| Commit message (Expand) | Author | Age | |
|---|---|---|---|
| * | Pass clang-format on various cpp/header files (#5559) | Loïc Blot | 2017-04-23 |
| * | Push error handler afresh each time lua_pcall is used | Kahrl | 2015-08-27 |
| * | Improve Script CPP API diagnostics | kwolekr | 2015-08-05 |
| * | Optional reconnect functionality | est31 | 2015-07-23 |
| * | Replace instances of std::map<std::string, std::string> with StringMap | kwolekr | 2015-05-19 |
| * | Use "core" namespace internally | ShadowNinja | 2014-05-08 |
| * | Only push the Lua error handler once | ShadowNinja | 2014-04-27 |
| * | Pass a errfunc to lua_pcall to get a traceback | ShadowNinja | 2013-11-15 |
| * | Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu | Kahrl | 2013-08-14 |
