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serverpackethandler.cpp
Commit message (
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Author
Age
*
Typo fix in compat code from commit 1d8d01074fdb52946f81110bebf1d001185b394b
Loic Blot
2017-08-17
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ClientInterface: add a function to verify (correctly) if user limit was reach...
Loïc Blot
2017-08-16
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[CSM] Add flavour limits controlled by server (#5930)
Loïc Blot
2017-07-18
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Chat protocol rewrite (#5117)
Loïc Blot
2017-07-16
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C++11 cleanup inventorymanager (#6077)
Vincent Glize
2017-07-01
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Remove legacy content_abm.{cpp,h}
Loïc Blot
2017-06-14
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Use thread_local instead from some static settings (#5955)
Loïc Blot
2017-06-11
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Have the server send the player list to the client (#5924)
red-001
2017-06-08
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Remove old network code (#5921)
red-001
2017-06-06
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C++11 patchset 2: remove util/cpp11.h and util/cpp11_container.h (#5821)
Loïc Blot
2017-06-04
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Rename Scripting API files for consistency
ShadowNinja
2017-04-25
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Network:Remove old opcodes and fix documentation. (#5573)
red-001
2017-04-22
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Fix MSVC build broken by 34d32ce
SmallJoker
2017-04-17
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Implement delayed server shutdown with cancelation (#4664)
Loïc Blot
2017-04-15
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Fix "error: ‘playerSAO’ was not declared"
Auke Kok
2017-04-06
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Fix spacing
Ekdohibs
2017-04-06
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Fix problems when overriding the hand:
Ekdohibs
2017-04-06
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Fix multiple death messages (#5305)
presstabstart
2017-04-06
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Update server min protocol version to v24 (#5411)
Loïc Blot
2017-03-19
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[CSM] Client side modding
Loic Blot
2017-03-13
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Wrap to positive degree values (#5106)
raymoo
2017-01-24
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Cleanup some header inclusions to improve compilation times
Loic Blot
2017-01-11
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Breath cheat fix: server side
Loic Blot
2017-01-01
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Fix interact range check (thanks to @lhofhansl)
sfan5
2016-12-29
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Various anticheat improvements
sfan5
2016-12-26
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Optimize block sent: Fix rendering issue
Lars Hofhansl
2016-12-03
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Optimize/adjust blocks/ActiveObjects sent at the server based on client setti...
lhofhansl
2016-11-30
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Wieldhand: Allow overriding the hand
TeTpaAka
2016-11-26
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Add control information to player interacts (#4685)
raymoo
2016-11-12
*
Fix overloading problems mentioned by clang
Loic Blot
2016-10-30
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PlayerSAO/LocalPlayer refactor: (#4612)
Ner'zhul
2016-10-30
*
More code cleanup (UNORDERED + RemotePlayer/LocalPlayer)
Loic Blot
2016-10-08
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Player/LocalPlayer/RemotePlayer inheritance cleanup (part 2 on X)
Loic Blot
2016-10-08
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Player/LocalPlayer/RemotePlayer inheritance cleanup (part 1 on X)
Loic Blot
2016-10-08
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use unordered containers where possible (patch 4 on X)
Loic Blot
2016-10-06
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Chat: new settings to prevent spam
Loic Blot
2016-10-05
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Fix small formatting issue in SRP debug output
sfan5
2016-03-29
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Much better API for auth.{cpp, h}
est31
2016-03-15
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GOTBLOCKS & DELETEBLOCKS: test packet size only once
nerzhul
2016-02-23
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Cache disable_anticheat and check it for "interacted_too_far"
ASL97
2016-01-09
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Add on_secondary_use when right clicking an item in the air
Alex Ford
2015-12-02
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Only allow players with shout to chat
est31
2015-11-13
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Add server side ncurses terminal
est31
2015-11-06
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Use warningstream for log messages with WARNING
ShadowNinja
2015-10-14
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Fix how address is logged when a wrong password is supplied
Kahrl
2015-10-12
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Remove redundant code in player interact handler
kwolekr
2015-10-04
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Serialisation: documentation fixes, clarifying renames and whitespace fixes
est31
2015-09-14
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Ask auth handler to create auth when a default password is set
est31
2015-07-21
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Fix damage flash when damage disabled
kwolekr
2015-07-10
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Use UTF-8 instead of narrow
est31
2015-07-08
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