| Commit message (Expand) | Author | Age |
* | Implement grouped mode for find_nodes_in_area (#9888) | sfan5 | 2020-07-14 |
* | Rework functionality of leveled nodes (#9852) | Wuzzy | 2020-05-19 |
* | CSM: Bugfixes to camera:get_pos() and camera:get_fov() | sfan5 | 2020-05-14 |
* | script: Fix add_entity returning unusable ref if object deleted in on_activate | sfan5 | 2020-04-27 |
* | Add server side translations capability (#9733) | EvidenceB Kidscode | 2020-04-25 |
* | Optimize get_objects_inside_radius calls (#9671) | Loïc Blot | 2020-04-16 |
* | scriptapi: Some small optimizations to value pushing (#9669) | sfan5 | 2020-04-14 |
* | Reduce ServerEnvironment propagation (#9642) | Loïc Blot | 2020-04-11 |
* | Drop content_sao.{cpp,h} | Loic Blot | 2020-04-11 |
* | Move PlayerSAO to dedicated files | Loic Blot | 2020-04-11 |
* | scriptapi: Sort out ServerEnvironment / Environment distinction properly | sfan5 | 2020-04-11 |
* | minetest,get_connected_players: Return empty table at load time (#9493) | sfan5 | 2020-03-10 |
* | Fix pathfinder bugs: returning nil frequently, broken A*, jump through solid ... | Wuzzy | 2020-03-05 |
* | Fix core.get_player_by_name() returning unusable ObjectRef | sfan5 | 2020-03-03 |
* | Fix core.get_connected_players() returning unusable ObjectRefs | sfan5 | 2020-03-03 |
* | Fix potential problem with core.get_connected_players() | sfan5 | 2020-02-25 |
* | Move core.get_connected_players() implementation to C++ | sfan5 | 2020-02-23 |
* | [CSM] Expose more env functions | sfan5 | 2019-11-11 |
* | Refactor CSM restriction code a bit | sfan5 | 2019-11-11 |
* | [CSM] Remove non-functional minetest.get_day_count() | sfan5 | 2019-11-09 |
* | Fix some reference counters (memleak) (#8981) | SmallJoker | 2019-09-24 |
* | Merge pull request #8776 from osjc/FixGetNode | Jozef Behran | 2019-08-10 |
* | Add minetest.load_area (#8023) | HybridDog | 2018-12-31 |
* | Move client-specific files to 'src/client' (#7902) | Quentin Bazin | 2018-11-28 |
* | Raycast: export exact pointing location (#6304) | Dániel Juhász | 2018-08-16 |
* | Modernize lua read (part 2 & 3): C++ templating assurance (#7410) | Loïc Blot | 2018-06-30 |
* | Rename CSM flavours to restrictions | SmallJoker | 2018-06-26 |
* | Modernize lua read (part 1): C++ templating insurance (#7394) | Loïc Blot | 2018-06-04 |
* | Find nodes in area (under air): Raise volume limit and document it | paramat | 2018-02-21 |
* | Node definition manager refactor (#7016) | Dániel Juhász | 2018-02-10 |
* | Add minetest.bulk_set_node call + optimize Environment::set_node call (#6958) | Loïc Blot | 2018-01-30 |
* | Line_of_sight: Improve using VoxelLineIterator | Dániel Juhász | 2017-12-26 |
* | Clearobjects: Send progress messages to terminal using actionstream | paramat | 2017-11-24 |
* | Move files to subdirectories (#6599) | Vitaliy | 2017-11-08 |
* | Set placer to nil instead of a non-functional one in item_OnPlace (#6449) | DTA7 | 2017-09-21 |
* | ServerEnv: Clean up object lifecycle handling (#6414) | sfan5 | 2017-09-15 |
* | Make INodeDefManager::getIds return a vector, not a set | Kahrl | 2017-09-12 |
* | core.get_objects_inside_radius: Omit removed objects (#6318) | you | 2017-08-27 |
* | Modernize source code: last part (#6285) | Loïc Blot | 2017-08-20 |
* | Code modernization: subfolders (#6283) | Loïc Blot | 2017-08-19 |
* | Optimize headers (part 2) (#6272) | Loïc Blot | 2017-08-18 |
* | Cleanup various headers to reduce compilation times (#6255) | Loïc Blot | 2017-08-16 |
* | [CSM] Add flavour limits controlled by server (#5930) | Loïc Blot | 2017-07-18 |
* | Expose getPointedThing to Lua | Dániel Juhász | 2017-07-07 |
* | find_nodes_in_area: Extend maximal count to U32_MAX (#5277) | SmallJoker | 2017-06-19 |
* | Clean up numeric.h and split FacePositionCache from it | ShadowNinja | 2017-05-06 |
* | Add option to also check the center to `find_node_near` (#5255) | red-001 | 2017-05-04 |
* | Rename Scripting API files for consistency | ShadowNinja | 2017-04-25 |
* | Fix various points reported by cppcheck (#5656) | Loïc Blot | 2017-04-25 |
* | Light update for map blocks | Dániel Juhász | 2017-04-20 |