| Commit message (Expand) | Author | Age |
* | Preserve immortal group for players when damage is disabled | sfan5 | 2021-01-31 |
* | ObjectRef: fix some v3f checks (#10602) | Zughy | 2021-01-21 |
* | Add on_deactivate callback for luaentities (#10723) | hecks | 2021-01-02 |
* | Fix unsafe cast in l_object | rubenwardy | 2020-12-23 |
* | ObjectRef: Re-add legacy code for set_physics_override (#10585) | SmallJoker | 2020-11-10 |
* | Fix ObjectRef errors due to lua_isnil() (#10564) | Zughy | 2020-11-04 |
* | Fix segfault in deprecation logging due to tail call, log by default (#10174) | rubenwardy | 2020-10-31 |
* | Clean up l_object.cpp (#10512) | Zughy | 2020-10-22 |
* | Add ObjectRef:get_children() (#10480) | Zughy | 2020-10-13 |
* | Minimap as HUD element with API control | Pierre-Yves Rollo | 2020-10-04 |
* | Add First Person Attachments (#10360) | Jordan Snelling | 2020-10-04 |
* | Deprecate get_player_velocity and add_player_velocity (#10173) | rubenwardy | 2020-10-04 |
* | Lua API: Register missing get_texture_mod function (#10338) | karamel59 | 2020-08-27 |
* | Allow binding dig, place actions to keys; remove LMB/RMB hardcoding | ANAND | 2020-08-15 |
* | Exposing the zoom key to Lua API (#9903) | Lars Müller | 2020-06-13 |
* | Server class code cleanups (#9769) | Loïc Blot | 2020-05-07 |
* | Sky API: Rename *_tint to fog_*_tint for consistency | SmallJoker | 2020-05-05 |
* | set_fov: Add support for time-based transitions (#9705) | ANAND | 2020-05-02 |
* | Forbid object:attach(obj, ...) (#9762) | Loïc Blot | 2020-04-27 |
* | script: Move SAO usability check so that it covers all functions (#9698) | sfan5 | 2020-04-18 |
* | scriptapi: Some small optimizations to value pushing (#9669) | sfan5 | 2020-04-14 |
* | Drop content_sao.{cpp,h} | Loic Blot | 2020-04-11 |
* | Move PlayerSAO to dedicated files | Loic Blot | 2020-04-11 |
* | Move serveractiveobject & unitsao | Loic Blot | 2020-04-11 |
* | scriptapi: Sort out ServerEnvironment / Environment distinction properly | sfan5 | 2020-04-11 |
* | Fix star visilibity and documentation (since 946c03c6) | Jordan Snelling | 2020-03-08 |
* | set_sky improvements, set_sun, set_moon and set_stars | Jordach | 2020-03-05 |
* | Move core.get_connected_players() implementation to C++ | sfan5 | 2020-02-23 |
* | Script API: Check that SAOs are still usable before attempting to use them | sfan5 | 2020-02-11 |
* | Punchwear (improved) (#8959) | sfan5 | 2019-09-22 |
* | Wieldhand: Specify which ItemStack to use (#8961) | SmallJoker | 2019-09-21 |
* | Add support for per-player FOV overrides and multipliers | Anand S | 2019-09-19 |
* | Inventory: Send dirty lists where appropriate (#8742) | SmallJoker | 2019-08-24 |
* | Implement adding velocity to player from Lua | sfan5 | 2019-08-10 |
* | Unify wield item handling (#8677) | SmallJoker | 2019-08-07 |
* | Move the clamping of hp/breath when their maximums change to read_object_prop... | Beha | 2019-07-30 |
* | Fix forgotten PlayerSAO cast in a90f2ef | SmallJoker | 2019-05-21 |
* | Check for out-of-bounds breath when setting breath_max (#8493) | ANAND ツ | 2019-05-21 |
* | Force send a mapblock to a player (#8140) | sofar | 2019-04-28 |
* | Add node field to PlayerHPChangeReason table (#8368) | Paul Ouellette | 2019-04-11 |
* | Add deprecation warnings for ObjectRef:get/set_attribute (#8443) | ANAND | 2019-04-07 |
* | HPChange Reason: Fix push after free, and type being overwritten (#8359) | rubenwardy | 2019-03-12 |
* | Consistent HP and damage types (#8167) | SmallJoker | 2019-02-10 |
* | Fix various bugs (Anticheat, Lua helpers) (#8013) | SmallJoker | 2019-01-06 |
* | Add Lua methods 'set_rotation()' and 'get_rotation()' (#7395) | CoderForTheBetter | 2018-11-28 |
* | Lua templating reading (part 4): s16, v2s16, v2f (#7512) | Loïc Blot | 2018-07-08 |
* | Log deprecated Lua function calls (#7491) | SmallJoker | 2018-07-01 |
* | Modernize lua read (part 2 & 3): C++ templating assurance (#7410) | Loïc Blot | 2018-06-30 |
* | Modernize lua read (part 1): C++ templating insurance (#7394) | Loïc Blot | 2018-06-04 |
* | Fix isNan on setYaw Lua call (#7380) | Loïc Blot | 2018-05-31 |