| Commit message (Expand) | Author | Age |
* | Make Player::peer_id server-side only and add getters and setters (#6478) | Loïc Blot | 2017-09-30 |
* | Add session_t typedef + remove unused functions (#6470) | Loïc Blot | 2017-09-27 |
* | Code modernization: src/p*, src/q*, src/r*, src/s* (partial) (#6282) | Loïc Blot | 2017-08-19 |
* | C++ modernize: Pragma once (#6264) | Loïc Blot | 2017-08-17 |
* | Player::getSpeed/setSpeed use const refs | Loic Blot | 2017-08-14 |
* | Player class: disable copy | Loic Blot | 2017-08-14 |
* | Cpp11 patchset 11: continue working on constructor style migration (#6004) | Loïc Blot | 2017-06-18 |
* | Use C++11 mutexes only (remove compat code) (#5922) | Loïc Blot | 2017-06-06 |
* | Cleanup some header inclusions to improve compilation times | Loic Blot | 2017-01-11 |
* | PlayerSAO/LocalPlayer refactor: (#4612) | Ner'zhul | 2016-10-30 |
* | Environment cleanup | Loic Blot | 2016-10-09 |
* | Move RemotePlayer code to its own cpp/header | Loic Blot | 2016-10-08 |
* | RemotePlayer/LocalPlayer Player base class proper separation (code cleanup) (... | Loic Blot | 2016-10-08 |
* | Player/LocalPlayer/RemotePlayer inheritance cleanup (part 1 on X) | Loic Blot | 2016-10-08 |
* | Chat: new settings to prevent spam | Loic Blot | 2016-10-05 |
* | Add zoom, tweakable with zoom_fov, default key: Z (like optifine) | Esteban I. Ruiz Moreno | 2016-08-10 |
* | Player: New get_look, set_look API | raymoo | 2016-06-24 |
* | Initial Gamepad support | est31 | 2016-06-03 |
* | Fix player teleportation bug whilst sneaking | HybridDog | 2016-03-14 |
* | Player::accelerateHorizontal/Vertical should be member of LocalPlayer | Loic Blot | 2016-02-14 |
* | v2d & aabbox3d<f32> & sky cleanups | nerzhul | 2016-02-11 |
* | Get movement setting instead of hard coded value | asl97 | 2015-12-15 |
* | Add server side ncurses terminal | est31 | 2015-11-06 |
* | Clean up threading | ShadowNinja | 2015-08-23 |
* | Optional reconnect functionality | est31 | 2015-07-23 |
* | Fix code style from recent commits and add misc. optimizations | kwolekr | 2015-07-02 |
* | Add some missing getter functions to the lua API | TeTpaAka | 2015-05-28 |
* | Fix usage of destroyed mutex | kwolekr | 2015-03-31 |
* | Player: Fix a deadlock triggered by previous commit 0e5e49736c0a5fa29bca257ba... | Loic Blot | 2015-03-22 |
* | Protect Player::hud from concurrent modifications | Loic Blot | 2015-03-22 |
* | handleCommand_Breath mustn't update breath is player is dead. A dead player d... | Loic Blot | 2015-03-12 |
* | For usages of assert() that are meant to persist in Release builds (when NDEB... | Craig Robbins | 2015-03-07 |
* | Implement WieldMeshSceneNode which improves wield mesh rendering | Kahrl | 2014-11-08 |
* | Make players check inventory modification properly | ShadowNinja | 2014-10-01 |
* | Only set player dirty flag if values change | ShadowNinja | 2014-10-01 |
* | Simplify player modification checks | ShadowNinja | 2014-10-01 |
* | Only try to load from possible player files | ShadowNinja | 2014-06-23 |
* | Only keep players loaded while they're connected | ShadowNinja | 2014-06-23 |
* | Small cleanup of hud add/remove code | sapier | 2014-05-31 |
* | Fix all warnings reported by clang | Sfan5 | 2014-04-15 |
* | Use integers instead of float values | BlockMen | 2014-04-12 |
* | Add third person view | BlockMen | 2014-04-12 |
* | Add sneak and sneak_glitch to set_physics_override() | PilzAdam | 2013-12-03 |
* | Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu | Kahrl | 2013-08-14 |
* | Add set_breath and get_breath to lua API. | RealBadAngel | 2013-07-20 |
* | Dont write player files all the time | PilzAdam | 2013-06-28 |
* | Print playername when failing to read playerfile and ignore files starting wi... | PilzAdam | 2013-06-22 |
* | Add drowning | PilzAdam | 2013-06-19 |
* | Add ObjectRef.hud_set_hotbar_itemcount and add TOCLIENT_HUD_SET_PARAM | Kahrl | 2013-05-26 |
* | Fix nearly all warnings | kwolekr | 2013-05-19 |