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Commit message (Expand)AuthorAge
* Fix object interaction distance not being checked (#10547)rubenwardy2020-11-09
* Block attempts to connect to the client (#10589)red-0012020-11-02
* Remove unused functions reported by cppcheck (#10463)SmallJoker2020-10-05
* Minimap as HUD element with API controlPierre-Yves Rollo2020-10-04
* (se)SerializeString: Include max length in the nameSmallJoker2020-10-01
* Inventory: Protect Craft and Drop actions (#10353)SmallJoker2020-09-07
* Prevent interacting with items out of the hotbar (#10359)Lejo2020-09-04
* [2] Code cleanup in serverpackethandler (#9349)HybridDog2020-09-01
* Prevent players accessing inventories of other players (#10341)Lars Müller2020-08-29
* Complete Haiku platform support. (#10311)David CARLIER2020-08-23
* Allow binding dig, place actions to keys; remove LMB/RMB hardcodingANAND2020-08-15
* Add PUT and DELETE request + specific method value to HTTP API (#9909)Lejo2020-07-29
* Replace std::list<session_t> in networking code (#10215)sfan52020-07-23
* Add reconnect button on error: Too many players (#9405)Lejo2020-07-12
* Formspec: Make dropdowns optionally return event based on index, not value (#...v-rob2020-07-10
* Exposing the zoom key to Lua API (#9903)Lars Müller2020-06-13
* Server pushing media at runtime (#9961)sfan52020-06-13
* Implement spawning particles with node texture appearancesfan52020-05-23
* Add on_authplayer callback and 'last_login' to on_joinplayer (#9574)sorcerykid2020-05-23
* Cleanup of particle & particlespawner structures and code (#9893)sfan52020-05-22
* Log protocol ver on mismatched client connect toosfan52020-05-16
* network: Replace a fatal_error with just error loggingsfan52020-05-14
* Add support for statbar “off state” icons (#9462)Wuzzy2020-05-11
* Server class code cleanups (#9769)Loïc Blot2020-05-07
* Server: Improve some log messages (#9820)sfan52020-05-05
* Sky API: Rename *_tint to fog_*_tint for consistencySmallJoker2020-05-05
* set_fov: Add support for time-based transitions (#9705)ANAND2020-05-02
* Allow connection info to be missing from minetest.get_player_information() (#...sfan52020-05-01
* Add server side translations capability (#9733)EvidenceB Kidscode2020-04-25
* Improve protocol-level receiving code (#9617)sfan52020-04-20
* serverpackethandler: Reduce pkt->getPeerId() invocations and more (#9689)HybridDog2020-04-18
* Add scroll_container formspec element (redo) (#9101)DS2020-04-13
* Move PlayerSAO to dedicated filesLoic Blot2020-04-11
* Drop genericobject.{cpp,h} (#9629)Loïc Blot2020-04-10
* Overall improvements to log messages (#9598)sfan52020-04-08
* Miscellaneous networking improvements (#9611)sfan52020-04-08
* Connection: Fix deadlock in debug mode (#9550)SmallJoker2020-03-26
* Add comments for translators (#9510)Wuzzy2020-03-20
* Workaround for get_player_informationSmallJoker2020-03-08
* Fix memory leak in protocol 38 set_skysfan52020-03-05
* Fixes around ServerActiveObject on_punch handlingsfan52020-03-05
* set_sky improvements, set_sun, set_moon and set_starsJordach2020-03-05
* Allow texture modifiers in hotbar textures. (#9271)Warr10242020-02-26
* Improve core.sound_play with ephemeral sounds and player exclusionsfan52020-02-01
* Make clipping of formspec elements more consistent (#9262)Hugues Ross2020-01-16
* Formspec: make bgcolor element less confusing and allow setting fullscreen co...DS2019-12-08
* Add z-index management to HUDPierre-Yves Rollo2019-12-06
* Rework packet receiving in ServerThreadsfan52019-11-19
* Call on_secondary_use when object is right-clickedsfan52019-11-10
* Formspec: draw order and clipping for all elements (#8740)DS2019-11-07