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particles.cpp
Commit message (
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Author
Age
*
ParticleManager::handleParticleEvent: use switch
Loic Blot
2016-03-30
*
v2d & aabbox3d<f32> & sky cleanups
nerzhul
2016-02-11
*
Don't pass non-const references to collision methods
est31
2016-01-29
*
Change i++ to ++i
David Jones
2015-08-25
*
Clean up threading
ShadowNinja
2015-08-23
*
fix infinite spawners
obneq
2015-04-18
*
Move globals from main.cpp to more sane locations
Craig Robbins
2015-04-01
*
Move texture_min_size even further down the pipe. Now, textures are JIT-upsca...
Aaron Suen
2015-03-31
*
Replace std::list to std::vector into tile.cpp (m_texture_trash) and move til...
Loic Blot
2015-03-05
*
Fix some rendering glitches
BlockMen
2015-03-05
*
Revert "Fix particles draworder" (issue #2388)
Loic Blot
2015-02-27
*
Fix particles draworder
BlockMen
2015-02-21
*
Fix particles causing unitialised data being used due to use of incorrect uni...
Craig Robbins
2015-01-18
*
Fix memory leaks due to messed up memory handling for particles as well as th...
sapier
2015-01-09
*
Remove most exceptions from getNode() (and variants)
Craig Robbins
2014-11-14
*
Fix rendering glitches when far from the center of the map
Novatux
2014-03-04
*
Allow vertical axis particle rotation constraint
khonkhortisan
2014-01-13
*
Fix particle code ignoring return value of std::vector::erase(). Wat.
Kahrl
2013-12-23
*
Remove texture atlas / AtlasPointer, rename getTextureRaw to getTexture
Kahrl
2013-07-02
*
Closed add object <-> object collision handling
sapier
2013-03-28
*
Allow spawning particles from the server, from lua
Jeija
2013-03-23
*
Update Copyright Years
Sfan5
2013-02-24
*
Change Minetest-c55 to Minetest
PilzAdam
2013-02-24
*
Add particles
Jeija
2013-01-14