| Commit message (Expand) | Author | Age | |
|---|---|---|---|
| * | Derive NodeMetaRef from MetaDataRef | rubenwardy | 2017-02-04 |
| * | Make NodeMetaRef::getmeta a non-static member | rubenwardy | 2017-02-04 |
| * | from_table: Fix crash for missing inventory or field | SmallJoker | 2017-01-28 |
| * | Environment & IGameDef code refactoring (#4985) | Ner'zhul | 2017-01-09 |
| * | Move ServerEnvironment to dedicated cpp/header files | Loic Blot | 2017-01-08 |
| * | SAPI: Mark all Lua API functions requiring envlock | kwolekr | 2015-10-25 |
| * | Various style cleanups + unused code removal | est31 | 2015-09-19 |
| * | Replace instances of std::map<std::string, std::string> with StringMap | kwolekr | 2015-05-19 |
| * | Record MapBlock modification reasons as flags instead of strings | kwolekr | 2015-05-17 |
| * | Fixed potential NULL pointer and leak when setting node metadata | MetaDucky | 2013-11-29 |
| * | Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu | Kahrl | 2013-08-14 |
| * | Move scriptapi to separate folder (by sapier) | sapier | 2013-05-25 |
