| Commit message (Expand) | Author | Age |
* | fix: some code tidy about includes & irr namespaces | Loic Blot | 2021-05-03 |
* | refacto: Hud: make driver, client, player, inventory, tsrc private & drop unu... | Loic Blot | 2021-05-03 |
* | Pass ContentFeatures as reference to read_content_features (#10464) | JosiahWI | 2020-10-13 |
* | Expose collision information to LuaEntity on_step | sfan5 | 2020-04-27 |
* | Move the clamping of hp/breath when their maximums change to read_object_prop... | Beha | 2019-07-30 |
* | Raycast: export exact pointing location (#6304) | Dániel Juhász | 2018-08-16 |
* | Node definition manager refactor (#7016) | Dániel Juhász | 2018-02-10 |
* | [CSM] Add basic HUD manipulation. (#6067) | red-001 | 2018-01-20 |
* | Modernize source code: last part (#6285) | Loïc Blot | 2017-08-20 |
* | C++ modernize: Pragma once (#6264) | Loïc Blot | 2017-08-17 |
* | [CSM] Add function to get the definition of items (#5732) | bigfoot547 | 2017-05-21 |
* | Fix CSM crash (#5779) | red-001 | 2017-05-20 |
* | [CSM] Add event on_place_node API lua (#5548) | Vincent Glize | 2017-04-29 |
* | Fix various copy instead of const ref reported by cppcheck (#5615) | Loïc Blot | 2017-04-19 |
* | Hardware coloring for itemstacks | Dániel Juhász | 2017-04-08 |
* | Add `get_wielded_item` | red-001 | 2017-03-13 |
* | Add particle animation, glow | sfan5 | 2017-01-18 |
* | Revert "Adding particle blend, glow and animation (#4705)" | sfan5 | 2016-11-14 |
* | Adding particle blend, glow and animation (#4705) | Foghrye4 | 2016-11-15 |
* | Replace various std::map with UNORDERED_MAP + various cleanups | Loic Blot | 2016-10-05 |
* | Fix tiling issues for PLANTLIKE and FIRELIKE with FSAA | RealBadAngel | 2015-08-05 |
* | Fix code style from recent commits and add misc. optimizations | kwolekr | 2015-07-02 |
* | Add some missing getter functions to the lua API | TeTpaAka | 2015-05-28 |
* | Move get_schematic and read_schematic to l_mapgen.cpp | kwolekr | 2014-12-10 |
* | Remove get_noiseparams function. read_noiseparams should be used from now on | kwolekr | 2014-12-10 |
* | Add flags and lacunarity as new noise parameters | kwolekr | 2014-12-07 |
* | Add Generator Element Management framework | kwolekr | 2014-11-12 |
* | Update set_mapgen_params and set_gen_notify Lua API to use new flag format | kwolekr | 2014-03-08 |
* | Add minetest.set_noiseparam_defaults() Lua API | kwolekr | 2014-02-15 |
* | Add capability to read table flag fields from Lua API | kwolekr | 2014-02-09 |
* | Make flag strings clear specified flag with 'no' prefix | kwolekr | 2014-02-08 |
* | Add maximum recursion depth to read_json_value | ShadowNinja | 2014-01-11 |
* | Rename get_json_value to read_json_value | ShadowNinja | 2014-01-11 |
* | Add 'minetest.write_json' | ShadowNinja | 2013-12-18 |
* | Add minetest.parse_json, engine.parse_json | Kahrl | 2013-09-02 |
* | Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu | Kahrl | 2013-08-14 |
* | Decoration: Add Schematic decoration type | kwolekr | 2013-06-22 |
* | Fix class/struct forward declaration inconsistencies (good on ya, MSVC) | Kahrl | 2013-06-06 |
* | Move scriptapi to separate folder (by sapier) | sapier | 2013-05-25 |