Commit message (Collapse) | Author | Age | |
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* | Modernize lua read (part 2 & 3): C++ templating assurance (#7410) | Loïc Blot | 2018-06-30 |
| | | | | | | | | | * Modernize lua read (part 2 & 3): C++ templating assurance Implement the boolean reader Implement the string reader Also remove unused & unimplemented script_error_handler Add a reader with default value | ||
* | Run callback in IDropAction, refactor function arguments | SmallJoker | 2018-04-02 |
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* | Add player inventory callbacks | SmallJoker | 2018-04-02 |
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* | Add reasons to on_dieplayer and on_hpchange | Andrew Ward | 2018-03-28 |
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* | Add `on_auth_fail` callback (#7039) | red-001 | 2018-02-15 |
| | | | Called when a client fails to supply the correct password for the account it's attempting to login as. | ||
* | Fix crash on can_bypass_userlimit returning non-boolean | rubenwardy | 2018-01-03 |
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* | Implement minetest.register_can_bypass_userlimit (#6369) | Loïc Blot | 2017-09-04 |
| | | | | | | | | | * Implement minetest.register_on_userlimit_check This new callback permits to bypass the max_users parameter with new mods condition, based on player name or IP Only one mod needs to permit it. Move core part for builtin privileges checks to builtin | ||
* | Modernize source code: last part (#6285) | Loïc Blot | 2017-08-20 |
| | | | | | | | | | | | * Modernize source code: last par * Use empty when needed * Use emplace_back instead of push_back when needed * For range-based loops * Initializers fixes * constructors, destructors default * c++ C stl includes | ||
* | Server: Add reason for leave to `on_leaveplayer` callbacks | Diego Martinez | 2016-06-11 |
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* | Push error handler afresh each time lua_pcall is used | Kahrl | 2015-08-27 |
| | | | | | Fixes "double fault" / "error in error handling" messages (issue #1423) and instead shows a complete backtrace. | ||
* | SAPI: Track last executed mod and include in error messages | kwolekr | 2015-08-12 |
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* | Improve Script CPP API diagnostics | kwolekr | 2015-08-05 |
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* | Add minetest.register_on_player_hpchange | TeTpaAka | 2015-06-13 |
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* | Replace instances of std::map<std::string, std::string> with StringMap | kwolekr | 2015-05-19 |
| | | | | | | Also, clean up surrounding code style Replace by-value parameter passing with const refs when possible Fix post-increment of iterators | ||
* | Add minetest.register_on_punchplayer | Brandon | 2015-05-15 |
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* | Fix object reference pushing functions when called from coroutines | ShadowNinja | 2014-10-07 |
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* | Use "core" namespace internally | ShadowNinja | 2014-05-08 |
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* | Add 'on_prejoinplayer' callback | kaeza | 2013-12-12 |
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* | Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu | Kahrl | 2013-08-14 |
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* | Allow mods to listen to cheat detections using minetest.register_on_cheat() | Perttu Ahola | 2013-08-04 |
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* | Move scriptapi to separate folder (by sapier) | sapier | 2013-05-25 |
On the lua side, notably minetest.env:<function>(<args>) should now be replaced by minetest.<function>(<args>). The old way is and will stay supported for a long time. Also: Update and clean up lua_api.txt (by celeron55) Move EnvRef to lua and remove add_rat and add_firefly (by kahrl) Add separate src/util/CMakeLists.txt, other minor fixes (by kahrl) |