Commit message (Collapse) | Author | Age | |
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* | Fix missing pop | est31 | 2015-12-20 |
| | | | | | | | | | | | Previous commit 70ea5d552e283bd5bce3278cbf3819bd87ba2602 "Add support for limiting rotation of automatic face movement dir entitys" by sapier has broken minetest's feature to open worlds. This was due to a missing stack pop operation. Thanks to @oleastre for reporting this bug and suggesting the fix. | ||
* | Add support for limiting rotation of automatic face movement dir entitys | Sapier | 2015-12-19 |
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* | Add option to give every object a nametag | BlockMen | 2015-12-15 |
| | | | | or change the nametag text of players | ||
* | Add support for audio feedback if placing node failed | BlockMen | 2015-11-07 |
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* | Add option to disable backface culling for models | BlockMen | 2015-10-25 |
| | | | | | - Disabled by default (except players) - Fixes #2984 | ||
* | Use warningstream for deprecated field messages and refactor log_deprecated | ShadowNinja | 2015-10-15 |
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* | Fix tiling issues for PLANTLIKE and FIRELIKE with FSAA | RealBadAngel | 2015-08-05 |
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* | Fix relief mapping issues | RealBadAngel | 2015-07-16 |
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* | Fix code style from recent commits and add misc. optimizations | kwolekr | 2015-07-02 |
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* | Add some missing getter functions to the lua API | TeTpaAka | 2015-05-28 |
| | | | | | | | | | | | | | | | | | | | | | | | ObjectRef: get_properties get_armor_groups get_animation get_attach get_bone_position Players: get_physics_override hud_get_hotbar_itemcount hud_get_hotbar_image hud_get_hotbar_selected_image get_sky get_day_night_ratio get_local_animation get_eye_offset Global: minetest.get_gen_notify minetest.get_noiseparams | ||
* | SAPI: Accept either ARGB8 table or ColorString to specify colors | kwolekr | 2015-05-16 |
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* | Add 'persistence' alias for Lua noiseparams and validate more vector parameters | kwolekr | 2015-04-19 |
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* | Don't use luaL_checkstring to read node names, it's only for arguments | ShadowNinja | 2015-03-07 |
| | | | | This caused confusing error messages like "argument #4 to set_node is not a string." | ||
* | Remove freezemelt (the remainder of proller nonsense) | kwolekr | 2015-01-04 |
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* | Move get_schematic and read_schematic to l_mapgen.cpp | kwolekr | 2014-12-10 |
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* | Remove get_noiseparams function. read_noiseparams should be used from now on | kwolekr | 2014-12-10 |
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* | Add flags and lacunarity as new noise parameters | kwolekr | 2014-12-07 |
| | | | | | | | Add 'absolute value' option to noise map functions Extend persistence modulation to 3D noise Extend 'eased' option to noise2d_perlin* functions Some noise.cpp formatting fixups | ||
* | Schematics: Fix minetest.place_schematic() when defined by a Lua table | kwolekr | 2014-12-06 |
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* | Don't corrupt stepheight when setting other properties | Ciaran Gultnieks | 2014-11-26 |
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* | Add option 'eased' to NoiseParams | SmallJoker | 2014-11-13 |
| | | | | Signed-off-by: Craig Robbins <kde.psych@gmail.com> | ||
* | Add Generator Element Management framework | kwolekr | 2014-11-12 |
| | | | | Add BiomeManager, OreManager, DecorationManager, and SchematicManager | ||
* | Split up mapgen.cpp | kwolekr | 2014-11-01 |
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* | Custom collision boxes node property. | RealBadAngel | 2014-10-19 |
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* | Add meshnode drawtype. | RealBadAngel | 2014-10-18 |
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* | Use "core" namespace internally | ShadowNinja | 2014-05-08 |
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* | Remove lua_State parameter from LuaError::LuaError | ShadowNinja | 2014-03-15 |
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* | Revert "Make sure we get a stacktrace for as many lua errors as possible" | ShadowNinja | 2014-03-15 |
| | | | | | | | | This reverts commit 362ef5f6ced862daa4733034810d0b07e2ad5d89. Stack tracebacks couldn't be generated in LuaError::LuaError anyway and this caused a second, empty traceback in most cases. In cases where there wasn't annother traceback the stack had already unwound and the traceback was empty. | ||
* | Make sure we get a stacktrace for as many lua errors as possible | Sfan5 | 2014-03-15 |
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* | Update set_mapgen_params and set_gen_notify Lua API to use new flag format | kwolekr | 2014-03-08 |
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* | Add minetest.set_noiseparam_defaults() Lua API | kwolekr | 2014-02-15 |
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* | Define strlcpy on platforms that do not have it | kwolekr | 2014-02-09 |
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* | Add capability to read table flag fields from Lua API | kwolekr | 2014-02-09 |
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* | Make flag strings clear specified flag with 'no' prefix | kwolekr | 2014-02-08 |
| | | | | | Remove flagmask field from set_mapgen_params table Add small bits of needed documentation | ||
* | Schematic: Read slice probability table from schematic descriptors | kwolekr | 2014-01-19 |
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* | Add maximum recursion depth to read_json_value | ShadowNinja | 2014-01-11 |
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* | Rename get_json_value to read_json_value | ShadowNinja | 2014-01-11 |
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* | Fix InventoryList reading order | ShadowNinja | 2013-12-30 |
| | | | | Lua does not guarantee that the indexes of a table will be in numerical order. | ||
* | Don't throw a error when writing JSON fails | ShadowNinja | 2013-12-18 |
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* | Add 'minetest.write_json' | ShadowNinja | 2013-12-18 |
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* | Handle LuaErrors in Lua -> C++ calls on LuaJIT | ShadowNinja | 2013-12-18 |
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* | Shaders rework. | RealBadAngel | 2013-12-03 |
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* | Optimize table creation | ShadowNinja | 2013-11-30 |
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* | fixed array limit check when reading Lua specialtiles table | MetaDucky | 2013-11-16 |
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* | Pass a errfunc to lua_pcall to get a traceback | ShadowNinja | 2013-11-15 |
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* | Add offset to automatic_face_movement_dir | PilzAdam | 2013-09-10 |
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* | Add minetest.parse_json, engine.parse_json | Kahrl | 2013-09-02 |
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* | Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu | Kahrl | 2013-08-14 |
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* | Add support for entities to automatic face movement direction | sapier | 2013-08-13 |
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* | Decoration: Fix schematic probability mess with new MTS file version | kwolekr | 2013-08-11 |
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* | Add support for different drowning damage and allow drowning in other nodetypes | BlockMen | 2013-08-06 |
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