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path: root/src/script/lua_api/l_mapgen.h
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* Redefine NodeResolver interface and replace with callback mechanismkwolekr2014-12-27
* Add minetest.clear_registered_decorations() and clear_registered_ores()kwolekr2014-12-12
* Move get_schematic and read_schematic to l_mapgen.cppkwolekr2014-12-10
* Rename and repurpose minetest.set_noiseparam_defaults to set_noiseparamskwolekr2014-12-09
* Add minetest.clear_registered_biomes() apikwolekr2014-12-06
* Add Generator Element Management frameworkkwolekr2014-11-12
* Refactor decoration-related codekwolekr2014-10-29
* Use "core" namespace internallyShadowNinja2014-05-08
* Add minetest.set_noiseparam_defaults() Lua APIkwolekr2014-02-15
* Add map feature generation notify Lua APIkwolekr2013-12-14
* Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenuKahrl2013-08-14