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path: root/src/nodedef.cpp
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* Allow mesh and nodeboxes to wave like plants or leaves. (#3497)Auke Kok2017-04-28
* Fix various points reported by cppcheck (#5656)Loïc Blot2017-04-25
* Soft node overlay (#5186)Dániel Juhász2017-04-21
* Only use palette if param_type2 is correctDániel Juhász2017-04-13
* Hardware coloring for itemstacksDániel Juhász2017-04-08
* Some performance optimizations (#5424)Loïc Blot2017-03-22
* Update server min protocol version to v24 (#5411)Loïc Blot2017-03-19
* Plantlike: Fix visual_scale being applied squaredparamat2017-02-10
* Revert "Plantlike visual scale: Send sqrt(visual_scale) to old clients"Craig Robbins2017-02-10
* Plantlike visual scale: Send sqrt(visual_scale) to old clientsparamat2017-01-30
* Add smooth lighting for all nodesnumber Zero2017-01-24
* Add hardware node coloring. Includes:Dániel Juhász2017-01-23
* Add particle animation, glowsfan52017-01-18
* Environment & IGameDef code refactoring (#4985)Ner'zhul2017-01-09
* Improve getPointedThing() (#4346)Dániel Juhász2017-01-04
* Add 2D sheet animation for nodessfan52017-01-02
* Move TileAnimation code to seperate filesfan52017-01-02
* Limit light_source in the engine (#4814)juhdanad2016-11-28
* Revert "Adding particle blend, glow and animation (#4705)"sfan52016-11-14
* Adding particle blend, glow and animation (#4705)Foghrye42016-11-15
* Speed up emerge thread by using unordered map in a few places. Looking at 25%...gregorycu2016-10-08
* Textures: Ignore unknown node in override.txtSmallJoker2016-10-08
* Add minetest.unregister_item and minetest.register_alias_forcepaly22016-09-08
* Make plantlike drawtype more funAuke Kok2016-08-26
* Move unknown node message when applying texture overrides to infostream (#4218)Yutao Yuan2016-06-14
* Move updateTextures and fillTileAttribs to ContentFeaturesEkdohibs2016-05-23
* Connected nodes: fix 2 minor bugsAuke Kok2016-03-14
* Allow nodes to specify which sides to connect to.Auke Kok2016-03-12
* Nodebox: Allow nodeboxes to "connect"Auke Kok2016-03-12
* Add minetest.register_lbm() to run code on block load onlyest312016-03-07
* Nodedef: Restore smooth lighting to waterparamat2016-02-27
* Remove new_style_waterRealBadAngel2016-02-26
* Fix backface culling when connecting to new servers.Auke Kok2016-02-10
* Cleanup selection mesh code, add shaders for halo and selection boxesRealBadAngel2016-02-08
* Backface culling: Ignore setting in tiledef from old servers.Auke Kok2016-01-23
* Allow per-tiles culling.Auke Kok2016-01-20
* Liquids: Flow into and destroy 'floodable' nodesparamat2016-01-07
* Use warningstream for log messages with WARNINGShadowNinja2015-10-14
* Change i++ to ++iDavid Jones2015-08-25
* Remove use of engine sent texture tiling flags - theyre no longer neededRealBadAngel2015-08-20
* Fix tiling issues for PLANTLIKE and FIRELIKE with FSAARealBadAngel2015-08-05
* Add wielded (and CAOs) shaderRealBadAngel2015-07-21
* Fix relief mapping issuesRealBadAngel2015-07-16
* Add new leaves style - simple (glasslike drawtype)RealBadAngel2015-07-08
* Minimap updateRealBadAngel2015-06-28
* Add minimap featureRealBadAngel2015-06-27
* Add texture overridingrubenwardy2015-05-19
* NodeResolver: Remove NodeResolveMethodkwolekr2015-05-07
* NodeDefManager: Improve const-correctness of interfaceskwolekr2015-05-05
* Tests: Add NodeResolver unittestskwolekr2015-05-05
/span> ilrs.rte_callbacks = { ts = {}, lck = {} } -- main route setting. First checks if everything can be set as designated, -- then (if "try" is not set) actually sets it -- returns: -- true - route can be/was successfully set -- false, message, cbts, cblk - something went wrong, what is contained in the message. -- cbts: the ts id of the conflicting ts, cblk: the pts of the conflicting component function ilrs.set_route(signal, route, try) if not try then local tsuc, trsn, cbts, cblk = ilrs.set_route(signal, route, true) if not tsuc then return false, trsn, cbts, cblk end end -- we start at the tc designated by signal local c_sigd = signal local first = true local i = 1 local rtename = route.name local signalname = ildb.get_tcbs(signal).signal_name local c_tcbs, c_ts_id, c_ts, c_rseg, c_lckp while c_sigd and i<=#route do c_tcbs = ildb.get_tcbs(c_sigd) if not c_tcbs then if not try then atwarn("Did not find TCBS",c_sigd,"while setting route",rtename,"of",signal) end return false, "No TCB found at "..sigd_to_string(c_sigd)..". Please reconfigure route!" end c_ts_id = c_tcbs.ts_id if not c_ts_id then if not try then atwarn("Encountered End-Of-Interlocking while setting route",rtename,"of",signal) end return false, "No track section adjacent to "..sigd_to_string(c_sigd)..". Please reconfigure route!" end c_ts = ildb.get_ts(c_ts_id) c_rseg = route[i] c_lckp = {} if c_ts.route then if not try then atwarn("Encountered ts lock during a real run of routesetting routine, at ts=",c_ts_id,"while setting route",rtename,"of",signal) end return false, "Section '"..c_ts.name.."' already has route set from "..sigd_to_string(c_ts.route.origin)..":\n"..c_ts.route.rsn, c_ts_id, nil end if c_ts.trains and #c_ts.trains>0 then if not try then atwarn("Encountered ts occupied during a real run of routesetting routine, at ts=",c_ts_id,"while setting route",rtename,"of",signal) end return false, "Section '"..c_ts.name.."' is occupied!", c_ts_id, nil end for pts, state in pairs(c_rseg.locks) do local confl = ilrs.has_route_lock(pts, state) local pos = minetest.string_to_pos(pts) if advtrains.is_passive(pos) then local cstate = advtrains.getstate(pos) if cstate ~= state then local confl = ilrs.has_route_lock(pts) if confl then if not try then atwarn("Encountered route lock while a real run of routesetting routine, at position",pts,"while setting route",rtename,"of",signal) end return false, "Lock conflict at "..pts..", Held locked by:\n"..confl, nil, pts elseif not try then advtrains.setstate(pos, state) end end if not try then ilrs.add_route_lock(pts, c_ts_id, "Route '"..rtename.."' from signal '"..signalname.."'", signal) c_lckp[#c_lckp+1] = pts end else if not try then atwarn("Encountered route lock misconfiguration (no passive component) while a real run of routesetting routine, at position",pts,"while setting route",rtename,"of",signal) end return false, "No passive component at "..pts..". Please reconfigure route!" end end -- reserve ts and write locks if not try then local nvar = c_rseg.next if not route[i+1] then -- We shouldn't use the "next" value of the final route segment, because this can lead to accidental route-cancelling of already set routes from another signal. nvar = nil end c_ts.route = { origin = signal, entry = c_sigd, rsn = "Route '"..rtename.."' from signal '"..signalname.."', segment #"..i, first = first, } c_ts.route_post = { locks = c_lckp, next = nvar, } if c_tcbs.signal then c_tcbs.route_committed = true c_tcbs.aspect = route.aspect or asp_generic_free c_tcbs.route_origin = signal advtrains.interlocking.update_signal_aspect(c_tcbs) end end -- advance first = nil c_sigd = c_rseg.next i = i + 1 end return true end -- Checks whether there is a route lock that prohibits setting the component -- to the wanted state. returns string with reasons on conflict function ilrs.has_route_lock(pts) -- look this up local e = ilrs.rte_locks[pts] if not e then return nil elseif #e==0 then ilrs.rte_locks[pts] = nil return nil end local txts = {} for _, ent in ipairs(e) do txts[#txts+1] = ent.rsn end return table.concat(txts, "\n") end -- adds route lock for position function ilrs.add_route_lock(pts, ts, rsn, origin) ilrs.free_route_locks_indiv(pts, ts, true) local elm = {by=ts, rsn=rsn, origin=origin} if not ilrs.rte_locks[pts] then ilrs.rte_locks[pts] = { elm } else table.insert(ilrs.rte_locks[pts], elm) end end -- adds route lock for position function ilrs.add_manual_route_lock(pts, rsn) local elm = {rsn=rsn} if not ilrs.rte_locks[pts] then ilrs.rte_locks[pts] = { elm } else table.insert(ilrs.rte_locks[pts], elm) end end -- frees route locking for all points (components) that were set by this ts function ilrs.free_route_locks(ts, lcks, nocallbacks) for _,pts in pairs(lcks) do ilrs.free_route_locks_indiv(pts, ts, nocallbacks) end end function ilrs.free_route_locks_indiv(pts, ts, nocallbacks) local e = ilrs.rte_locks[pts] if not e then return nil elseif #e==0 then ilrs.rte_locks[pts] = nil return nil end local i = 1 while i <= #e do if e[i].by == ts then --atdebug("free_route_locks_indiv",pts,"clearing entry",e[i].by,e[i].rsn) table.remove(e,i) else i = i + 1 end end -- This must be delayed, because this code is executed in-between a train step -- TODO use luaautomation timers? if not nocallbacks then minetest.after(0, ilrs.update_waiting, "lck", pts) end end -- frees all route locks, even manual ones set with the tool, at a specific position function ilrs.remove_route_locks(pts, nocallbacks) ilrs.rte_locks[pts] = nil -- This must be delayed, because this code is executed in-between a train step -- TODO use luaautomation timers? if not nocallbacks then minetest.after(0, ilrs.update_waiting, "lck", pts) end end -- starting from the designated sigd, clears all subsequent route and route_post -- information from the track sections. -- note that this does not clear the routesetting status from the entry signal, -- only from the ts's function ilrs.cancel_route_from(sigd) -- we start at the tc designated by signal local c_sigd = sigd local c_tcbs, c_ts_id, c_ts, c_rseg, c_lckp while c_sigd do --atdebug("cancel_route_from: at sigd",c_sigd) c_tcbs = ildb.get_tcbs(c_sigd) if not c_tcbs then atwarn("Failed to cancel route, no TCBS at",c_sigd) return false end c_ts_id = c_tcbs.ts_id if not c_tcbs then atwarn("Failed to cancel route, end of interlocking at",c_sigd) return false end c_ts = ildb.get_ts(c_ts_id) if not c_ts or not c_ts.route or not sigd_equal(c_ts.route.entry, c_sigd) then --atdebug("cancel_route_from: abort (eoi/no route):") return false end --atdebug("cancelling",c_ts.route.rsn) -- clear signal aspect and routesetting state c_tcbs.route_committed = nil c_tcbs.aspect = nil c_tcbs.routeset = nil c_tcbs.route_auto = nil c_tcbs.route_origin = nil advtrains.interlocking.update_signal_aspect(c_tcbs) c_ts.route = nil if c_ts.route_post then advtrains.interlocking.route.free_route_locks(c_ts_id, c_ts.route_post.locks) c_sigd = c_ts.route_post.next else c_sigd = nil end c_ts.route_post = nil minetest.after(0, advtrains.interlocking.route.update_waiting, "ts", c_ts_id) end --atdebug("cancel_route_from: done (no final sigd)") return true end -- TCBS Routesetting helper: generic update function for -- route setting -- Call this function to set and cancel routes! -- sigd, tcbs: self-explanatory -- newrte: If a new route should be set, the route index of it (in tcbs.routes). nil otherwise -- cancel: true in combination with newrte=nil causes cancellation of the current route. function ilrs.update_route(sigd, tcbs, newrte, cancel) -- in general, always show danger signal tcbs.aspect = nil --atdebug("Update_Route for",sigd,tcbs.signal_name) if tcbs.route_origin and not sigd_equal(tcbs.route_origin, sigd) then --atdebug("Signal not in control, held by",tcbs.signal_name) return end if (newrte and tcbs.routeset and tcbs.routeset ~= newrte) or cancel then if tcbs.route_committed then --atdebug("Cancelling:",tcbs.routeset) advtrains.interlocking.route.cancel_route_from(sigd) end tcbs.route_committed = nil tcbs.aspect = nil tcbs.routeset = nil tcbs.route_auto = nil tcbs.route_rsn = nil end if newrte or tcbs.routeset then if tcbs.route_committed then return end if newrte then tcbs.routeset = newrte end --atdebug("Setting:",tcbs.routeset) local succ, rsn, cbts, cblk = ilrs.set_route(sigd, tcbs.routes[tcbs.routeset]) if not succ then tcbs.route_rsn = rsn --atdebug("Routesetting failed:",rsn) -- add cbts or cblk to callback table if cbts then --atdebug("cbts =",cbts) if not ilrs.rte_callbacks.ts[cbts] then ilrs.rte_callbacks.ts[cbts]={} end advtrains.insert_once(ilrs.rte_callbacks.ts[cbts], sigd, sigd_equal) end if cblk then --atdebug("cblk =",cblk) if not ilrs.rte_callbacks.lck[cblk] then ilrs.rte_callbacks.lck[cblk]={} end advtrains.insert_once(ilrs.rte_callbacks.lck[cblk], sigd, sigd_equal) end else --atdebug("Committed Route:",tcbs.routeset) end end advtrains.interlocking.update_signal_aspect(tcbs) advtrains.interlocking.update_player_forms(sigd) end -- Try to re-set routes that conflicted with this point -- sys can be one of "ts" and "lck" -- key is then ts_id or pts respectively function ilrs.update_waiting(sys, key) --atdebug("update_waiting:",sys,".",key) local t = ilrs.rte_callbacks[sys][key] ilrs.rte_callbacks[sys][key] = nil if t then for _,sigd in ipairs(t) do --atdebug("Updating", sigd) -- While these are run, the table we cleared before may be populated again, which is in our interest. -- (that's the reason we needed to copy it) local tcbs = ildb.get_tcbs(sigd) if tcbs then ilrs.update_route(sigd, tcbs) end end end end advtrains.interlocking.route = ilrs