Commit message (Collapse) | Author | Age | ||
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* | Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu | Kahrl | 2013-08-14 | |
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* | Add support for entities to automatic face movement direction | sapier | 2013-08-13 | |
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* | Decoration: Fix schematic probability mess with new MTS file version | kwolekr | 2013-08-11 | |
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* | Add support for different drowning damage and allow drowning in other nodetypes | BlockMen | 2013-08-06 | |
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* | Add support for setting stepheight for entities | sapier | 2013-07-30 | |
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* | Weather support | proller | 2013-07-27 | |
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* | Add an option to disable object <-> object collision for Lua entities | PilzAdam | 2013-07-20 | |
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* | Add liquid_range to nodedef | PilzAdam | 2013-07-20 | |
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* | Make range of tools configureable | PilzAdam | 2013-07-20 | |
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* | Leveled nodebox | proller | 2013-07-13 | |
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* | Decoration: Add Schematic decoration type | kwolekr | 2013-06-22 | |
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* | Add drowning | PilzAdam | 2013-06-19 | |
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* | Move scriptapi to separate folder (by sapier) | sapier | 2013-05-25 | |
On the lua side, notably minetest.env:<function>(<args>) should now be replaced by minetest.<function>(<args>). The old way is and will stay supported for a long time. Also: Update and clean up lua_api.txt (by celeron55) Move EnvRef to lua and remove add_rat and add_firefly (by kahrl) Add separate src/util/CMakeLists.txt, other minor fixes (by kahrl) |