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path: root/src/script/cpp_api/s_entity.h
Commit message (Expand)AuthorAge
* on_deactivate: distinguish removal and unloading (#11931)Lars Müller2022-06-11
* Fix damage wraparound if very high damage (#11872)Wuzzy2022-01-06
* Add on_deactivate callback for luaentities (#10723)hecks2021-01-02
* Expose collision information to LuaEntity on_stepsfan52020-04-27
* Move the clamping of hp/breath when their maximums change to read_object_prop...Beha2019-07-30
* Allow damage for attached objects, add attach/detach callbacks (#6786)SmallJoker2018-04-30
* C++ modernize: Pragma once (#6264)Loïc Blot2017-08-17
* Add LuaEntity on_death callback (#6177)Loïc Blot2017-07-27
* Make entity on_punch have same signature and behaviour as player on_punchsapier2017-01-28
* Fix class/struct forward declaration inconsistencies (good on ya, MSVC)Kahrl2013-06-06
* Move scriptapi to separate folder (by sapier)sapier2013-05-25