Commit message (Collapse) | Author | Age | |
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* | C++11 cleanup on constructors (#6000) | Vincent Glize | 2017-06-19 |
| | | | | * C++11 cleanup on constructors dir script | ||
* | Replace luaL_reg with luaL_Reg as recent LuaJIT dropped the Lua 5.0 compat ↵ | Loïc Blot | 2017-04-08 |
| | | | | | (#5541) We are bundling Lua5.1 which has same macro | ||
* | Mod security: Allow read-only access to all mod paths | ShadowNinja | 2016-12-20 |
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* | Return nil on empty get_area() (#4508) | James Stevenson | 2016-09-10 |
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* | Add AreaStore custom ID API | ShadowNinja | 2016-03-07 |
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* | Implement AreaStore serialization | ShadowNinja | 2016-03-07 |
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* | Move AreaStore container selection logic into getOptimalImplementation | ShadowNinja | 2016-03-07 |
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* | Move AreaStore to util | ShadowNinja | 2016-03-07 |
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* | Simplify AreaStore ID management | ShadowNinja | 2016-03-07 |
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* | v2d & aabbox3d<f32> & sky cleanups | nerzhul | 2016-02-11 |
| | | | | | * Sky: rename Box => m_box and inline getBoundingBox * Uniformize aabbox3d<f32> to aabb3f | ||
* | Areastore: fix "attempt to index a number value" | est31 | 2015-09-03 |
| | | | | | | | Before, calling get_areas_in_area for an areastore with both include_borders and include_data would result in a lua error, if there was at least one area as result: attempt to index a number value in function 'get_areas_in_area' | ||
* | Add AreaStore data structure | est31 | 2015-07-27 |