	if (jmin >= 0 && jmin < row->cellcount &&
			rel_x >= row->cells[jmin].xmin &&
			rel_x <= row->cells[jmin].xmax)
		return jmin;
	else
		return -1;
}

void GUITable::autoScroll()
{
	if (m_selected >= 0) {
		s32 pos = m_scrollbar->getPos();
		s32 maxpos = m_selected * m_rowheight;
		s32 minpos = maxpos - (AbsoluteRect.getHeight() - m_rowheight);
		if (pos > maxpos)
			m_scrollbar->setPos(maxpos);
		else if (pos < minpos)
			m_scrollbar->setPos(minpos);
	}
}

void GUITable::updateScrollBar()
{
	s32 totalheight = m_rowheight * m_visible_rows.size();
	s32 scrollmax = MYMAX(0, totalheight - AbsoluteRect.getHeight());
	m_scrollbar->setVisible(scrollmax > 0);
	m_scrollbar->setMax(scrollmax);
	m_scrollbar->setSmallStep(m_rowheight);
	m_scrollbar->setLargeStep(2 * m_rowheight);
}

void GUITable::sendTableEvent(s32 column, bool doubleclick)
{
	m_sel_column = column;
	m_sel_doubleclick = doubleclick;
	if (Parent) {
		SEvent e;
		memset(&e, 0, sizeof e);
		e.EventType = EET_GUI_EVENT;
		e.GUIEvent.Caller = this;
		e.GUIEvent.Element = 0;
		e.GUIEvent.EventType = gui::EGET_TABLE_CHANGED;
		Parent->OnEvent(e);
	}
}

void GUITable::getOpenedTrees(std::set<s32> &opened_trees) const
{
	opened_trees.clear();
	s32 rowcount = m_rows.size();
	for (s32 i = 0; i < rowcount - 1; ++i) {
		if (m_rows[i].indent < m_rows[i+1].indent &&
				m_rows[i+1].visible_index != -2)
			opened_trees.insert(i);
	}
}

void GUITable::setOpenedTrees(const std::set<s32> &opened_trees)
{
	s32 old_selected = getSelected();

	std::vector<s32> parents;
	std::vector<s32> closed_parents;

	m_visible_rows.clear();

	for (size_t i = 0; i < m_rows.size(); ++i) {
		Row *row = &m_rows[i];

		// Update list of ancestors
		while (!parents.empty() && m_rows[parents.back()].indent >= row->indent)
			parents.pop_back();
		while (!closed_parents.empty() &&
				m_rows[closed_parents.back()].indent >= row->indent)
			closed_parents.pop_back();

		assert(closed_parents.size() <= parents.size());

		if (closed_parents.empty()) {
			// Visible row
			row->visible_index = m_visible_rows.size();
			m_visible_rows.push_back(i);
		}
		else if (parents.back() == closed_parents.back()) {
			// Invisible row, direct parent is closed
			row->visible_index = -2;
		}
		else {
			// Invisible row, direct parent is open, some ancestor is closed
			row->visible_index = -1;
		}

		// If not a leaf, add to parents list
		if (i < m_rows.size()-1 && row->indent < m_rows[i+1].indent) {
			parents.push_back(i);

			s32 content_index = 0; // "-", open
			if (opened_trees.count(i) == 0) {
				closed_parents.push_back(i);
				content_index = 1; // "+", closed
			}

			// Update all cells of type "tree"
			for (s32 j = 0; j < row->cellcount; ++j)
				if (row->cells[j].content_type == COLUMN_TYPE_TREE)
					row->cells[j].content_index = content_index;
		}
	}

	updateScrollBar();

	setSelected(old_selected);
}

void GUITable::openTree(s32 to_open)
{
	std::set<s32> opened_trees;
	getOpenedTrees(opened_trees);
	opened_trees.insert(to_open);
	setOpenedTrees(opened_trees);
}

void GUITable::closeTree(s32 to_close)
{
	std::set<s32> opened_trees;
	getOpenedTrees(opened_trees);
	opened_trees.erase(to_close);
	setOpenedTrees(opened_trees);
}

// The following function takes a visible row index (hidden rows skipped)
// dir: -1 = left (close), 0 = auto (toggle), 1 = right (open)
void GUITable::toggleVisibleTree(s32 row_i, int dir, bool move_selection)
{
	// Check if the chosen tree is currently open
	const Row *row = getRow(row_i);
	if (row == NULL)
		return;

	bool was_open = false;
	for (s32 j = 0; j < row->cellcount; ++j) {
		if (row->cells[j].content_type == COLUMN_TYPE_TREE) {
			was_open = row->cells[j].content_index == 0;
			break;
		}
	}

	// Check if the chosen tree should be opened
	bool do_open = !was_open;
	if (dir < 0)
		do_open = false;
	else if (dir > 0)
		do_open = true;

	// Close or open the tree; the heavy lifting is done by setOpenedTrees
	if (was_open && !do_open)
		closeTree(m_visible_rows[row_i]);
	else if (!was_open && do_open)
		openTree(m_visible_rows[row_i]);

	// Change selected row if requested by caller,
	// this is useful for keyboard navigation
	if (move_selection) {
		s32 sel = row_i;
		if (was_open && do_open) {
			// Move selection to first child
			const Row *maybe_child = getRow(sel + 1);
			if (maybe_child && maybe_child->indent > row->indent)
				sel++;
		}
		else if (!was_open && !do_open) {
			// Move selection to parent
			assert(getRow(sel) != NULL);
			while (sel > 0 && getRow(sel - 1)->indent >= row->indent)
				sel--;
			sel--;
			if (sel < 0)  // was root already selected?
				sel = row_i;
		}
		if (sel != m_selected) {
			m_selected = sel;
			autoScroll();
			sendTableEvent(0, false);
		}
	}
}

void GUITable::alignContent(Cell *cell, s32 xmax, s32 content_width, s32 align)
{
	// requires that cell.xmin, cell.xmax are properly set
	// align = 0: left aligned, 1: centered, 2: right aligned, 3: inline
	if (align == 0) {
		cell->xpos = cell->xmin;
		cell->xmax = xmax;
	}
	else if (align == 1) {
		cell->xpos = (cell->xmin + xmax - content_width) / 2;
		cell->xmax = xmax;
	}
	else if (align == 2) {
		cell->xpos = xmax - content_width;
		cell->xmax = xmax;
	}
	else {
		// inline alignment: the cells of the column don't have an aligned
		// right border, the right border of each cell depends on the content
		cell->xpos = cell->xmin;
		cell->xmax = cell->xmin + content_width;
	}
}