summaryrefslogtreecommitdiff
path: root/src/noise.h
Commit message (Collapse)AuthorAge
* Clean up Noise macroskwolekr2014-12-11
|
* Noise: Automatically transform noise maps if neededkwolekr2014-12-10
|
* Noise: Create a deep copy of NoiseParamskwolekr2014-12-10
|
* Optimize noise implementationskwolekr2014-12-08
|
* Add flags and lacunarity as new noise parameterskwolekr2014-12-07
| | | | | | | Add 'absolute value' option to noise map functions Extend persistence modulation to 3D noise Extend 'eased' option to noise2d_perlin* functions Some noise.cpp formatting fixups
* Use setting groups for NoiseParamskwolekr2014-12-02
| | | | | | Add format example to minetest.conf.example Add Settings::setU16() Throw exception on attempted access of NULL settings groups
* Fix NoisePerlin3DEased return valuekwolekr2014-11-14
|
* Add option 'eased' to NoiseParamsSmallJoker2014-11-13
| | | | Signed-off-by: Craig Robbins <kde.psych@gmail.com>
* Add eased 3d point-value noise functionskwolekr2014-11-12
|
* Add mgv5. New noise code, uses biome API. Eased 3d noise for terrain, caves, ↵paramat2014-11-08
| | | | blobs
* Change license of noise implementation to Simplified BSDkwolekr2014-10-27
|
* Add support for eased 3d noisekwolekr2014-10-27
|
* Add minetest.set_noiseparam_defaults() Lua APIkwolekr2014-02-15
|
* Huge overhaul of the entire MapgenParams systemkwolekr2014-02-03
| | | | | | MapgenParams is no longer a polymorphic class, eliminating the need for messy and bug-prone reallocations. Separation between the common and mapgen-specific parameters is now strongly defined. Mapgen parameters objects are now properly encapsulated within the proper subsystems.
* Remove no virtual dtor warnings, make MapgenParams contain actual NoiseParamskwolekr2013-05-19
|
* Add Mapgen V7, reorganize biomeskwolekr2013-04-07
|
* initial mapgen indev version with farscale feature and huge cavesproller2013-03-16
|
* Re-add dungeons in new dungeongen.cppkwolekr2013-03-10
|
* Update Copyright YearsSfan52013-02-24
|
* Change Minetest-c55 to MinetestPilzAdam2013-02-24
|
* Fix MapgenV6::getGroundLevelAtPoint()kwolekr2013-01-21
|
* Finish and clean up mapgen configurationkwolekr2013-01-21
|
* Cleaned & enhanced noise object managementkwolekr2013-01-21
|
* Add initial Lua biomedef support, fixed biome selectionkwolekr2013-01-21
|
* The new mapgen, noise functions, et al.kwolekr2013-01-21
|
* Switch the license to be LGPLv2/later, with small parts still remaining as ↵Perttu Ahola2012-06-05
| | | | GPLv2/later, by agreement of major contributors
* updated noise stuffPerttu Ahola2011-06-26
|
* mapgen stuffPerttu Ahola2011-06-25
|
* New map generator added (and SQLite, messed up the commits at that time...) ↵Perttu Ahola2011-06-25
| | | | (import from temporary git repo)
* tested out and commented out some new stuff for the terrain generator, to be ↵Perttu Ahola2011-04-26
| | | | used in the future.
* A third try on terrain generation. No trees yet.Perttu Ahola2011-02-28
|
* 3d noise stuffPerttu Ahola2011-02-26
|
* mapgen tweakingPerttu Ahola2011-02-06
|
* added noise.*Perttu Ahola2011-02-05