| Commit message (Collapse) | Author | Age |
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Co-authored-by: Sam Caulfield <sam@samcaulfield.com>
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GenericCAO::getPosition() did not take the camera offset into account
LocalPlayer attachment cleanup: Use sane getParent() function
Make that getPosition() (GenericCAO and LocalPlayer) always return the absolute position
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Safety-guards for CSM callbacks to abort on a bad implementation
Only run callbacks when the mods are loaded (and with it: builtin)
Duplication checks inside constructors
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Update Android.mk
Remove 'src/client' from include_directories
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* [CSM] Add basic HUD manipulation.
Workaround for on_connect not working right now.
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* Cleanup various headers to reduce compilation times
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* C++11 cleanup on constructors dir script
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* [CSM] Add camera API
roper rebase & squash
* Address nerzhul's review
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Remove useless `got_teleported`.
Fix jitter when walking against the sneak limits.
Fix damage evading on sneak ladders.
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Related to commit 41c5483. Replace a final occurrence of luaL_reg in
src/script/lua_api/l_localplayer.cpp
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