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path: root/src/network/serverpackethandler.cpp
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* Add `on_auth_fail` callback (#7039)red-0012018-02-15
* Inventory: Restrict access from too far awaySmallJoker2017-11-24
* Allow overriding tool capabilities through itemstack metadataraymoo2017-10-29
* Fix strict_protocol_version_checking functionality after ee9a442SmallJoker2017-10-16
* Add session_t typedef + remove unused functions (#6470)Loïc Blot2017-09-27
* Implement mod communication channels (#6351)Loïc Blot2017-09-26
* ServerEnv: Clean up object lifecycle handling (#6414)sfan52017-09-15
* Network: Fix logging into older worlds with base64 hashesSmallJoker2017-09-12
* Network: Remove large parts of deprecated legacy code (#6404)SmallJoker2017-09-12
* Implement minetest.register_can_bypass_userlimit (#6369)Loïc Blot2017-09-04
* Network proto handlers/container fixes (#6334)Loïc Blot2017-08-29
* Add clientside translations.Ekdohibs2017-08-24
* Network cleanup (#6302)Loïc Blot2017-08-24
* Code modernization: subfolders (#6283)Loïc Blot2017-08-19
* Optimize headers (part 2) (#6272)Loïc Blot2017-08-18
* Typo fix in compat code from commit 1d8d01074fdb52946f81110bebf1d001185b394bLoic Blot2017-08-17
* ClientInterface: add a function to verify (correctly) if user limit was reach...Loïc Blot2017-08-16
* [CSM] Add flavour limits controlled by server (#5930)Loïc Blot2017-07-18
* Chat protocol rewrite (#5117)Loïc Blot2017-07-16
* C++11 cleanup inventorymanager (#6077)Vincent Glize2017-07-01
* Remove legacy content_abm.{cpp,h}Loïc Blot2017-06-14
* Use thread_local instead from some static settings (#5955)Loïc Blot2017-06-11
* Have the server send the player list to the client (#5924)red-0012017-06-08
* Remove old network code (#5921)red-0012017-06-06
* C++11 patchset 2: remove util/cpp11.h and util/cpp11_container.h (#5821)Loïc Blot2017-06-04
* Rename Scripting API files for consistencyShadowNinja2017-04-25
* Network:Remove old opcodes and fix documentation. (#5573)red-0012017-04-22
* Fix MSVC build broken by 34d32ceSmallJoker2017-04-17
* Implement delayed server shutdown with cancelation (#4664)Loïc Blot2017-04-15
* Fix "error: ‘playerSAO’ was not declared"Auke Kok2017-04-06
* Fix spacingEkdohibs2017-04-06
* Fix problems when overriding the hand:Ekdohibs2017-04-06
* Fix multiple death messages (#5305)presstabstart2017-04-06
* Update server min protocol version to v24 (#5411)Loïc Blot2017-03-19
* [CSM] Client side moddingLoic Blot2017-03-13
* Wrap to positive degree values (#5106)raymoo2017-01-24
* Cleanup some header inclusions to improve compilation timesLoic Blot2017-01-11
* Breath cheat fix: server sideLoic Blot2017-01-01
* Fix interact range check (thanks to @lhofhansl)sfan52016-12-29
* Various anticheat improvementssfan52016-12-26
* Optimize block sent: Fix rendering issueLars Hofhansl2016-12-03
* Optimize/adjust blocks/ActiveObjects sent at the server based on client setti...lhofhansl2016-11-30
* Wieldhand: Allow overriding the handTeTpaAka2016-11-26
* Add control information to player interacts (#4685)raymoo2016-11-12
* Fix overloading problems mentioned by clangLoic Blot2016-10-30
* PlayerSAO/LocalPlayer refactor: (#4612)Ner'zhul2016-10-30
* More code cleanup (UNORDERED + RemotePlayer/LocalPlayer)Loic Blot2016-10-08
* Player/LocalPlayer/RemotePlayer inheritance cleanup (part 2 on X)Loic Blot2016-10-08
* Player/LocalPlayer/RemotePlayer inheritance cleanup (part 1 on X)Loic Blot2016-10-08
* use unordered containers where possible (patch 4 on X)Loic Blot2016-10-06