| Commit message (Expand) | Author | Age |
* | Add support for per-player FOV overrides and multipliers | Anand S | 2019-09-19 |
* | Unify wield item handling (#8677) | SmallJoker | 2019-08-07 |
* | Extend pitch fly mode to swimming (#7943) | random-geek | 2018-12-31 |
* | Added pitch fly mode (#7817) | Gaël C | 2018-12-01 |
* | Client-side autojump. Remove Android-only stepheight autojump (#7228) | Ben Deutsch | 2018-11-22 |
* | Fix rtt >= 0.0f assertion and free_move crash | SmallJoker | 2018-06-24 |
* | PlayerSettings struct for player movement code (#7243) | Ben Deutsch | 2018-04-18 |
* | Add formspec theming using prepended strings | Andrew Ward | 2018-03-28 |
* | Make Player::peer_id server-side only and add getters and setters (#6478) | Loïc Blot | 2017-09-30 |
* | Add session_t typedef + remove unused functions (#6470) | Loïc Blot | 2017-09-27 |
* | Code modernization: src/p*, src/q*, src/r*, src/s* (partial) (#6282) | Loïc Blot | 2017-08-19 |
* | C++ modernize: Pragma once (#6264) | Loïc Blot | 2017-08-17 |
* | Player::getSpeed/setSpeed use const refs | Loic Blot | 2017-08-14 |
* | Player class: disable copy | Loic Blot | 2017-08-14 |
* | Cpp11 patchset 11: continue working on constructor style migration (#6004) | Loïc Blot | 2017-06-18 |
* | Use C++11 mutexes only (remove compat code) (#5922) | Loïc Blot | 2017-06-06 |
* | Cleanup some header inclusions to improve compilation times | Loic Blot | 2017-01-11 |
* | PlayerSAO/LocalPlayer refactor: (#4612) | Ner'zhul | 2016-10-30 |
* | Environment cleanup | Loic Blot | 2016-10-09 |
* | Move RemotePlayer code to its own cpp/header | Loic Blot | 2016-10-08 |
* | RemotePlayer/LocalPlayer Player base class proper separation (code cleanup) (... | Loic Blot | 2016-10-08 |
* | Player/LocalPlayer/RemotePlayer inheritance cleanup (part 1 on X) | Loic Blot | 2016-10-08 |
* | Chat: new settings to prevent spam | Loic Blot | 2016-10-05 |
* | Add zoom, tweakable with zoom_fov, default key: Z (like optifine) | Esteban I. Ruiz Moreno | 2016-08-10 |
* | Player: New get_look, set_look API | raymoo | 2016-06-24 |
* | Initial Gamepad support | est31 | 2016-06-03 |
* | Fix player teleportation bug whilst sneaking | HybridDog | 2016-03-14 |
* | Player::accelerateHorizontal/Vertical should be member of LocalPlayer | Loic Blot | 2016-02-14 |
* | v2d & aabbox3d<f32> & sky cleanups | nerzhul | 2016-02-11 |
* | Get movement setting instead of hard coded value | asl97 | 2015-12-15 |
* | Add server side ncurses terminal | est31 | 2015-11-06 |
* | Clean up threading | ShadowNinja | 2015-08-23 |
* | Optional reconnect functionality | est31 | 2015-07-23 |
* | Fix code style from recent commits and add misc. optimizations | kwolekr | 2015-07-02 |
* | Add some missing getter functions to the lua API | TeTpaAka | 2015-05-28 |
* | Fix usage of destroyed mutex | kwolekr | 2015-03-31 |
* | Player: Fix a deadlock triggered by previous commit 0e5e49736c0a5fa29bca257ba... | Loic Blot | 2015-03-22 |
* | Protect Player::hud from concurrent modifications | Loic Blot | 2015-03-22 |
* | handleCommand_Breath mustn't update breath is player is dead. A dead player d... | Loic Blot | 2015-03-12 |
* | For usages of assert() that are meant to persist in Release builds (when NDEB... | Craig Robbins | 2015-03-07 |
* | Implement WieldMeshSceneNode which improves wield mesh rendering | Kahrl | 2014-11-08 |
* | Make players check inventory modification properly | ShadowNinja | 2014-10-01 |
* | Only set player dirty flag if values change | ShadowNinja | 2014-10-01 |
* | Simplify player modification checks | ShadowNinja | 2014-10-01 |
* | Only try to load from possible player files | ShadowNinja | 2014-06-23 |
* | Only keep players loaded while they're connected | ShadowNinja | 2014-06-23 |
* | Small cleanup of hud add/remove code | sapier | 2014-05-31 |
* | Fix all warnings reported by clang | Sfan5 | 2014-04-15 |
* | Use integers instead of float values | BlockMen | 2014-04-12 |
* | Add third person view | BlockMen | 2014-04-12 |