Commit message (Collapse) | Author | Age | |
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* | Add "MINETEST_MOD_PATH" environment variable (#11515) | emixa-d | 2021-10-07 |
| | | | | This adds an environment variable MINETEST_MOD_PATH. When it exists, Minetest will look there for mods in addition to ~/.minetest/mods/. | ||
* | Drop --videomodes, fullscreen_bpp and high_precision_fpu settings | sfan5 | 2021-06-16 |
| | | | | These have been pointless for a while. | ||
* | Fix server favorites not saving when client/serverlist/ doesn't exist ↵ | sfan5 | 2021-04-09 |
| | | | | already (#11152) | ||
* | Use consistent temp folder path (#10892) | rubenwardy | 2021-02-07 |
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* | Use JSON for favorites, move server list code to Lua (#10085) | rubenwardy | 2021-01-22 |
| | | | Co-authored-by: sfan5 <sfan5@live.de> | ||
* | ContentDB: Add overwrite dialog when content is already installed (#10768) | rubenwardy | 2021-01-04 |
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* | Add open user data button to main menu (#10579) | rubenwardy | 2020-12-19 |
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* | Add core.open_url() to main menu API (#8592) | rubenwardy | 2020-05-17 |
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* | Add support for set_formspec_prepend in main menu (#8611) | rubenwardy | 2019-08-12 |
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* | Hide uninstall package button on unmodifiable paths (#8255) | rubenwardy | 2019-03-05 |
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* | Content store: Fix storage leak by storing screenshots in cache (#8137) | rubenwardy | 2019-01-31 |
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* | Fix pkgmgr game install with RUN_IN_PLACE=0 (#8113) | Paul Ouellette | 2019-01-26 |
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* | Fix ContentDB packages timing out by using download_file instead (#7891) | rubenwardy | 2018-12-11 |
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* | Add online content repository | rubenwardy | 2018-04-19 |
| | | | | Replaces mods and texture pack tabs with a single content tab | ||
* | Load dependencies and description from mod.conf | Andrew Ward | 2018-03-28 |
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* | C++ modernize: Pragma once (#6264) | Loïc Blot | 2017-08-17 |
| | | | | * Migrate cpp headers to pragma once | ||
* | Remove remaining modstore code (#6120) | Elijah Duffy | 2017-07-14 |
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* | Improve the path select GUI (#5852) | red-001 | 2017-06-11 |
| | | | | | | | | | | | - Allow lua to chose whatever directories or files can be selected - Fix selecting directories - Rename dialog to `guiPathSelectMenu` from `guiFileSelectMenu` - Rename lua function for opening the menu from `show_file_open_dialog` to `show_path_select_dialog` - Remove duplicate code and fix code style. Related changes - fix `clang-format` whitelist. - Regenerate minetest.conf.example | ||
* | Main Menu: Add get_clientmodpath API (#5912) | Elijah Duffy | 2017-06-06 |
| | | | Add `core.get_clientmodpath` to main menu API (also possible in async calls). | ||
* | Use a settings object for the main settings | ShadowNinja | 2017-05-06 |
| | | | | | | | This unifies the settings APIs. This also unifies the sync and async registration APIs, since the async registration API did not support adding non-functions to the API table. | ||
* | [CSM] sound_play & sound_stop support + client_lua_api doc (#5096) | Loïc Blot | 2017-03-13 |
| | | | | | | | | | | * squashed: CSM: Implement register_globalstep * Re-use fatal error mechanism from server to disconnect client on CSM error * Little client functions cleanups * squashed: CSM: add core.after function * core.after is shared code between client & server * ModApiUtil get_us_time feature enabled for client | ||
* | Add version API | ShadowNinja | 2016-10-31 |
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* | l_mainmenu.h: remove unused l_get_dirlist function | est31 | 2015-08-30 |
| | | | | | | | | | | | The commit 8f9af57314f71aae1cc77e13f9996e13015d776d "Add core.get_dir_list" by @ShadowNinja has removed the implementation of the l_get_dirlist function and all its usages from the l_mainmenu.cpp file, but hasn't removed it from the header file. The reason why this hasn't been detected earlier is that C++ has this interesting feature to still make it possible to create instances of classes whose never used private methods are declared but not defined. | ||
* | Add Lua function get_video_modes() for main menu | Craig Robbins | 2015-03-28 |
| | | | | Also updates and uses porting::getSupportedVideoModes() | ||
* | Server: announce MIN/MAX protocol version supported to serverlist. Client: ↵ | est31 | 2015-02-18 |
| | | | | | | | check serverlist Client now informs about incompatible servers from the list, this permits to prevent the protocol movements. Server announces its supported protocol versions to master server | ||
* | Add core.get_mapgen_names() to Main Menu API (and use it) | kwolekr | 2014-12-29 |
| | | | | Also rewrite mapgen registration for static initialization | ||
* | Add video driver selection to settings menu (based uppon idea from ↵ | sapier | 2014-08-23 |
| | | | | webdesigner97) | ||
* | Organize builtin into subdirectories | ShadowNinja | 2014-05-07 |
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* | Add support for dpi based HUD scaling | sapier | 2014-04-27 |
| | | | | | | Add support for (configurable) multiline hotbar Improved screensize handling Add userdefined gui scale by BlockMen | ||
* | Add formspec table | Kahrl | 2014-01-13 |
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* | Fix absence of images when compiled with RUN_IN_PLACE=0. | Ilya Zhuravlev | 2014-01-05 |
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* | Fix modstore/favourites hang by adding asynchronous lua job support | sapier | 2013-11-29 |
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* | Add translation for main menu | sapier | 2013-08-17 |
| | | | | Add engine.gettext() and remove gettext() calls in guiFormspecMenu.cpp | ||
* | Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu | Kahrl | 2013-08-14 |