| Commit message (Expand) | Author | Age |
* | Fix some warnings (#12615) | rubenwardy | 2022-07-30 |
* | Clean up some auth packet handling related code | sfan5 | 2022-04-28 |
* | Fix password changing getting stuck if wrong password is entered once | sfan5 | 2022-04-28 |
* | Apply disallow_empty_password to password changes too | sfan5 | 2022-04-28 |
* | Fix race condition in registration leading to duplicate create_auth calls | sfan5 | 2022-04-28 |
* | Clean up ClientReady packet handling | sfan5 | 2022-02-17 |
* | Clean up ClientInterface locking | Jude Melton-Houghton | 2022-02-03 |
* | Don't call on_dieplayer callback two times (#11874) | savilli | 2022-01-15 |
* | Restore pass-through of direction keys (#11924) | sfan5 | 2022-01-09 |
* | Fix check that denies new clients from a singleplayer session | savilli | 2021-12-28 |
* | Fix number of tool uses being off by 1..32767 (#11110) | Wuzzy | 2021-10-31 |
* | Fix item duplication if player dies during interact callback (alternative) (#... | sfan5 | 2021-10-25 |
* | Fix player HP desync between client and server | savilli | 2021-10-12 |
* | Dynamic_Add_Media v2 (#11550) | sfan5 | 2021-09-09 |
* | Remove redundant on_dieplayer calls | savilli | 2021-08-28 |
* | Joystick sensitivity for player movement (#11262) | NeroBurner | 2021-08-27 |
* | Block & report player self-interaction (#11137) | Lars Müller | 2021-03-30 |
* | Check for duplicate login in TOSERVER_INIT handler (#11017) | Elias Fleckenstein | 2021-03-19 |
* | Protect dropping from far node inventories | SmallJoker | 2021-03-07 |
* | Protect per-player detached inventory actions | SmallJoker | 2021-03-07 |
* | Server-side authority for attached players (#10952) | SmallJoker | 2021-02-15 |
* | Encode high codepoints as surrogates to safely transport wchar_t over network | sfan5 | 2021-02-02 |
* | Drop wide/narrow conversion functions | sfan5 | 2021-02-02 |
* | Server GotBlocks(): Lock clients to avoid multithreading issues | SmallJoker | 2021-02-02 |
* | Cache client IP in RemoteClient so it can always be retrieved (#10887) | sfan5 | 2021-01-31 |
* | Fix some minor code issues all over the place | sfan5 | 2020-12-24 |
* | serverpackethandler: Minor log message fixes | sfan5 | 2020-11-12 |
* | Fix object interaction distance not being checked (#10547) | rubenwardy | 2020-11-09 |
* | Inventory: Protect Craft and Drop actions (#10353) | SmallJoker | 2020-09-07 |
* | Prevent interacting with items out of the hotbar (#10359) | Lejo | 2020-09-04 |
* | [2] Code cleanup in serverpackethandler (#9349) | HybridDog | 2020-09-01 |
* | Prevent players accessing inventories of other players (#10341) | Lars Müller | 2020-08-29 |
* | Allow binding dig, place actions to keys; remove LMB/RMB hardcoding | ANAND | 2020-08-15 |
* | Exposing the zoom key to Lua API (#9903) | Lars Müller | 2020-06-13 |
* | Add on_authplayer callback and 'last_login' to on_joinplayer (#9574) | sorcerykid | 2020-05-23 |
* | Log protocol ver on mismatched client connect too | sfan5 | 2020-05-16 |
* | Server class code cleanups (#9769) | Loïc Blot | 2020-05-07 |
* | Server: Improve some log messages (#9820) | sfan5 | 2020-05-05 |
* | Add server side translations capability (#9733) | EvidenceB Kidscode | 2020-04-25 |
* | serverpackethandler: Reduce pkt->getPeerId() invocations and more (#9689) | HybridDog | 2020-04-18 |
* | Move PlayerSAO to dedicated files | Loic Blot | 2020-04-11 |
* | Fixes around ServerActiveObject on_punch handling | sfan5 | 2020-03-05 |
* | Call on_secondary_use when object is right-clicked | sfan5 | 2019-11-10 |
* | Fix broken build | sfan5 | 2019-09-23 |
* | Punchwear (improved) (#8959) | sfan5 | 2019-09-22 |
* | Wieldhand: Specify which ItemStack to use (#8961) | SmallJoker | 2019-09-21 |
* | Remove incorrect MutexAutoLock | sfan5 | 2019-09-19 |
* | Send ActiveObjects once right after Init2 | ANAND | 2019-09-14 |
* | Formspecs: Introduce formspec_version to mods | SmallJoker | 2019-09-14 |
* | Send cumulated inventory changes only each step (#8856) | SmallJoker | 2019-09-09 |