| Commit message (Expand) | Author | Age |
... | |
* | Add NodeResolver and clean up node name -> content ID resolution system | kwolekr | 2014-10-26 |
* | Custom collision boxes node property. | RealBadAngel | 2014-10-19 |
* | Add meshnode drawtype. | RealBadAngel | 2014-10-18 |
* | Fix LuaJIT exception wrapper | Kahrl | 2014-08-23 |
* | Use "core" namespace internally | ShadowNinja | 2014-05-08 |
* | Add proper lua api deprecated handling | sapier | 2014-04-29 |
* | Use integers instead of float values | BlockMen | 2014-04-12 |
* | Remove lua_State parameter from LuaError::LuaError | ShadowNinja | 2014-03-15 |
* | Revert "Make sure we get a stacktrace for as many lua errors as possible" | ShadowNinja | 2014-03-15 |
* | Make sure we get a stacktrace for as many lua errors as possible | Sfan5 | 2014-03-15 |
* | Update set_mapgen_params and set_gen_notify Lua API to use new flag format | kwolekr | 2014-03-08 |
* | Add minetest.set_noiseparam_defaults() Lua API | kwolekr | 2014-02-15 |
* | Define strlcpy on platforms that do not have it | kwolekr | 2014-02-09 |
* | Add capability to read table flag fields from Lua API | kwolekr | 2014-02-09 |
* | Make flag strings clear specified flag with 'no' prefix | kwolekr | 2014-02-08 |
* | Schematic: Read slice probability table from schematic descriptors | kwolekr | 2014-01-19 |
* | Add maximum recursion depth to read_json_value | ShadowNinja | 2014-01-11 |
* | Rename get_json_value to read_json_value | ShadowNinja | 2014-01-11 |
* | Fix InventoryList reading order | ShadowNinja | 2013-12-30 |
* | Don't throw a error when writing JSON fails | ShadowNinja | 2013-12-18 |
* | Add 'minetest.write_json' | ShadowNinja | 2013-12-18 |
* | Handle LuaErrors in Lua -> C++ calls on LuaJIT | ShadowNinja | 2013-12-18 |
* | Move script_run_callbacks to Lua | ShadowNinja | 2013-12-07 |
* | Shaders rework. | RealBadAngel | 2013-12-03 |
* | Optimize table creation | ShadowNinja | 2013-11-30 |
* | Fix possible implicit conversion of NULL to std::string | kwolekr | 2013-11-21 |
* | fixed array limit check when reading Lua specialtiles table | MetaDucky | 2013-11-16 |
* | Pass a errfunc to lua_pcall to get a traceback | ShadowNinja | 2013-11-15 |
* | Add offset to automatic_face_movement_dir | PilzAdam | 2013-09-10 |
* | Add minetest.parse_json, engine.parse_json | Kahrl | 2013-09-02 |
* | Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu | Kahrl | 2013-08-14 |
* | Add support for entities to automatic face movement direction | sapier | 2013-08-13 |
* | Decoration: Fix schematic probability mess with new MTS file version | kwolekr | 2013-08-11 |
* | Add support for different drowning damage and allow drowning in other nodetypes | BlockMen | 2013-08-06 |
* | Add support for setting stepheight for entities | sapier | 2013-07-30 |
* | Weather support | proller | 2013-07-27 |
* | Add an option to disable object <-> object collision for Lua entities | PilzAdam | 2013-07-20 |
* | Add liquid_range to nodedef | PilzAdam | 2013-07-20 |
* | Make range of tools configureable | PilzAdam | 2013-07-20 |
* | Leveled nodebox | proller | 2013-07-13 |
* | Fix possible 0 pointer access | sapier | 2013-07-02 |
* | Decoration: Add Schematic decoration type | kwolekr | 2013-06-22 |
* | Add drowning | PilzAdam | 2013-06-19 |
* | Fix class/struct forward declaration inconsistencies (good on ya, MSVC) | Kahrl | 2013-06-06 |
* | Move scriptapi to separate folder (by sapier) | sapier | 2013-05-25 |