Commit message (Expand) | Author | Age | |
---|---|---|---|
* | Get rid of node metadata when it becomes empty | sfan5 | 2022-05-29 |
* | Send only changed node metadata to clients instead of whole mapblock (#5268) | SmallJoker | 2018-12-04 |
* | Code modernization: subfolders (#6283) | Loïc Blot | 2017-08-19 |
* | C++ modernize: Pragma once (#6264) | Loïc Blot | 2017-08-17 |
* | C++11 cleanup on constructors (#6000) | Vincent Glize | 2017-06-19 |
* | Private nodemeta (#5702) | sfan5 | 2017-05-10 |
* | Replace luaL_reg with luaL_Reg as recent LuaJIT dropped the Lua 5.0 compat (#... | Loïc Blot | 2017-04-08 |
* | [CSM] Add local node meta reference. (#5508) | red-001 | 2017-04-04 |
* | Derive NodeMetaRef from MetaDataRef | rubenwardy | 2017-02-04 |
* | Make NodeMetaRef::getmeta a non-static member | rubenwardy | 2017-02-04 |
* | Fixed potential NULL pointer and leak when setting node metadata | MetaDucky | 2013-11-29 |
* | Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu | Kahrl | 2013-08-14 |
* | Move scriptapi to separate folder (by sapier) | sapier | 2013-05-25 |