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* Revert "Network: fix a concurrency problem, by re-adding a copy in Connection...Loïc Blot2017-09-04
* Network: fix a concurrency problem, by re-adding a copy in ConnectionCommandLoïc Blot2017-09-04
* Network part requires SharedBuffers to be pass as valueLoic Blot2017-09-03
* Network proto handlers/container fixes (#6334)Loïc Blot2017-08-29
* Bump minimal protocol version to 36 (#6319)SmallJoker2017-08-29
* Clientevent refactor (#6320)Loïc Blot2017-08-28
* Pass SharedBuffer as value to increment reference countLoïc Blot2017-08-28
* Network cleanup (#6310)Loïc Blot2017-08-25
* Add clientside translations.Ekdohibs2017-08-24
* Network cleanup (#6302)Loïc Blot2017-08-24
* Fix OSX builds (closes #6289, fixes #6270) (#6306)Pavel Puchkin2017-08-24
* Minimap: Add new HUD flag for minimap radar modeparamat2017-08-20
* Modernize source code: last part (#6285)Loïc Blot2017-08-20
* Code modernization: subfolders (#6283)Loïc Blot2017-08-19
* Optimize headers (part 2) (#6272)Loïc Blot2017-08-18
* Add missing ctime include (#6269)adrido2017-08-18
* C++ modernize: Pragma once (#6264)Loïc Blot2017-08-17
* Typo fix in compat code from commit 1d8d01074fdb52946f81110bebf1d001185b394bLoic Blot2017-08-17
* ClientInterface: add a function to verify (correctly) if user limit was reach...Loïc Blot2017-08-16
* Cleanup various headers to reduce compilation times (#6255)Loïc Blot2017-08-16
* server.cpp: code modernizationLoic Blot2017-08-15
* Step height: Add as a player object propertyparamat2017-08-09
* Network protocol: Document settable player collisionbox (#6168)Paramat2017-07-25
* [CSM] Add flavour limits controlled by server (#5930)Loïc Blot2017-07-18
* Chat protocol rewrite (#5117)Loïc Blot2017-07-16
* C++11 cleanup inventorymanager (#6077)Vincent Glize2017-07-01
* C++11 cleanup on constructors dir network (#6021)Vincent Glize2017-06-21
* Verify HudSetParams input when hotbar textures are set (#6013)Loïc Blot2017-06-19
* Cpp11 initializers 2 (#5999)Loïc Blot2017-06-17
* Remove legacy content_abm.{cpp,h}Loïc Blot2017-06-14
* Fix the serialization error by ff73c7a (#5964)Rui2017-06-11
* Use thread_local instead from some static settings (#5955)Loïc Blot2017-06-11
* Sound: Add pitch option (#5960)Rui2017-06-11
* Have the server send the player list to the client (#5924)red-0012017-06-08
* Use C++11 mutexes only (remove compat code) (#5922)Loïc Blot2017-06-06
* Remove old network code (#5921)red-0012017-06-06
* C++11 patchset 2: remove util/cpp11.h and util/cpp11_container.h (#5821)Loïc Blot2017-06-04
* Time: Change old `u32` timestamps to 64-bit (#5818)SmallJoker2017-05-26
* When minimap is disabled in configuration, really disable it (#5771)Loïc Blot2017-05-19
* Add missing server sending rule for bd921a7916f0fafc493b1c4d0eeb5e2bb1d6a7c2Loic Blot2017-05-05
* Fading soungs: Fix client crash on older serversSmallJoker2017-05-03
* Set sky API: Add bool for clouds in front of custom skyboxparamat2017-05-02
* Sneak: Improve and fix various thingsSmallJoker2017-05-03
* Sound API: Add fading soundsBrandon2017-05-03
* Add clouds APIBen Deutsch2017-04-30
* Fix Travis/unittest broken since b662a45SmallJoker2017-04-29
* Fix #5655 (#5658)red-0012017-04-26
* Rename Scripting API files for consistencyShadowNinja2017-04-25
* Network:Remove old opcodes and fix documentation. (#5573)red-0012017-04-22
* Soft node overlay (#5186)Dániel Juhász2017-04-21