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path: root/src/script/lua_api/l_object.cpp
Commit message (Expand)AuthorAge
* Check minetest.hud_change() parameters on conversion (Fix #1714)kwolekr2014-10-30
* Small cleanup of hud add/remove codesapier2014-05-31
* Fix heart + bubble bar size on different texture packssapier2014-05-07
* Add proper lua api deprecated handlingsapier2014-04-29
* Use integers instead of float valuesBlockMen2014-04-12
* Add player:set_eye_offset() by @MirceaKitsune and clean upBlockMen2014-04-12
* Add third person viewBlockMen2014-04-12
* Remove lua_State parameter from LuaError::LuaErrorShadowNinja2014-03-15
* Add player:override_day_night_ratio() for arbitrarily controlling sunlight br...Perttu Ahola2014-02-01
* Add player:set_sky() with simple skybox supportPerttu Ahola2014-02-01
* New HUD element - waypoint.RealBadAngel2014-01-26
* Fix some errors reported by clang static analyzer.Ilya Zhuravlev2014-01-13
* Fix enum element name in Lua HUD code (position vs. pos)kaeza2013-12-31
* Use a table in set_physics_override()PilzAdam2013-12-03
* Add sneak and sneak_glitch to set_physics_override()PilzAdam2013-12-03
* Fix issue #1009 (minetest.get_connected_players() returns non-existing players)kwolekr2013-11-17
* Re-fix hud_change stat argument retrievalkwolekr2013-09-26
* Use player:set_hotbar_image() instead of hardcoded hotbar.pngPilzAdam2013-09-05
* Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenuKahrl2013-08-14
* Add set_breath and get_breath to lua API.RealBadAngel2013-07-20
* Add drowningPilzAdam2013-06-19
* Add ObjectRef.hud_set_hotbar_itemcount and add TOCLIENT_HUD_SET_PARAMKahrl2013-05-26
* Move scriptapi to separate folder (by sapier)sapier2013-05-25