| Commit message (Expand) | Author | Age |
* | Rework use_texture_alpha to provide three opaque/clip/blend modes | sfan5 | 2021-01-29 |
* | Remove dead code (#10845) | rubenwardy | 2021-01-22 |
* | Implement on_rightclickplayer callback (#10775) | JDiaz | 2021-01-11 |
* | Add on_deactivate callback for luaentities (#10723) | hecks | 2021-01-02 |
* | Fix some minor code issues all over the place | sfan5 | 2020-12-24 |
* | Fix CSMs on arm64 (#10553) | luk3yx | 2020-10-25 |
* | Fix Lua panic when error() message is not a string | Paul Ouellette | 2020-06-07 |
* | Value copy / allocation optimizations mostly in server, SAO and serialize code | sfan5 | 2020-05-27 |
* | Add on_authplayer callback and 'last_login' to on_joinplayer (#9574) | sorcerykid | 2020-05-23 |
* | Expose collision information to LuaEntity on_step | sfan5 | 2020-04-27 |
* | script: Put getGuiEngine() inside a client-only #ifdef | sfan5 | 2020-04-27 |
* | Drop content_sao.{cpp,h} | Loic Blot | 2020-04-11 |
* | Move PlayerSAO to dedicated files | Loic Blot | 2020-04-11 |
* | Move serveractiveobject & unitsao | Loic Blot | 2020-04-11 |
* | Work around LuaJIT issues on aarch64 (#9614) | sfan5 | 2020-04-08 |
* | Overall improvements to log messages (#9598) | sfan5 | 2020-04-08 |
* | Script API: Document ObjectRef handling in a comment | sfan5 | 2020-02-23 |
* | [CSM] Expose more env functions | sfan5 | 2019-11-11 |
* | Call on_secondary_use when object is right-clicked | sfan5 | 2019-11-10 |
* | Load client mods into memory before execution. | sfan5 | 2019-11-09 |
* | Refactor loading of Lua code with mod security | sfan5 | 2019-11-09 |
* | CSM: Fix itemstack:get_meta() 'metadata' indexing error | SmallJoker | 2019-09-14 |
* | Load CSM environment after the restrictions are known | SmallJoker | 2019-09-14 |
* | Merge pull request #8776 from osjc/FixGetNode | Jozef Behran | 2019-08-10 |
* | Allow customizing chat message format (#8529) | ANAND | 2019-08-08 |
* | Move the clamping of hp/breath when their maximums change to read_object_prop... | Beha | 2019-07-30 |
* | Check for 'action' field in ABMs & LBMs | SmallJoker | 2019-07-27 |
* | Removed debug.upvaluejoin to prevent leak of insecure environment | y | 2019-07-24 |
* | Add node field to PlayerHPChangeReason table (#8368) | Paul Ouellette | 2019-04-11 |
* | HPChange Reason: Fix push after free, and type being overwritten (#8359) | rubenwardy | 2019-03-12 |
* | Consistent HP and damage types (#8167) | SmallJoker | 2019-02-10 |
* | Fix wrong code comment (#8061) | DS | 2019-01-06 |
* | Move client-specific files to 'src/client' (#7902) | Quentin Bazin | 2018-11-28 |
* | Raycast: export exact pointing location (#6304) | Dániel Juhász | 2018-08-16 |
* | Add a MSVC / Windows compatible snprintf function (#7353) | nOOb3167 | 2018-07-22 |
* | Modernize lua read (part 2 & 3): C++ templating assurance (#7410) | Loïc Blot | 2018-06-30 |
* | CSM/SSM: Add on_mods_loaded callback (#7411) | Loïc Blot | 2018-06-06 |
* | Fix builtin inventory list crash when size = 0 (#7297) | SmallJoker | 2018-05-05 |
* | Allow damage for attached objects, add attach/detach callbacks (#6786) | SmallJoker | 2018-04-30 |
* | Add online content repository | rubenwardy | 2018-04-19 |
* | Run callback in IDropAction, refactor function arguments | SmallJoker | 2018-04-02 |
* | Add player inventory callbacks | SmallJoker | 2018-04-02 |
* | LINT: add clang-tidy step (#6295) | Loïc Blot | 2018-04-01 |
* | Fix a warning reported by clang | Loic Blot | 2018-03-29 |
* | Add reasons to on_dieplayer and on_hpchange | Andrew Ward | 2018-03-28 |
* | Add `on_auth_fail` callback (#7039) | red-001 | 2018-02-15 |
* | Node definition manager refactor (#7016) | Dániel Juhász | 2018-02-10 |
* | Move `setlocale` from Lua to C++. | red-001 | 2018-02-08 |
* | [CSM] Don't Load the package library (#6944) | red-001 | 2018-01-22 |
* | Change include from "cmake_config.h" to "config.h" | Wayward One | 2018-01-21 |