| Commit message (Expand) | Author | Age |
* | Noise: Update Noise::resizeNoiseBuf to account for lacunarity not equal to 2 | kwolekr | 2014-12-09 |
* | Optimize noise implementations | kwolekr | 2014-12-08 |
* | Add flags and lacunarity as new noise parameters | kwolekr | 2014-12-07 |
* | noise: Throw exception on noise allocation failure | kwolekr | 2014-11-29 |
* | Add eased 3d point-value noise functions | kwolekr | 2014-11-12 |
* | Add mgv5. New noise code, uses biome API. Eased 3d noise for terrain, caves, ... | paramat | 2014-11-08 |
* | Change license of noise implementation to Simplified BSD | kwolekr | 2014-10-27 |
* | Add support for eased 3d noise | kwolekr | 2014-10-27 |
* | Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu | Kahrl | 2013-08-14 |
* | Add Mapgen V7, reorganize biomes | kwolekr | 2013-04-07 |
* | Fix most warnings, re-fix MSVC compile error | kwolekr | 2013-02-26 |
* | Update Copyright Years | Sfan5 | 2013-02-24 |
* | Change Minetest-c55 to Minetest | PilzAdam | 2013-02-24 |
* | Fix and improve noise map functions | kwolekr | 2013-02-06 |
* | Finish and clean up mapgen configuration | kwolekr | 2013-01-21 |
* | Readded and optimized mapgen V6 | kwolekr | 2013-01-21 |
* | Cleaned & enhanced noise object management | kwolekr | 2013-01-21 |
* | Add initial Lua biomedef support, fixed biome selection | kwolekr | 2013-01-21 |
* | The new mapgen, noise functions, et al. | kwolekr | 2013-01-21 |
* | Replace pow() with multiplikation to improve speed | PilzAdam | 2012-11-02 |
* | Switch the license to be LGPLv2/later, with small parts still remaining as GP... | Perttu Ahola | 2012-06-05 |
* | updated noise stuff | Perttu Ahola | 2011-06-26 |
* | New map generator added (and SQLite, messed up the commits at that time...) (... | Perttu Ahola | 2011-06-25 |
* | tested out and commented out some new stuff for the terrain generator, to be ... | Perttu Ahola | 2011-04-26 |
* | mapgen work-in-progress | Perttu Ahola | 2011-03-02 |
* | mapgen tweaking | Perttu Ahola | 2011-03-01 |
* | A third try on terrain generation. No trees yet. | Perttu Ahola | 2011-02-28 |
* | fixed 3d noise and made 2d noise faster | Perttu Ahola | 2011-02-27 |
* | 3d noise stuff | Perttu Ahola | 2011-02-26 |
* | made it to work with my windows compiler | Perttu Ahola | 2011-02-08 |
* | added noise.* | Perttu Ahola | 2011-02-05 |