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path: root/src/script/lua_api/l_client.cpp
Commit message (Expand)AuthorAge
* Various features and fixessfan52020-04-11
* Implement minetest.sound_fade()sfan52020-04-11
* Use appropriate LC_ locale macro for Windows (#9230)Montandalar2019-12-24
* [CSM] Fix and improve minetest.get_language()sfan52019-11-11
* [CSM] Implement minetest.get_csm_restrictions()sfan52019-11-11
* Refactor CSM restriction code a bitsfan52019-11-11
* Introduce get_modpath() for CSMsfan52019-11-09
* Unify wield item handling (#8677)SmallJoker2019-08-07
* CSM: add requested CSM_RF_READ_PLAYERINFO (#8007)Loïc Blot2018-12-24
* Move client-specific files to 'src/client' (#7902)Quentin Bazin2018-11-28
* Modernize lua read (part 2 & 3): C++ templating assurance (#7410)Loïc Blot2018-06-30
* Rename CSM flavours to restrictionsSmallJoker2018-06-26
* Cleanup sound manager class (#7158)Loïc Blot2018-03-24
* Node definition manager refactor (#7016)Dániel Juhász2018-02-10
* CSM: Remove screenshot APIred-0012018-01-23
* Move files to subdirectories (#6599)Vitaliy2017-11-08
* CSM: Add a way to get current locale from CSMlisacvuk2017-10-29
* Clientevent refactor (#6320)Loïc Blot2017-08-28
* Modernize source code: last part (#6285)Loïc Blot2017-08-20
* Code modernization: subfolders (#6283)Loïc Blot2017-08-19
* Cleanup various headers to reduce compilation times (#6255)Loïc Blot2017-08-16
* [CSM] Add flavour limits controlled by server (#5930)Loïc Blot2017-07-18
* Chat protocol rewrite (#5117)Loïc Blot2017-07-16
* Revert "CSM: Revert "[CSM] Add send_chat_message and run_server_chatcommand""Loic Blot2017-07-15
* CSM: Revert "[CSM] Add send_chat_message and run_server_chatcommand"rubenwardy2017-07-15
* Create a filesystem abstraction layer for CSM and only allow accessing files ...red-0012017-06-30
* Client::makeScreenshot: remove device paramLoic Blot2017-06-19
* Sound: Add pitch option (#5960)Rui2017-06-11
* [CSM] Add function to get player privileges (#5933)red-0012017-06-07
* LINT fix & check all files with clang-formatLoic Blot2017-05-22
* [CSM] Add send_chat_message and run_server_chatcommand API functions (#5747)Pierre-Adrien Langrognet2017-05-21
* Fix LINT broken by dfa0c15ce045705f05487d623dc7beca6c945b4bLoic Blot2017-05-21
* [CSM] Add function to get the definition of items (#5732)bigfoot5472017-05-21
* [CSM] Correct the log destination of print() (#5784)SmallJoker2017-05-20
* Add function to get server info.red-0012017-05-04
* [CSM] add screenshot api lua (#5674)Vincent Glize2017-04-29
* Fix various points reported by cppcheck (#5656)Loïc Blot2017-04-25
* LINT: Switch whitelist check from egrep to awkLoïc Blot2017-04-06
* [CSM] Add function to get the server protocol version. (#5529)red-0012017-04-06
* Move LINT process in dedicated shell & fixLoic Blot2017-04-06
* [CSM] Add support for positional audio. (#5516)red-0012017-04-06
* [CSM] Add local node meta reference. (#5508)red-0012017-04-04
* [CSM] Add function and chat command to disconnect from server. (#5487)red-0012017-04-01
* Fix clang-format Columns WidthLoic Blot2017-03-31
* [CSM] Add function to get player names in range (#5435)bigfoot5472017-03-22
* Add `get_wielded_item`red-0012017-03-13
* [CSM] Add `get_node` and `get_node_or_nil`red-0012017-03-13
* [CSM] Add local formspecs. (#5094)red-0012017-03-13
* [CSM] Add client-sided chat commands (#5092)red-0012017-03-13
* [CSM] Add method that display chat to client-sided lua. (#5089) (#5091)red-0012017-03-13