Commit message (Collapse) | Author | Age | |
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* | Remove some unused variable from Lua class wrappers | sfan5 | 2022-05-02 |
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* | script: Replace calls to depreated luaL_openlib | sfan5 | 2021-05-30 |
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* | Fix segfault in deprecation logging due to tail call, log by default (#10174) | rubenwardy | 2020-10-31 |
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* | scriptapi: Some small optimizations to value pushing (#9669) | sfan5 | 2020-04-14 |
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* | Lua templating reading (part 4): s16, v2s16, v2f (#7512) | Loïc Blot | 2018-07-08 |
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* | Log deprecated Lua function calls (#7491) | SmallJoker | 2018-07-01 |
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* | Modernize lua read (part 1): C++ templating insurance (#7394) | Loïc Blot | 2018-06-04 |
| | | | | | | | * Modernize lua read (part 1): C++ templating assurance Implement the float reader | ||
* | Fix buffer parameter not working in LuaPerlinNoiseMap::l_getMapSlice() | Pedro Gimeno | 2018-01-08 |
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* | Fix naming conventions of noise userdata | rubenwardy | 2018-01-07 |
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* | Code modernization: subfolders (#6283) | Loïc Blot | 2017-08-19 |
| | | | | | | | | | | | | | * Code modernization: subfolders Modernize various code on subfolders client, network, script, threading, unittests, util * empty function * default constructor/destructor * for range-based loops * use emplace_back instead of push_back * C++ STL header style * Make connection.cpp readable in a pointed place + typo | ||
* | Replace luaL_reg with luaL_Reg as recent LuaJIT dropped the Lua 5.0 compat ↵ | Loïc Blot | 2017-04-08 |
| | | | | | (#5541) We are bundling Lua5.1 which has same macro | ||
* | Change internal type for seeds to s32 | kwolekr | 2016-06-04 |
| | | | | | This fixes value truncation (and therefore incompatibility) on platforms with an LP32 data model, such as VAX or MS-DOS. | ||
* | Add LuaSecureRandom | est31 | 2015-11-08 |
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* | SAPI: Fix seed parameter truncation for LuaPseudoRandom constructor | kwolekr | 2015-10-26 |
| | | | | | Also fix a potential seed truncation issue on platforms where the range of ptrdiff_t (the underlying type of lua_Integer) is too small. | ||
* | SAPI: Mark all Lua API functions requiring envlock | kwolekr | 2015-10-25 |
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* | SAPI/Noise: Add PerlinNoiseMap:getMapSlice() function | kwolekr | 2015-05-17 |
| | | | | | | This adds the ability to grab 'slices' of noise calculated by PerlinNoiseMap. Retrieving smaller slices of noise from the computation result as needed optimizes memory usage while maintaining a reasonable amount of CPU overhead. | ||
* | Add optional buffer param for bulk data array writes in Lua | kwolekr | 2015-05-17 |
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* | Add 'persistence' alias for Lua noiseparams and validate more vector parameters | kwolekr | 2015-04-19 |
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* | Add support for the PCG32 PRNG algo (and associated script APIs) | kwolekr | 2015-03-22 |
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* | LuaPerlinNoiseMap: Fix 3d noise safety check | kwolekr | 2014-12-12 |
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* | LuaPerlinNoiseMap: Prevent invalid memory access when attempting to generate ↵ | kwolekr | 2014-12-12 |
| | | | | 3d noise with a buffer created for 2d | ||
* | Add support for NoiseParams in minetest.get_perlin() and add docs on ↵ | kwolekr | 2014-12-12 |
| | | | | NoiseParams to lua_api.txt | ||
* | Noise: Automatically transform noise maps if needed | kwolekr | 2014-12-10 |
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* | Noise: Create a deep copy of NoiseParams | kwolekr | 2014-12-10 |
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* | Add flags and lacunarity as new noise parameters | kwolekr | 2014-12-07 |
| | | | | | | | Add 'absolute value' option to noise map functions Extend persistence modulation to 3D noise Extend 'eased' option to noise2d_perlin* functions Some noise.cpp formatting fixups | ||
* | noise: Throw exception on noise allocation failure | kwolekr | 2014-11-29 |
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* | Add option 'eased' to NoiseParams | SmallJoker | 2014-11-13 |
| | | | | Signed-off-by: Craig Robbins <kde.psych@gmail.com> | ||
* | Remove lua_State parameter from LuaError::LuaError | ShadowNinja | 2014-03-15 |
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* | Handle LuaErrors in Lua -> C++ calls on LuaJIT | ShadowNinja | 2013-12-18 |
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* | Pass a errfunc to lua_pcall to get a traceback | ShadowNinja | 2013-11-15 |
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* | Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu | Kahrl | 2013-08-14 |
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* | Add Lua PerlinNoiseMap:get#dMap_flat API | kwolekr | 2013-06-27 |
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* | Move scriptapi to separate folder (by sapier) | sapier | 2013-05-25 |
On the lua side, notably minetest.env:<function>(<args>) should now be replaced by minetest.<function>(<args>). The old way is and will stay supported for a long time. Also: Update and clean up lua_api.txt (by celeron55) Move EnvRef to lua and remove add_rat and add_firefly (by kahrl) Add separate src/util/CMakeLists.txt, other minor fixes (by kahrl) |