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path: root/src/nodedef.cpp
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* Clean nodefeat and content_mapnode a bitPerttu Ahola2011-11-29
* Fix flowing water being always opaquePerttu Ahola2011-11-29
* Node definitions transferPerttu Ahola2011-11-29
* Completely generalized mesh generation; ContentFeatures serializationPerttu Ahola2011-11-29
* Clean morePerttu Ahola2011-11-29
* Prepare more for node definition serializationPerttu Ahola2011-11-29
* Better node texture generationPerttu Ahola2011-11-29
* Update inventory texture tooPerttu Ahola2011-11-29
* Properly update textures in node definitionsPerttu Ahola2011-11-29
* Make possible and do update textures in node definitions after late texture a...Perttu Ahola2011-11-29
* GameDef compilesPerttu Ahola2011-11-29
class='commitgraph'>* Hardware coloring for itemstacksDániel Juhász2017-04-08 * Add `get_wielded_item`red-0012017-03-13 * Add particle animation, glowsfan52017-01-18 * Revert "Adding particle blend, glow and animation (#4705)"sfan52016-11-14 * Adding particle blend, glow and animation (#4705)Foghrye42016-11-15 * Replace various std::map with UNORDERED_MAP + various cleanupsLoic Blot2016-10-05 * Fix tiling issues for PLANTLIKE and FIRELIKE with FSAARealBadAngel2015-08-05 * Fix code style from recent commits and add misc. optimizationskwolekr2015-07-02 * Add some missing getter functions to the lua APITeTpaAka2015-05-28 * Move get_schematic and read_schematic to l_mapgen.cppkwolekr2014-12-10 * Remove get_noiseparams function. read_noiseparams should be used from now onkwolekr2014-12-10 * Add flags and lacunarity as new noise parameterskwolekr2014-12-07 * Add Generator Element Management frameworkkwolekr2014-11-12 * Update set_mapgen_params and set_gen_notify Lua API to use new flag formatkwolekr2014-03-08 * Add minetest.set_noiseparam_defaults() Lua APIkwolekr2014-02-15 * Add capability to read table flag fields from Lua APIkwolekr2014-02-09 * Make flag strings clear specified flag with 'no' prefixkwolekr2014-02-08 * Add maximum recursion depth to read_json_valueShadowNinja2014-01-11 * Rename get_json_value to read_json_valueShadowNinja2014-01-11 * Add 'minetest.write_json'ShadowNinja2013-12-18 * Add minetest.parse_json, engine.parse_jsonKahrl2013-09-02 * Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenuKahrl2013-08-14 * Decoration: Add Schematic decoration typekwolekr2013-06-22