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l_object.cpp
Commit message (
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Author
Age
...
*
Check minetest.hud_change() parameters on conversion (Fix #1714)
kwolekr
2014-10-30
*
Small cleanup of hud add/remove code
sapier
2014-05-31
*
Fix heart + bubble bar size on different texture packs
sapier
2014-05-07
*
Add proper lua api deprecated handling
sapier
2014-04-29
*
Use integers instead of float values
BlockMen
2014-04-12
*
Add player:set_eye_offset() by @MirceaKitsune and clean up
BlockMen
2014-04-12
*
Add third person view
BlockMen
2014-04-12
*
Remove lua_State parameter from LuaError::LuaError
ShadowNinja
2014-03-15
*
Add player:override_day_night_ratio() for arbitrarily controlling sunlight br...
Perttu Ahola
2014-02-01
*
Add player:set_sky() with simple skybox support
Perttu Ahola
2014-02-01
*
New HUD element - waypoint.
RealBadAngel
2014-01-26
*
Fix some errors reported by clang static analyzer.
Ilya Zhuravlev
2014-01-13
*
Fix enum element name in Lua HUD code (position vs. pos)
kaeza
2013-12-31
*
Use a table in set_physics_override()
PilzAdam
2013-12-03
*
Add sneak and sneak_glitch to set_physics_override()
PilzAdam
2013-12-03
*
Fix issue #1009 (minetest.get_connected_players() returns non-existing players)
kwolekr
2013-11-17
*
Re-fix hud_change stat argument retrieval
kwolekr
2013-09-26
*
Use player:set_hotbar_image() instead of hardcoded hotbar.png
PilzAdam
2013-09-05
*
Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu
Kahrl
2013-08-14
*
Add set_breath and get_breath to lua API.
RealBadAngel
2013-07-20
*
Add drowning
PilzAdam
2013-06-19
*
Add ObjectRef.hud_set_hotbar_itemcount and add TOCLIENT_HUD_SET_PARAM
Kahrl
2013-05-26
*
Move scriptapi to separate folder (by sapier)
sapier
2013-05-25
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