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path: root/src/script/cpp_api/s_env.h
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* s_env.{cpp, h} cleanupsest312016-03-07
| | | | | | * Replace string by-val passing with const reference * Fix code style * Remove redundant `int table` definition and indentation level
* Add callback parameter for core.emerge_area()kwolekr2015-11-02
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* Expose mapgen parameters on scripting initkwolekr2014-12-29
| | | | | Add minetest.get_mapgen_params() Deprecate minetest.register_on_mapgen_init()
* Fix heart + bubble bar size on different texture packssapier2014-05-07
| | | | | | | Add DPI support for statbar Move heart+bubble bar to Lua HUD Add statbar size (based upon an idea by blue42u) Add support for customizing breath and statbar
* Add Lua on_mapgen_init callback, and minetest.set_mapgen_params APIkwolekr2013-06-27
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* Move scriptapi to separate folder (by sapier)sapier2013-05-25
On the lua side, notably minetest.env:<function>(<args>) should now be replaced by minetest.<function>(<args>). The old way is and will stay supported for a long time. Also: Update and clean up lua_api.txt (by celeron55) Move EnvRef to lua and remove add_rat and add_firefly (by kahrl) Add separate src/util/CMakeLists.txt, other minor fixes (by kahrl)