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l_env.cpp
Commit message (
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Author
Age
...
*
Add forceloading
Novatux
2014-01-11
*
Make line_of_sight return blocking node position
stujones11
2013-12-12
*
Optimize table creation
ShadowNinja
2013-11-30
*
Add minetest.swap_node
Novatux
2013-11-30
*
Fix line_of_sight (AGAIN)
sapier
2013-11-25
*
Pass a errfunc to lua_pcall to get a traceback
ShadowNinja
2013-11-15
*
Weather: Clean up getHeat/getHumidity somewhat
kwolekr
2013-09-16
*
Add minetest.get_gametime() API function, that returns the number of seconds ...
Novatux
2013-09-08
*
Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu
Kahrl
2013-08-14
*
Better snow fall, finite liquid transform, leveled nodes api
proller
2013-07-28
*
Weather support
proller
2013-07-27
*
LuaVoxelManip: Fix minor bug with set_lighting, remove coordinate params for ...
kwolekr
2013-06-29
*
Apply various fixes to several things
kwolekr
2013-06-27
*
LuaVoxelManip: Separate VoxelManip data get/set from emerging/blitting data b...
kwolekr
2013-06-27
*
Add Lua on_mapgen_init callback, and minetest.set_mapgen_params API
kwolekr
2013-06-27
*
Add minetest.get_mapgen_object to API
kwolekr
2013-06-27
*
Add LuaVoxelManip
kwolekr
2013-06-27
*
Fix missing find_path and line_of_sight
sapier
2013-06-01
*
Move scriptapi to separate folder (by sapier)
sapier
2013-05-25
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