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c_converter.cpp
Commit message (
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Author
Age
*
Fix rounding error in g/set_node caused by truncation to float
rubenwardy
2018-06-03
*
Added lua tracebacks to some errors where you have been blind to what… (#5043)
sapier
2017-01-15
*
Revert "Adding particle blend, glow and animation (#4705)"
sfan5
2016-11-14
*
Adding particle blend, glow and animation (#4705)
Foghrye4
2016-11-15
*
Adding LuaError on attempt to assign vectors with values out of range
Foghrye4
2016-10-25
*
Lua->C getintfield() use lua_tointeger (#4408)
Tomas
2016-08-10
*
Add Lua interface to HTTPFetchRequest
Jeija
2016-02-22
*
Add some missing getter functions to the lua API
TeTpaAka
2015-05-28
*
SAPI/Noise: Add PerlinNoiseMap:getMapSlice() function
kwolekr
2015-05-17
*
SAPI: Accept either ARGB8 table or ColorString to specify colors
kwolekr
2015-05-16
*
Add push_ARGB8 to script/common/c_converter
TeTpaAka
2015-05-15
*
Schematics: Add per-node force placement option
kwolekr
2015-05-09
*
Fix missing Y component assignment in check_v3f
kwolekr
2015-05-08
*
Remove duplicate lua_getfield() in c_converter.cpp
Kevin Ott
2015-05-07
*
Fix error messages for type-checking Lua reading functions
ShadowNinja
2015-05-06
*
Add 'persistence' alias for Lua noiseparams and validate more vector parameters
kwolekr
2015-04-19
*
Schematics: Refactor NodeResolver and add NodeResolveMethod
kwolekr
2015-04-16
*
Redefine NodeResolver interface and replace with callback mechanism
kwolekr
2014-12-27
*
Add NodeResolver and clean up node name -> content ID resolution system
kwolekr
2014-10-26
*
Use integers instead of float values
BlockMen
2014-04-12
*
Fix possible 0 pointer access
sapier
2013-07-02
*
Move scriptapi to separate folder (by sapier)
sapier
2013-05-25