| Commit message (Expand) | Author | Age | |
|---|---|---|---|
| * | Add on_deactivate callback for luaentities (#10723) | hecks | 2021-01-02 |
| * | Expose collision information to LuaEntity on_step | sfan5 | 2020-04-27 |
| * | Move the clamping of hp/breath when their maximums change to read_object_prop... | Beha | 2019-07-30 |
| * | Allow damage for attached objects, add attach/detach callbacks (#6786) | SmallJoker | 2018-04-30 |
| * | C++ modernize: Pragma once (#6264) | Loïc Blot | 2017-08-17 |
| * | Add LuaEntity on_death callback (#6177) | Loïc Blot | 2017-07-27 |
| * | Make entity on_punch have same signature and behaviour as player on_punch | sapier | 2017-01-28 |
| * | Fix class/struct forward declaration inconsistencies (good on ya, MSVC) | Kahrl | 2013-06-06 |
| * | Move scriptapi to separate folder (by sapier) | sapier | 2013-05-25 |
