| Commit message (Expand) | Author | Age |
... | |
* | Players stay in environment even when dead, damage flash and fall damage fixes | Kahrl | 2012-02-05 |
* | Fix craftresult_is_preview flood in log and remove unnecessary debug output | Kahrl | 2012-01-25 |
* | Inventory menu (with dragging) improved. Crafting is now handled via a IACTIO... | Kahrl | 2012-01-22 |
* | The huge item definition and item namespace unification patch (itemdef), see ... | Kahrl | 2012-01-12 |
* | Move ServerRemotePlayer to a separate file | Perttu Ahola | 2011-12-02 |
* | Make players be again visible from a long distance | Perttu Ahola | 2011-12-02 |
* | Players are more like objects + related stuff | Perttu Ahola | 2011-12-01 |
* | Player-is-SAO WIP | Perttu Ahola | 2011-12-01 |
* | Proper player inventory and hp modification tracking and sending accordingly | Perttu Ahola | 2011-11-29 |
* | CraftItem rework and Lua interface | Kahrl | 2011-11-29 |
* | Player movement speed and node access distance checking | Perttu Ahola | 2011-11-29 |
* | Clean mapnode.h and fix other files accordingly | Perttu Ahola | 2011-11-29 |
* | GameDef compiles | Perttu Ahola | 2011-11-29 |
* | Create framework for getting rid of global definitions of node/tool/item/what... | Perttu Ahola | 2011-11-29 |
* | Move ContentFeatures to mapnode_contentfeatures.{h,cpp} and clean stuff | Perttu Ahola | 2011-11-29 |
* | Scripting WIP: dynamic object stuff | Perttu Ahola | 2011-11-29 |
* | ServerRemotePlayer implements ServerActiveObject | Perttu Ahola | 2011-11-29 |
* | Better player damage prevention when falling on unloaded blocks, not involvin... | Perttu Ahola | 2011-10-16 |
* | Fix some "Conditional jump or move depends on uninitialised value(s)" valgrin... | Perttu Ahola | 2011-10-15 |
* | Header file tweaking; mainly for speed | Perttu Ahola | 2011-10-12 |
* | Pause in unloaded territory instead of collide | JacobF | 2011-09-06 |
* | Keep track of player item | Giuseppe Bilotta | 2011-08-11 |
* | Fixing ladders again | Mark Holmquist | 2011-08-01 |
* | Fixed a few problems in the ladder update, and changed the speed to account f... | Mark Holmquist | 2011-08-01 |
* | Ladders implemented! | Mark Holmquist | 2011-08-01 |
* | Fixed handling of inventory in creative mode (normal inventory is not trashed... | Perttu Ahola | 2011-07-30 |
* | extended content-type range | Perttu Ahola | 2011-07-23 |
* | improved player fall damage detection | Perttu Ahola | 2011-06-26 |
* | hopefully fixed the privilege problems | Perttu Ahola | 2011-05-29 |
* | player passwords and privileges in world/auth.txt | Perttu Ahola | 2011-05-29 |
* | Added 'shout' player privilege | Ciaran Gultnieks | 2011-05-23 |
* | All textures are are now searched first from the directory specified by the t... | Perttu Ahola | 2011-05-21 |
* | Passwords - password entry at main menu, stored and checked by server | Ciaran Gultnieks | 2011-05-20 |
* | Fixed two compiler warnings | Perttu Ahola | 2011-05-16 |
* | Privileges to/from string conversion functions standalone, not static members | Ciaran Gultnieks | 2011-05-16 |
* | Allow "all" to be specified in player config file for privileges | Ciaran Gultnieks | 2011-05-16 |
* | Improved server commands and added player permissions. | Ciaran Gultnieks | 2011-05-16 |
* | Code refactoring; split half of main.cpp to game.cpp. | Perttu Ahola | 2011-04-23 |
* | set client to not show hp if server doesn't support it | Perttu Ahola | 2011-04-21 |
* | Some work-in-progress in hp and mobs and a frightening amount of random fixes. | Perttu Ahola | 2011-04-21 |
* | Fixed some problems with crafting and inventory | Perttu Ahola | 2011-04-11 |
* | mainly work on object scripting api | Perttu Ahola | 2011-02-23 |
* | Temporary commit; lots of test code and stuff | Perttu Ahola | 2011-02-21 |
* | sneaking bug fixing | Perttu Ahola | 2011-02-14 |
* | disabled jumping in sneak mode if far away from the edge because it can drop ... | Perttu Ahola | 2011-02-14 |
* | fixed bug in sneaking | Perttu Ahola | 2011-02-14 |
* | added sneaking/crouching and changelog | Perttu Ahola | 2011-02-14 |
* | bug-fixin' | Perttu Ahola | 2011-02-08 |
* | mapgen tweaking | Perttu Ahola | 2011-02-06 |
* | This map generator is starting to look pretty good now... also, disabled load... | Perttu Ahola | 2011-02-01 |