Commit message (Collapse) | Author | Age | |
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* | Cleanup various headers to reduce compilation times (#6255) | Loïc Blot | 2017-08-16 |
| | | | | * Cleanup various headers to reduce compilation times | ||
* | Cpp11 patchset 11: continue working on constructor style migration (#6004) | Loïc Blot | 2017-06-18 |
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* | Change internal type for seeds to s32 | kwolekr | 2016-06-04 |
| | | | | | This fixes value truncation (and therefore incompatibility) on platforms with an LP32 data model, such as VAX or MS-DOS. | ||
* | Noise: Make buffer size parameters unsigned | kwolekr | 2015-05-15 |
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* | Replace PRNG assertions with PrngException | kwolekr | 2015-04-27 |
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* | Add support for the PCG32 PRNG algo (and associated script APIs) | kwolekr | 2015-03-22 |
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* | For usages of assert() that are meant to persist in Release builds (when ↵ | Craig Robbins | 2015-03-07 |
| | | | | NDEBUG is defined), replace those usages with persistent alternatives | ||
* | PseudoRandom: Expose constant PSEUDORANDOM_MAX | kwolekr | 2014-12-28 |
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* | Clean up Noise macros | kwolekr | 2014-12-11 |
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* | Noise: Automatically transform noise maps if needed | kwolekr | 2014-12-10 |
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* | Noise: Create a deep copy of NoiseParams | kwolekr | 2014-12-10 |
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* | Optimize noise implementations | kwolekr | 2014-12-08 |
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* | Add flags and lacunarity as new noise parameters | kwolekr | 2014-12-07 |
| | | | | | | | Add 'absolute value' option to noise map functions Extend persistence modulation to 3D noise Extend 'eased' option to noise2d_perlin* functions Some noise.cpp formatting fixups | ||
* | Use setting groups for NoiseParams | kwolekr | 2014-12-02 |
| | | | | | | Add format example to minetest.conf.example Add Settings::setU16() Throw exception on attempted access of NULL settings groups | ||
* | Fix NoisePerlin3DEased return value | kwolekr | 2014-11-14 |
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* | Add option 'eased' to NoiseParams | SmallJoker | 2014-11-13 |
| | | | | Signed-off-by: Craig Robbins <kde.psych@gmail.com> | ||
* | Add eased 3d point-value noise functions | kwolekr | 2014-11-12 |
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* | Add mgv5. New noise code, uses biome API. Eased 3d noise for terrain, caves, ↵ | paramat | 2014-11-08 |
| | | | | blobs | ||
* | Change license of noise implementation to Simplified BSD | kwolekr | 2014-10-27 |
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* | Add support for eased 3d noise | kwolekr | 2014-10-27 |
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* | Add minetest.set_noiseparam_defaults() Lua API | kwolekr | 2014-02-15 |
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* | Huge overhaul of the entire MapgenParams system | kwolekr | 2014-02-03 |
| | | | | | | MapgenParams is no longer a polymorphic class, eliminating the need for messy and bug-prone reallocations. Separation between the common and mapgen-specific parameters is now strongly defined. Mapgen parameters objects are now properly encapsulated within the proper subsystems. | ||
* | Remove no virtual dtor warnings, make MapgenParams contain actual NoiseParams | kwolekr | 2013-05-19 |
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* | Add Mapgen V7, reorganize biomes | kwolekr | 2013-04-07 |
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* | initial mapgen indev version with farscale feature and huge caves | proller | 2013-03-16 |
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* | Re-add dungeons in new dungeongen.cpp | kwolekr | 2013-03-10 |
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* | Update Copyright Years | Sfan5 | 2013-02-24 |
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* | Change Minetest-c55 to Minetest | PilzAdam | 2013-02-24 |
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* | Fix MapgenV6::getGroundLevelAtPoint() | kwolekr | 2013-01-21 |
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* | Finish and clean up mapgen configuration | kwolekr | 2013-01-21 |
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* | Cleaned & enhanced noise object management | kwolekr | 2013-01-21 |
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* | Add initial Lua biomedef support, fixed biome selection | kwolekr | 2013-01-21 |
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* | The new mapgen, noise functions, et al. | kwolekr | 2013-01-21 |
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* | Switch the license to be LGPLv2/later, with small parts still remaining as ↵ | Perttu Ahola | 2012-06-05 |
| | | | | GPLv2/later, by agreement of major contributors | ||
* | updated noise stuff | Perttu Ahola | 2011-06-26 |
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* | mapgen stuff | Perttu Ahola | 2011-06-25 |
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* | New map generator added (and SQLite, messed up the commits at that time...) ↵ | Perttu Ahola | 2011-06-25 |
| | | | | (import from temporary git repo) | ||
* | tested out and commented out some new stuff for the terrain generator, to be ↵ | Perttu Ahola | 2011-04-26 |
| | | | | used in the future. | ||
* | A third try on terrain generation. No trees yet. | Perttu Ahola | 2011-02-28 |
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* | 3d noise stuff | Perttu Ahola | 2011-02-26 |
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* | mapgen tweaking | Perttu Ahola | 2011-02-06 |
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* | added noise.* | Perttu Ahola | 2011-02-05 |