Commit message (Collapse) | Author | Age | |
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* | Schematic: Add force_placement parameter to minetest.place_structure API | kwolekr | 2014-02-15 |
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* | Add minetest.set_noiseparam_defaults() Lua API | kwolekr | 2014-02-15 |
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* | Add capability to read table flag fields from Lua API | kwolekr | 2014-02-09 |
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* | Make flag strings clear specified flag with 'no' prefix | kwolekr | 2014-02-08 |
| | | | | | Remove flagmask field from set_mapgen_params table Add small bits of needed documentation | ||
* | Huge overhaul of the entire MapgenParams system | kwolekr | 2014-02-03 |
| | | | | | | MapgenParams is no longer a polymorphic class, eliminating the need for messy and bug-prone reallocations. Separation between the common and mapgen-specific parameters is now strongly defined. Mapgen parameters objects are now properly encapsulated within the proper subsystems. | ||
* | Add map feature generation notify Lua API | kwolekr | 2013-12-14 |
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* | Fix leak and possible segfault in minetest.set_mapgen_params | kwolekr | 2013-12-08 |
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* | Decoration: Add schematic Y-slice probability support | kwolekr | 2013-12-01 |
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* | Decoration: Stop DecoSimple::resolveNodeNames from complaining about no node ↵ | kwolekr | 2013-11-17 |
| | | | | | | | | name if decolist is used Fix warning message for spawnby nodes Prevent type-punning warning caused by casting enum to int | ||
* | Fix some warnings and other minor details | kwolekr | 2013-09-16 |
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* | Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu | Kahrl | 2013-08-14 |