Commit message (Collapse) | Author | Age | ||
---|---|---|---|---|
... | ||||
* | Add 'persistence' alias for Lua noiseparams and validate more vector parameters | kwolekr | 2015-04-19 | |
| | ||||
* | Don't use luaL_checkstring to read node names, it's only for arguments | ShadowNinja | 2015-03-07 | |
| | | | | This caused confusing error messages like "argument #4 to set_node is not a string." | |||
* | Remove freezemelt (the remainder of proller nonsense) | kwolekr | 2015-01-04 | |
| | ||||
* | Move get_schematic and read_schematic to l_mapgen.cpp | kwolekr | 2014-12-10 | |
| | ||||
* | Remove get_noiseparams function. read_noiseparams should be used from now on | kwolekr | 2014-12-10 | |
| | ||||
* | Add flags and lacunarity as new noise parameters | kwolekr | 2014-12-07 | |
| | | | | | | | Add 'absolute value' option to noise map functions Extend persistence modulation to 3D noise Extend 'eased' option to noise2d_perlin* functions Some noise.cpp formatting fixups | |||
* | Schematics: Fix minetest.place_schematic() when defined by a Lua table | kwolekr | 2014-12-06 | |
| | ||||
* | Don't corrupt stepheight when setting other properties | Ciaran Gultnieks | 2014-11-26 | |
| | ||||
* | Add option 'eased' to NoiseParams | SmallJoker | 2014-11-13 | |
| | | | | Signed-off-by: Craig Robbins <kde.psych@gmail.com> | |||
* | Add Generator Element Management framework | kwolekr | 2014-11-12 | |
| | | | | Add BiomeManager, OreManager, DecorationManager, and SchematicManager | |||
* | Split up mapgen.cpp | kwolekr | 2014-11-01 | |
| | ||||
* | Custom collision boxes node property. | RealBadAngel | 2014-10-19 | |
| | ||||
* | Add meshnode drawtype. | RealBadAngel | 2014-10-18 | |
| | ||||
* | Use "core" namespace internally | ShadowNinja | 2014-05-08 | |
| | ||||
* | Remove lua_State parameter from LuaError::LuaError | ShadowNinja | 2014-03-15 | |
| | ||||
* | Revert "Make sure we get a stacktrace for as many lua errors as possible" | ShadowNinja | 2014-03-15 | |
| | | | | | | | | This reverts commit 362ef5f6ced862daa4733034810d0b07e2ad5d89. Stack tracebacks couldn't be generated in LuaError::LuaError anyway and this caused a second, empty traceback in most cases. In cases where there wasn't annother traceback the stack had already unwound and the traceback was empty. | |||
* | Make sure we get a stacktrace for as many lua errors as possible | Sfan5 | 2014-03-15 | |
| | ||||
* | Update set_mapgen_params and set_gen_notify Lua API to use new flag format | kwolekr | 2014-03-08 | |
| | ||||
* | Add minetest.set_noiseparam_defaults() Lua API | kwolekr | 2014-02-15 | |
| | ||||
* | Define strlcpy on platforms that do not have it | kwolekr | 2014-02-09 | |
| | ||||
* | Add capability to read table flag fields from Lua API | kwolekr | 2014-02-09 | |
| | ||||
* | Make flag strings clear specified flag with 'no' prefix | kwolekr | 2014-02-08 | |
| | | | | | Remove flagmask field from set_mapgen_params table Add small bits of needed documentation | |||
* | Schematic: Read slice probability table from schematic descriptors | kwolekr | 2014-01-19 | |
| | ||||
* | Add maximum recursion depth to read_json_value | ShadowNinja | 2014-01-11 | |
| | ||||
* | Rename get_json_value to read_json_value | ShadowNinja | 2014-01-11 | |
| | ||||
* | Fix InventoryList reading order | ShadowNinja | 2013-12-30 | |
| | | | | Lua does not guarantee that the indexes of a table will be in numerical order. | |||
* | Don't throw a error when writing JSON fails | ShadowNinja | 2013-12-18 | |
| | ||||
* | Add 'minetest.write_json' | ShadowNinja | 2013-12-18 | |
| | ||||
* | Handle LuaErrors in Lua -> C++ calls on LuaJIT | ShadowNinja | 2013-12-18 | |
| | ||||
* | Shaders rework. | RealBadAngel | 2013-12-03 | |
| | ||||
* | Optimize table creation | ShadowNinja | 2013-11-30 | |
| | ||||
* | fixed array limit check when reading Lua specialtiles table | MetaDucky | 2013-11-16 | |
| | ||||
* | Pass a errfunc to lua_pcall to get a traceback | ShadowNinja | 2013-11-15 | |
| | ||||
* | Add offset to automatic_face_movement_dir | PilzAdam | 2013-09-10 | |
| | ||||
* | Add minetest.parse_json, engine.parse_json | Kahrl | 2013-09-02 | |
| | ||||
* | Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu | Kahrl | 2013-08-14 | |
| | ||||
* | Add support for entities to automatic face movement direction | sapier | 2013-08-13 | |
| | ||||
* | Decoration: Fix schematic probability mess with new MTS file version | kwolekr | 2013-08-11 | |
| | ||||
* | Add support for different drowning damage and allow drowning in other nodetypes | BlockMen | 2013-08-06 | |
| | ||||
* | Add support for setting stepheight for entities | sapier | 2013-07-30 | |
| | ||||
* | Weather support | proller | 2013-07-27 | |
| | ||||
* | Add an option to disable object <-> object collision for Lua entities | PilzAdam | 2013-07-20 | |
| | ||||
* | Add liquid_range to nodedef | PilzAdam | 2013-07-20 | |
| | ||||
* | Make range of tools configureable | PilzAdam | 2013-07-20 | |
| | ||||
* | Leveled nodebox | proller | 2013-07-13 | |
| | ||||
* | Decoration: Add Schematic decoration type | kwolekr | 2013-06-22 | |
| | ||||
* | Add drowning | PilzAdam | 2013-06-19 | |
| | ||||
* | Move scriptapi to separate folder (by sapier) | sapier | 2013-05-25 | |
On the lua side, notably minetest.env:<function>(<args>) should now be replaced by minetest.<function>(<args>). The old way is and will stay supported for a long time. Also: Update and clean up lua_api.txt (by celeron55) Move EnvRef to lua and remove add_rat and add_firefly (by kahrl) Add separate src/util/CMakeLists.txt, other minor fixes (by kahrl) |